Player Matchup

Danzaburou
Danzaburou
Cloudex300
Danzaburou
Level 113
God Stats
9W - 0L
1,780 SR
Queue Stats
291W - 264L
1,591 Elo+
Solo
Khepri
Khepri
Fx TRY
Khepri
Level 69
God Stats
1W - 1L
1,298 SR
Queue Stats
6W - 4L
1,668 Elo+
Party 1
Thor
Thor
OrangeJulius221
Thor
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
SplitSum2022480
Loki
Level 68
God Stats
3W - 0L
1,851 SR
Queue Stats
116W - 96L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
Vinsmoke-Law0
Zhong Kui
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,513 Elo+
Solo
Team Averages
Level 85
1,586 SR
1,551 Elo+

VS

Team Averages
Level 75
1,524 SR
1,519 Elo+
Olorun
Olorun
ExcellLance
Olorun
Level 129
God Stats
7W - 6L
1,449 SR
Queue Stats
550W - 544L
1,534 Elo+
Solo
Cthulhu
Cthulhu
HiImBob6
Cthulhu
Level 54
God Stats
1W - 1L
1,534 SR
Queue Stats
21W - 21L
1,541 Elo+
Solo
Merlin
Merlin
LazyDaoist
Merlin
Level 85
God Stats
16W - 12L
1,635 SR
Queue Stats
383W - 433L
1,503 Elo+
Solo
Heimdallr
Heimdallr
dodoXmayhem
Heimdallr
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
159W - 162L
1,516 Elo+
Solo
Thoth
Thoth
tpgant
Thoth
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cloudex300
Danzaburou
20
10 / 1 / 22
13,453
961
27,552
15,331
8,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Fx TRY
Khepri
15
0 / 5 / 17
9,456
675
4,170
13,300
14,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 6 / 24
11,357
811
12,346
24,642
11,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
11 / 5 / 14
11,750
839
15,867
13,371
5,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
Vinsmoke-Law0
Zhong Kui
19
12 / 6 / 16
12,595
900
26,544
21,375
13,559
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 7 / 12
10,121
723
9,780
18,449
9,383
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
HiImBob6
Cthulhu
15
1 / 5 / 11
9,118
651
17,675
22,421
30,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
LazyDaoist
Merlin
17
5 / 10 / 10
10,743
767
14,723
18,689
8,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
dodoXmayhem
Heimdallr
19
9 / 7 / 3
11,534
824
15,638
17,726
10,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
tpgant
Thoth
15
4 / 10 / 7
9,473
677
11,667
16,056
6,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
65
39
Kills
22
23
Deaths
39
93
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cloudex300
Danzaburou
10
1
22
21
L
Olorun
3
7
12
1.29
W
Khepri
Fx TRY
Khepri
0
5
17
1.7
L
Cthulhu
HiImBob6
Cthulhu
1
5
11
1.3
L
Merlin
LazyDaoist
Merlin
5
10
10
1
W
6
6
24
3
W
11
5
14
3.6
W
Zhong Kui
Vinsmoke-Law0
Zhong Kui
12
6
16
3.33
L
Heimdallr
dodoXmayhem
Heimdallr
9
7
3
1.5
L
Thoth
tpgant
Thoth
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,479
Damage
69,483
88,019
Taken
93,341
54,096
Mitigated
65,266
36,170
Healing
22,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cloudex300
Danzaburou
27,552
10,303
4,595
9,120
15,331
8,119
2,981
9,483
5,848
0
56,156
L
Olorun
9,780
5,411
4,753
5,321
18,449
9,383
1,009
7,988
10,461
19,246
0
W
Khepri
Fx TRY
Khepri
4,170
161
0
0
13,300
14,587
717
5,737
7,559
7,844
0
L
Cthulhu
HiImBob6
Cthulhu
17,675
1,150
1,381
1,890
22,421
30,520
26
7,051
15,370
26,535
0
L
Merlin
LazyDaoist
Merlin
14,723
962
1,119
2,993
18,689
8,330
0
6,245
12,444
26,990
0
W
12,346
1,953
1,916
7,499
24,642
11,897
942
16,299
8,343
318
20,707
W
15,867
2,975
1,704
1,800
13,371
5,934
962
8,626
4,745
0
25,389
W
Zhong Kui
Vinsmoke-Law0
Zhong Kui
26,544
3,144
1,266
8,270
21,375
13,559
872
13,700
7,675
49,744
0
L
Heimdallr
dodoXmayhem
Heimdallr
15,638
5,409
856
2,193
17,726
10,733
133
3,691
14,035
0
39,076
L
Thoth
tpgant
Thoth
11,667
1,110
673
1,242
16,056
6,300
0
5,989
10,067
16,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,611
Gold Earned
50,989
117
Minions Killed
127
0
Camps Cleared
0
1,375,595
Distance Traveled
1,123,056
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,453
961
52
4
0
293,043
4
L
Olorun
10,121
723
20
1
0
227,411
0
W
Khepri
9,456
675
4
0
0
289,216
1
L
Cthulhu
9,118
651
10
1
0
269,959
0
L
Merlin
10,743
767
35
3
0
226,517
0
W
Thor
11,357
811
11
1
0
260,824
4
W
Loki
11,750
839
9
1
0
291,909
0
W
Zhong Kui
12,595
900
41
3
0
240,603
0
L
Heimdallr
11,534
824
47
3
0
209,491
2
L
Thoth
9,473
677
15
1
0
189,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role