Player Matchup

Ymir
Ymir
El_Brehmo
Ymir
Level 106
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
MightyMythos
Scylla
Level 87
God Stats
0W - 1L
1,682 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 1
Ra
Ra
kimuji2936
Ra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,614 Elo+
Party 2
Chiron
Chiron
ralail
Chiron
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
rhents
Bakasura
Level 73
God Stats
0W - 1L
1,603 SR
Queue Stats
18W - 16L
1,628 Elo+
Party 2
Team Averages
Level 81
1,597 SR
1,588 Elo+

VS

Team Averages
Level 72
1,556 SR
1,532 Elo+
Fafnir
Fafnir
KeagolWeagol
Fafnir
Level 62
God Stats
6W - 2L
1,658 SR
Queue Stats
84W - 69L
1,552 Elo+
Party 3
Hercules
Hercules
MokerKobold
Hercules
Level 37
God Stats
2W - 0L
1,768 SR
Queue Stats
59W - 53L
1,513 Elo+
Party 3
Fenrir
Fenrir
Siegron
Fenrir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 132L
1,573 Elo+
Solo
Hera
Hera
gynan
Hera
Level 128
God Stats
2W - 3L
1,352 SR
Queue Stats
315W - 337L
1,522 Elo+
Solo
Hel
Hel
maartenXD
Hel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 3 / 13
11,509
606
10,066
35,292
34,677
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
20
3 / 2 / 11
12,090
636
20,651
11,248
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 5 / 6
13,796
726
29,769
17,061
7,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
ralail
Chiron
20
4 / 7 / 6
12,542
660
22,394
19,725
9,065
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
rhents
Bakasura
16
1 / 6 / 8
11,074
583
15,974
26,035
18,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
1 / 2 / 21
12,412
653
15,522
28,999
36,947
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
MokerKobold
Hercules
20
2 / 3 / 18
12,626
665
21,902
33,942
31,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Siegron
Fenrir
20
13 / 6 / 7
13,671
720
22,778
22,992
12,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hera
gynan
Hera
20
5 / 4 / 9
13,074
688
25,948
17,482
8,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 1 / 13
12,559
661
15,451
14,553
7,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
91
16
Kills
23
23
Deaths
16
44
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
13
2.5
W
Fafnir
1
2
21
5.75
L
Scylla
3
2
11
4.25
W
Hercules
MokerKobold
Hercules
2
3
18
3.67
W
Fenrir
Siegron
Fenrir
13
6
7
2.75
W
Hera
gynan
Hera
5
4
9
2.38
L
7
5
6
2
W
2
1
13
8.5
L
Chiron
ralail
Chiron
4
7
6
1
L
Bakasura
rhents
Bakasura
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,854
Damage
101,601
109,361
Taken
117,968
74,980
Mitigated
95,785
39,696
Healing
69,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
10,066
983
2,258
11,385
35,292
34,677
431
19,395
15,897
15,936
0
W
Fafnir
15,522
5,405
1,713
7,176
28,999
36,947
492
14,223
13,251
27,801
0
L
Scylla
20,651
596
3,626
1,332
11,248
4,835
852
8,402
2,846
34,974
0
W
Hercules
MokerKobold
Hercules
21,902
5,719
1,146
11,286
33,942
31,290
570
16,950
15,076
102
40,322
W
Fenrir
Siegron
Fenrir
22,778
5,889
2,724
5,155
22,992
12,138
662
11,249
10,628
0
37,199
W
Hera
gynan
Hera
25,948
5,649
2,467
2,067
17,482
8,082
1,730
9,306
7,100
55,998
0
L
29,769
3,695
8,542
4,627
17,061
7,875
1,112
9,994
7,067
63,036
0
W
15,451
1,481
26,202
10,004
14,553
7,328
699
7,378
6,527
40,212
0
L
Chiron
ralail
Chiron
22,394
6,863
1,897
2,672
19,725
9,065
1,001
7,333
12,306
0
52,379
L
Bakasura
rhents
Bakasura
15,974
7,847
293
3,064
26,035
18,528
0
11,815
14,220
0
16,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,011
Gold Earned
64,342
199
Minions Killed
186
0
Camps Cleared
0
1,577,158
Distance Traveled
1,721,779
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,509
606
9
0
0
313,292
1
W
Fafnir
12,412
653
20
1
0
322,969
1
L
Scylla
12,090
636
48
3
0
297,843
2
W
Hercules
12,626
665
46
2
0
360,322
1
W
Fenrir
13,671
720
23
1
0
343,908
0
W
Hera
13,074
688
52
3
0
319,082
0
L
Ra
13,796
726
79
4
0
360,974
3
W
Hel
12,559
661
45
2
0
375,498
6
L
Chiron
12,542
660
45
2
0
295,050
0
L
Bakasura
11,074
583
18
1
0
309,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role