Player Matchup

Khepri
Khepri
Deprasai
Khepri
Level 118
God Stats
18W - 22L
1,659 SR
Queue Stats
514W - 498L
1,555 Elo+
Party 3
Medusa
Medusa
Kawabanga26
Medusa
Level 84
God Stats
13W - 19L
1,512 SR
Queue Stats
214W - 248L
1,401 Elo+
Party 3
Hel
Hel
ProfessorHel
Hel
Level 125
God Stats
30W - 20L
1,593 SR
Queue Stats
82W - 94L
1,430 Elo+
Party 3
Bellona
Bellona
Weprox
Bellona
Level 7
God Stats
3W - 0L
1,734 SR
Queue Stats
31W - 36L
1,373 Elo+
Party 3
Mercury
Mercury
thelastHELbender
Mercury
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 42L
1,470 Elo+
Party 3
Team Averages
Level 95
1,600 SR
1,446 Elo+

VS

Team Averages
Level 39
1,541 SR
1,385 Elo+
Ra
Ra
DynamicXx21
Ra
Level 43
God Stats
1W - 1L
1,506 SR
Queue Stats
3W - 10L
1,400 Elo+
Party 2
Hel
Hel
KasukiPT
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ScarredFace1
Anubis
Level 42
God Stats
16W - 22L
1,479 SR
Queue Stats
157W - 245L
1,297 Elo+
Party 1
Hou Yi
Hou Yi
Zwaynee
Hou Yi
Level 29
God Stats
84W - 90L
1,509 SR
Queue Stats
188W - 269L
1,375 Elo+
Party 1
Bakasura
Bakasura
lambda8145
Bakasura
Level 53
God Stats
8W - 10L
1,713 SR
Queue Stats
297W - 397L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Deprasai
Khepri
15
1 / 0 / 19
9,977
554
4,230
8,736
7,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
15
4 / 2 / 6
9,585
533
5,686
8,663
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
15 / 1 / 6
11,534
641
14,181
8,909
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Weprox
Bellona
14
6 / 3 / 3
8,784
488
4,551
12,499
9,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
9 / 0 / 14
10,887
605
11,384
14,487
7,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 0
8,940
497
8,953
12,386
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 7 / 0
5,512
306
692
6,441
3,417
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
12
1 / 7 / 0
7,558
420
5,969
10,150
4,996
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Zwaynee
Hou Yi
14
2 / 5 / 0
8,655
481
5,969
11,557
4,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
lambda8145
Bakasura
14
0 / 7 / 2
8,027
446
5,213
15,288
5,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
8
35
Kills
6
6
Deaths
35
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
Deprasai
Khepri
1
0
19
10.5
L
3
9
0
0.33
L
0
7
0
0
W
Medusa
4
2
6
3.5
W
15
1
6
18
L
Anubis
1
7
0
0.14
W
Bellona
Weprox
Bellona
6
3
3
2.5
L
Hou Yi
Zwaynee
Hou Yi
2
5
0
0.4
L
Bakasura
lambda8145
Bakasura
0
7
2
0.14
W
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,032
Damage
26,796
53,294
Taken
55,822
32,328
Mitigated
22,609
23,032
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Deprasai
Khepri
4,230
790
0
533
8,736
7,790
151
3,013
5,507
25,467
0
L
8,953
1,561
0
2,082
12,386
4,289
199
2,638
9,748
48,778
0
L
692
312
436
633
6,441
3,417
0
2,570
3,871
5,608
0
W
Medusa
5,686
2,110
147
3,455
8,663
3,437
2,268
653
8,010
0
56,656
W
14,181
955
4,869
6,614
8,909
4,070
128
3,123
5,608
79,044
0
L
Anubis
5,969
94
0
1,872
10,150
4,996
0
6,650
3,500
43,658
0
W
Bellona
Weprox
Bellona
4,551
1,194
0
2,475
12,499
9,956
878
6,342
5,545
0
31,073
L
Hou Yi
Zwaynee
Hou Yi
5,969
2,481
0
3,271
11,557
4,112
0
2,254
9,303
0
50,907
L
Bakasura
lambda8145
Bakasura
5,213
4,226
0
1,902
15,288
5,795
22
4,299
10,989
0
47,114
W
11,384
6,485
0
4,939
14,487
7,075
922
1,637
12,410
0
78,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,767
Gold Earned
38,692
526
Minions Killed
384
0
Camps Cleared
0
1,825,396
Distance Traveled
1,347,860
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,977
554
54
3
0
369,581
8
L
Ra
8,940
497
100
6
0
289,728
1
L
Hel
5,512
306
11
1
0
207,409
3
W
Medusa
9,585
533
117
7
0
300,456
3
W
Hel
11,534
641
155
9
0
380,306
4
L
Anubis
7,558
420
79
4
0
235,789
3
W
Bellona
8,784
488
55
3
0
355,320
0
L
Hou Yi
8,655
481
92
5
0
275,665
0
L
Bakasura
8,027
446
102
6
0
339,269
1
W
Mercury
10,887
605
145
8
0
419,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role