Player Matchup

Artio
Artio
Aegiir_
Artio
Level 127
God Stats
3W - 2L
1,839 SR
Queue Stats
141W - 130L
1,507 Elo+
Party 1
Anhur
Anhur
Dimondus
Anhur
Level 158
God Stats
2W - 1L
1,488 SR
Queue Stats
110W - 105L
1,535 Elo+
Solo
Ra
Ra
JohnTheBoz
Ra
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 171L
1,528 Elo+
Solo
Chronos
Chronos
TheHunterBlade12
Chronos
Level 103
God Stats
1W - 2L
1,296 SR
Queue Stats
144W - 128L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
disposableacc
Tsukuyomi
Level 26
God Stats
9W - 4L
1,838 SR
Queue Stats
337W - 265L
1,596 Elo+
Solo
Team Averages
Level 108
1,592 SR
1,535 Elo+

VS

Team Averages
Level 107
1,536 SR
1,564 Elo+
Hades
Hades
JeremiahBro
Hades
Level 147
God Stats
9W - 15L
1,534 SR
Queue Stats
761W - 747L
1,499 Elo+
Solo
Cerberus
Cerberus
LarsHeg
Cerberus
Level 125
God Stats
1W - 0L
1,467 SR
Queue Stats
14W - 10L
1,528 Elo+
Solo
Bastet
Bastet
Samo0
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,798 Elo+
Solo
Sylvanus
Sylvanus
SausageLeaves
Sylvanus
Level 108
God Stats
2W - 2L
1,679 SR
Queue Stats
309W - 295L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
damienduff
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aegiir_
Artio
20
7 / 3 / 16
12,921
680
15,933
39,580
32,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Dimondus
Anhur
18
5 / 8 / 12
12,721
670
12,998
15,881
6,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 6 / 14
15,131
796
31,084
23,739
10,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 8 / 14
10,759
566
9,528
14,019
4,513
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
disposableacc
Tsukuyomi
20
8 / 7 / 14
13,285
699
36,492
19,323
9,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 11
12,571
662
10,491
22,220
23,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
LarsHeg
Cerberus
20
7 / 3 / 11
13,054
687
16,959
44,441
32,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Samo0
Bastet
20
18 / 5 / 8
15,610
822
40,436
24,739
12,552
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
SausageLeaves
Sylvanus
20
1 / 5 / 16
12,313
648
13,598
28,770
33,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
damienduff
Ah Muzen Cab
18
3 / 6 / 10
11,869
625
19,954
18,211
8,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
88
26
Kills
32
32
Deaths
27
70
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artio
Aegiir_
Artio
7
3
16
5
L
Anhur
Dimondus
Anhur
5
8
12
1.38
W
3
8
11
1.06
L
6
6
14
2.17
W
Cerberus
LarsHeg
Cerberus
7
3
11
4.17
W
Bastet
Samo0
Bastet
18
5
8
4.4
W
Sylvanus
SausageLeaves
Sylvanus
1
5
16
1.8
L
0
8
14
0.88
W
Ah Muzen Cab
damienduff
Ah Muzen Cab
3
6
10
1.33
L
Tsukuyomi
disposableacc
Tsukuyomi
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,035
Damage
101,438
112,542
Taken
138,381
63,046
Mitigated
110,118
45,865
Healing
69,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Aegiir_
Artio
15,933
1,202
3,290
17,104
39,580
32,218
403
15,536
24,044
23,438
0
L
Anhur
Dimondus
Anhur
12,998
6,067
1,366
1,776
15,881
6,271
1,654
6,994
8,887
0
20,207
W
10,491
304
1,735
4,672
22,220
23,493
393
7,552
14,668
27,340
0
L
31,084
1,750
6,542
8,550
23,739
10,479
728
9,866
13,873
64,246
0
W
Cerberus
LarsHeg
Cerberus
16,959
713
2,656
22,183
44,441
32,068
702
18,620
25,821
39,228
0
W
Bastet
Samo0
Bastet
40,436
8,848
1,081
529
24,739
12,552
919
11,661
13,078
0
55,742
W
Sylvanus
SausageLeaves
Sylvanus
13,598
2,318
17,778
11,754
28,770
33,355
1,182
11,711
17,059
21,258
0
L
9,528
2,252
1,637
1,783
14,019
4,513
1,589
5,227
8,792
15,833
0
W
Ah Muzen Cab
damienduff
Ah Muzen Cab
19,954
5,914
3,615
3,298
18,211
8,650
2,703
7,001
11,210
0
62,896
L
Tsukuyomi
disposableacc
Tsukuyomi
36,492
8,626
0
3,817
19,323
9,565
1,327
3,425
15,898
0
66,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,817
Gold Earned
65,417
268
Minions Killed
232
0
Camps Cleared
0
1,470,919
Distance Traveled
1,574,493
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,921
680
20
1
0
359,825
3
L
Anhur
12,721
670
41
2
0
185,863
2
W
Hades
12,571
662
25
1
0
284,114
0
L
Ra
15,131
796
101
5
0
317,088
0
W
Cerberus
13,054
687
84
4
0
339,416
3
W
Bastet
15,610
822
39
2
0
372,706
2
W
Sylvanus
12,313
648
8
0
0
301,332
0
L
Chronos
10,759
566
34
2
0
285,751
0
W
Ah Muzen Cab
11,869
625
76
4
0
276,925
2
L
Tsukuyomi
13,285
699
72
4
0
322,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role