Player Matchup

Aphrodite
Aphrodite
Edwinious
Aphrodite
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 67L
1,602 Elo+
Party 3
Merlin
Merlin
TrolanTa
Merlin
Level 22
God Stats
7W - 0L
1,683 SR
Queue Stats
13W - 13L
1,193 Elo+
Party 3
Neith
Neith
gigasistaken
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,557 Elo+
Party 3
Bellona
Bellona
阿烨不吃辣
Bellona
Level 18
God Stats
2W - 2L
1,409 SR
Queue Stats
35W - 28L
1,490 Elo+
Party 2
Arachne
Arachne
阿煜永远的爹
Arachne
Level 26
God Stats
9W - 2L
1,662 SR
Queue Stats
45W - 30L
1,531 Elo+
Party 2
Team Averages
Level 28
1,551 SR
1,475 Elo+

VS

Team Averages
Level 23
1,632 SR
1,456 Elo+
Aphrodite
Aphrodite
Adlen197
Aphrodite
Level 17
God Stats
1W - 1L
1,636 SR
Queue Stats
1W - 3L
1,489 Elo+
Party 1
Ra
Ra
NuckingFoob
Ra
Level 26
God Stats
9W - 6L
1,574 SR
Queue Stats
63W - 50L
1,433 Elo+
Party 4
Athena
Athena
Oak122
Athena
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kali
Kali
Toxarr
Kali
Level 32
God Stats
10W - 4L
1,813 SR
Queue Stats
42W - 45L
1,428 Elo+
Party 4
Chaac
Chaac
hero531
Chaac
Level 26
God Stats
1W - 1L
1,636 SR
Queue Stats
24W - 35L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Edwinious
Aphrodite
12
1 / 2 / 7
7,230
516
6,646
8,717
6,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
TrolanTa
Merlin
12
2 / 1 / 8
7,557
540
8,263
4,266
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 1 / 4
8,132
581
16,606
6,892
3,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
1 / 0 / 0
7,007
501
2,259
6,020
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 3
7,916
565
4,217
9,315
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adlen197
Aphrodite
10
1 / 2 / 2
6,338
453
3,188
9,065
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 4 / 2
6,746
482
5,360
10,024
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Oak122
Athena
10
2 / 4 / 2
6,597
471
4,384
13,529
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Toxarr
Kali
10
2 / 5 / 1
6,400
457
3,185
9,229
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
hero531
Chaac
11
0 / 3 / 3
6,457
461
5,719
11,468
8,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
6
6
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Adlen197
Aphrodite
1
2
2
1
W
Aphrodite
Edwinious
Aphrodite
1
2
7
2.25
L
1
4
2
0.5
L
Athena
Oak122
Athena
2
4
2
0.75
L
Kali
Toxarr
Kali
2
5
1
0.5
W
Merlin
TrolanTa
Merlin
2
1
8
6
W
9
1
4
11
L
Chaac
hero531
Chaac
0
3
3
0.5
W
1
0
0
1
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,991
Damage
21,836
35,210
Taken
53,315
18,693
Mitigated
25,444
13,701
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Adlen197
Aphrodite
3,188
389
2,295
4,888
9,065
3,801
150
2,402
6,209
24,151
0
W
Aphrodite
Edwinious
Aphrodite
6,646
2,147
1,402
5,037
8,717
6,243
550
5,055
3,542
27,998
0
L
5,360
431
468
2,918
10,024
3,450
0
3,199
6,485
40,481
0
L
Athena
Oak122
Athena
4,384
1,798
0
2,657
13,529
5,818
31
4,938
8,072
16,120
0
L
Kali
Toxarr
Kali
3,185
1,518
0
2,041
9,229
4,054
78
1,306
7,783
0
22,423
W
Merlin
TrolanTa
Merlin
8,263
870
0
500
4,266
1,471
0
2,472
1,590
36,029
0
W
16,606
8,734
0
2,282
6,892
3,279
579
2,731
4,045
0
42,020
L
Chaac
hero531
Chaac
5,719
1,110
0
2,666
11,468
8,321
818
2,432
8,854
0
32,048
W
2,259
612
0
1,342
6,020
3,596
543
387
5,141
0
31,131
W
4,217
2,943
0
3,138
9,315
4,104
75
1,905
7,300
0
46,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,842
Gold Earned
32,538
347
Minions Killed
253
0
Camps Cleared
0
1,349,164
Distance Traveled
1,237,370
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,338
453
48
3
0
244,729
4
W
Aphrodite
7,230
516
48
3
0
255,414
4
L
Ra
6,746
482
77
6
0
257,219
1
L
Athena
6,597
471
26
2
0
267,060
0
L
Kali
6,400
457
43
3
0
236,406
0
W
Merlin
7,557
540
81
6
0
264,301
1
W
Neith
8,132
581
52
4
0
255,835
2
L
Chaac
6,457
461
59
4
0
231,956
0
W
Bellona
7,007
501
79
6
0
264,576
2
W
Arachne
7,916
565
87
6
0
309,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role