Player Matchup

Sol
Sol
RallyInc
Sol
Level 57
God Stats
40W - 19L
1,765 SR
Queue Stats
271W - 208L
1,550 Elo+
Solo
Danzaburou
Danzaburou
SerpentSin7
Danzaburou
Level 77
God Stats
1W - 1L
1,359 SR
Queue Stats
6W - 7L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
Tauqoc2
Cthulhu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 72L
1,504 Elo+
Party 1
Team Averages
Level 87
1,541 SR
1,490 Elo+

VS

Team Averages
Level 100
1,512 SR
1,445 Elo+
Neith
Neith
ApollosSun827
Neith
Level 102
God Stats
6W - 3L
1,706 SR
Queue Stats
13W - 13L
1,511 Elo+
Solo
Janus
Janus
Davdanpo
Janus
Level 94
God Stats
6W - 9L
1,641 SR
Queue Stats
113W - 106L
1,546 Elo+
Solo
King Arthur
King Arthur
XDeldiablo107
King Arthur
Level 103
God Stats
17W - 5L
1,189 SR
Queue Stats
29W - 13L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 4
15,466
573
30,057
23,501
9,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
SerpentSin7
Danzaburou
19
4 / 4 / 2
16,218
601
20,395
24,161
12,154
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Tauqoc2
Cthulhu
20
4 / 2 / 3
17,929
664
22,653
32,809
51,189
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 7
15,874
588
19,982
20,487
8,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Davdanpo
Janus
20
5 / 1 / 6
16,198
600
29,614
24,263
9,847
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
XDeldiablo107
King Arthur
18
3 / 2 / 7
15,026
557
19,398
43,088
43,852
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
12
12
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
L
Janus
Davdanpo
Janus
5
1
6
8
W
1
6
4
0.5
W
Danzaburou
SerpentSin7
Danzaburou
4
4
2
1.25
W
Cthulhu
Tauqoc2
Cthulhu
4
2
3
2.75
L
King Arthur
XDeldiablo107
King Arthur
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,105
Damage
68,994
80,471
Taken
87,838
72,825
Mitigated
61,943
21,810
Healing
36,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,982
8,604
0
6,509
20,487
8,244
1,937
13,864
6,233
0
71,476
L
Janus
Davdanpo
Janus
29,614
1,795
400
10,355
24,263
9,847
810
17,114
6,805
136,738
0
W
30,057
5,092
0
12,427
23,501
9,482
2,967
8,350
14,778
157,751
0
W
Danzaburou
SerpentSin7
Danzaburou
20,395
11,751
0
9,082
24,161
12,154
880
9,208
14,556
0
88,686
W
Cthulhu
Tauqoc2
Cthulhu
22,653
1,279
301
0
32,809
51,189
33
10,854
21,302
59,667
0
L
King Arthur
XDeldiablo107
King Arthur
19,398
2,325
0
18,761
43,088
43,852
216
21,520
20,837
0
55,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
47,098
337
Minions Killed
284
0
Camps Cleared
0
1,500,621
Distance Traveled
1,573,046
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,874
588
68
3
0
490,179
3
L
Janus
16,198
600
166
6
0
534,598
0
W
Sol
15,466
573
179
7
0
465,695
1
W
Danzaburou
16,218
601
116
4
0
455,761
1
W
Cthulhu
17,929
664
42
2
0
579,165
0
L
King Arthur
15,026
557
50
2
0
548,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role