Player Matchup

Danzaburou
Danzaburou
Cetrencada
Danzaburou
Level 17
God Stats
0W - 3L
1,306 SR
Queue Stats
1W - 3L
1,359 Elo+
Party 2
Thor
Thor
Raxi37
Thor
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,370 Elo+
Party 3
Chernobog
Chernobog
SalamandeRRRRL
Chernobog
Level 13
God Stats
1W - 2L
1,701 SR
Queue Stats
5W - 8L
1,396 Elo+
Party 3
Hel
Hel
UnaiC4s4l
Hel
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 9L
1,509 Elo+
Party 2
Loki
Loki
ihat3france
Loki
Level 13
God Stats
17W - 15L
1,542 SR
Queue Stats
45W - 34L
1,545 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,436 Elo+

VS

Team Averages
Level 29
1,515 SR
1,619 Elo+
Gilgamesh
Gilgamesh
Xepaw1332
Gilgamesh
Level 28
God Stats
15W - 10L
1,597 SR
Queue Stats
78W - 68L
1,495 Elo+
Solo
Guan Yu
Guan Yu
YASTERDAM
Guan Yu
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 99L
1,770 Elo+
Party 1
Heimdallr
Heimdallr
caidanfs
Heimdallr
Level 20
God Stats
9W - 19L
1,398 SR
Queue Stats
17W - 27L
1,372 Elo+
Solo
Sol
Sol
jakemateOMG
Sol
Level 28
God Stats
20W - 4L
1,579 SR
Queue Stats
35W - 14L
1,686 Elo+
Solo
Nu Wa
Nu Wa
oniyani
Nu Wa
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 53L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cetrencada
Danzaburou
14
1 / 12 / 3
9,170
399
6,452
18,741
6,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Raxi37
Thor
17
2 / 5 / 5
10,970
477
5,675
14,657
13,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
SalamandeRRRRL
Chernobog
17
1 / 6 / 4
10,668
464
9,664
17,030
6,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 7 / 6
9,809
426
11,007
13,643
6,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 6 / 3
11,526
501
9,902
17,251
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Xepaw1332
Gilgamesh
20
12 / 1 / 5
15,199
661
19,566
18,972
10,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
YASTERDAM
Guan Yu
19
5 / 5 / 3
12,943
563
6,859
13,204
16,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
caidanfs
Heimdallr
17
1 / 4 / 3
11,400
496
3,529
12,988
6,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
17 / 3 / 4
15,158
659
23,571
27,920
10,190
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
oniyani
Nu Wa
16
1 / 4 / 7
10,853
472
9,812
8,166
3,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
17
Kills
36
36
Deaths
17
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cetrencada
Danzaburou
1
12
3
0.21
L
Thor
Raxi37
Thor
2
5
5
0.9
L
Chernobog
SalamandeRRRRL
Chernobog
1
6
4
0.5
L
4
7
6
1
W
Gilgamesh
Xepaw1332
Gilgamesh
12
1
5
14.5
W
Guan Yu
YASTERDAM
Guan Yu
5
5
3
1.3
W
Heimdallr
caidanfs
Heimdallr
1
4
3
0.63
L
9
6
3
1.75
W
17
3
4
6.33
W
Nu Wa
oniyani
Nu Wa
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,700
Damage
63,337
81,322
Taken
81,250
40,128
Mitigated
47,308
13,432
Healing
30,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cetrencada
Danzaburou
6,452
4,071
0
482
18,741
6,546
1,090
9,344
9,367
0
48,337
L
Thor
Raxi37
Thor
5,675
2,135
0
770
14,657
13,789
524
2,865
11,430
0
48,577
L
Chernobog
SalamandeRRRRL
Chernobog
9,664
6,056
0
2,081
17,030
6,610
1,254
8,636
8,310
0
72,174
L
11,007
683
2,714
4,086
13,643
6,863
0
7,738
5,845
35,795
0
W
Gilgamesh
Xepaw1332
Gilgamesh
19,566
6,972
0
5,044
18,972
10,750
523
4,346
14,626
0
143,730
W
Guan Yu
YASTERDAM
Guan Yu
6,859
1,786
196
1,389
13,204
16,673
975
187
13,017
0
43,550
W
Heimdallr
caidanfs
Heimdallr
3,529
1,697
0
1,933
12,988
6,648
4,131
3,840
9,148
0
58,284
L
9,902
2,529
0
3,299
17,251
6,320
0
4,800
12,397
0
64,547
W
23,571
9,206
0
19,034
27,920
10,190
6,603
2,602
25,318
145,054
0
W
Nu Wa
oniyani
Nu Wa
9,812
2,314
1,182
2,035
8,166
3,047
1,854
2,236
5,930
33,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,143
Gold Earned
65,553
487
Minions Killed
606
0
Camps Cleared
0
1,980,322
Distance Traveled
2,100,159
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,170
399
71
3
0
345,295
0
L
Thor
10,970
477
88
4
0
372,259
0
L
Chernobog
10,668
464
154
7
0
423,722
0
L
Hel
9,809
426
56
2
0
413,607
3
W
Gilgamesh
15,199
661
181
8
0
475,794
2
W
Guan Yu
12,943
563
107
5
0
420,348
0
W
Heimdallr
11,400
496
109
5
0
430,965
2
L
Loki
11,526
501
118
5
0
425,439
1
W
Sol
15,158
659
169
7
0
410,224
2
W
Nu Wa
10,853
472
40
2
0
362,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role