Player Matchup

Thanatos
Thanatos
Silver II
CaptKarluk
Thanatos
Silver II
Level 100
God Stats
15W - 18L
1,546 SR
Queue Stats
150W - 162L
1,026 MMR
Solo
Chaac
Chaac
Silver I
NG_Kings
Chaac
Silver I
Level 88
God Stats
3W - 2L
1,676 SR
Queue Stats
212W - 216L
958 MMR
Solo
Cerberus
Cerberus
Silver II
The Red King PF
Cerberus
Silver II
Level 145
God Stats
48W - 43L
1,520 SR
Queue Stats
555W - 578L
882 MMR
Solo
Scylla
Scylla
Silver IV
dragonsssbritez0
Scylla
Silver IV
Level 68
God Stats
13W - 8L
1,515 SR
Queue Stats
197W - 218L
775 MMR
Solo
Neith
Neith
Silver III
getonurknees863
Neith
Silver III
Level 44
God Stats
11W - 8L
1,521 SR
Queue Stats
33W - 44L
956 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,556 SR
919 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,514 SR
1,038 MMR
Bellona
Bellona
Silver III
 
Bellona
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
Lucas_TS13
Chang'e
Silver II
Level 148
God Stats
2W - 3L
1,479 SR
Queue Stats
135W - 159L
1,019 MMR
Solo
Cthulhu
Cthulhu
Silver IV
PyraSamsas
Cthulhu
Silver IV
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
474W - 511L
744 MMR
Solo
Cernunnos
Cernunnos
Silver III
Ropol2000
Cernunnos
Silver III
Level 107
God Stats
13W - 8L
1,875 SR
Queue Stats
348W - 375L
951 MMR
Solo
Pele
Pele
Bronze IV
kushmanjarrett94
Pele
Bronze IV
Level 86
God Stats
2W - 7L
1,216 SR
Queue Stats
119W - 155L
978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaptKarluk
Thanatos
12
5 / 0 / 3
7,108
592
6,379
9,574
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
NG_Kings
Chaac
13
0 / 0 / 3
7,007
584
6,414
10,337
8,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
10
2 / 2 / 3
5,893
491
6,166
7,346
2,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 3
5,768
481
2,014
3,636
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 2 / 2
6,657
555
3,887
5,752
1,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaHadesSetGilgameshTiamat

VS

Bans
DanzaburouNu WaAnubisHeraAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 3 / 0
6,147
512
4,971
8,844
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Lucas_TS13
Chang'e
11
0 / 3 / 0
6,099
508
4,367
6,945
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
PyraSamsas
Cthulhu
9
1 / 3 / 2
6,072
506
3,281
7,356
4,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Ropol2000
Cernunnos
10
2 / 2 / 1
5,776
481
5,780
7,410
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 1
5,945
495
3,706
7,663
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
4
4
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
W
Thanatos
CaptKarluk
Thanatos
5
0
3
6.5
L
Chang'e
Lucas_TS13
Chang'e
0
3
0
0
W
Chaac
NG_Kings
Chaac
0
0
3
1.5
L
Cthulhu
PyraSamsas
Cthulhu
1
3
2
0.67
L
Cernunnos
Ropol2000
Cernunnos
2
2
1
1.25
W
Cerberus
2
2
3
1.75
W
0
0
3
1.5
W
5
2
2
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,860
Damage
22,105
36,645
Taken
38,218
16,422
Mitigated
16,633
23,305
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,971
2,616
0
3,153
8,844
6,549
0
0
8,844
0
33,682
W
Thanatos
CaptKarluk
Thanatos
6,379
2,853
0
8,451
9,574
3,088
180
1,669
7,905
0
43,846
L
Chang'e
Lucas_TS13
Chang'e
4,367
144
395
2,959
6,945
1,735
123
2,936
3,849
38,380
0
W
Chaac
NG_Kings
Chaac
6,414
1,728
0
6,884
10,337
8,052
468
0
10,337
0
43,729
L
Cthulhu
PyraSamsas
Cthulhu
3,281
536
83
1,232
7,356
4,312
0
1,653
5,703
17,035
0
L
Cernunnos
Ropol2000
Cernunnos
5,780
3,244
0
3,887
7,410
2,095
809
3,028
4,382
0
27,743
W
Cerberus
6,166
361
282
2,711
7,346
2,434
0
2,024
5,322
22,425
0
W
2,014
90
0
2,033
3,636
1,127
192
1,938
1,698
26,261
0
W
3,887
1,783
159
2,785
5,752
1,721
1,566
2,017
3,735
0
25,193
L
3,706
668
0
2,206
7,663
1,942
0
369
7,260
0
28,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
30,039
296
Minions Killed
286
0
Camps Cleared
0
1,110,997
Distance Traveled
1,045,444
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,147
512
80
7
0
218,442
4
W
Thanatos
7,108
592
75
6
0
257,574
4
L
Chang'e
6,099
508
72
6
0
200,748
6
W
Chaac
7,007
584
89
7
0
234,770
3
L
Cthulhu
6,072
506
21
2
0
198,169
3
L
Cernunnos
5,776
481
49
4
0
194,328
0
W
Cerberus
5,893
491
39
3
0
224,934
3
W
Scylla
5,768
481
51
4
0
202,912
0
W
Neith
6,657
555
42
4
0
190,807
3
L
Pele
5,945
495
64
5
0
233,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role