Player Matchup

Fenrir
Fenrir
CesarDM99
Fenrir
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 16L
1,651 Elo+
Solo
Neith
Neith
Enki64
Neith
Level 40
God Stats
3W - 3L
1,676 SR
Queue Stats
125W - 54L
1,807 Elo+
Party 1
Ares
Ares
Padshay
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
SupermanSocks
Set
Level 7
God Stats
4W - 2L
1,429 SR
Queue Stats
86W - 51L
1,560 Elo+
Party 1
Anubis
Anubis
nTonyz
Anubis
Level 21
God Stats
1W - 2L
1,700 SR
Queue Stats
150W - 116L
1,704 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,645 Elo+

VS

Team Averages
Level 22
1,580 SR
1,657 Elo+
Ares
Ares
ButtProtector
Ares
Level 28
God Stats
9W - 6L
1,652 SR
Queue Stats
165W - 134L
1,666 Elo+
Solo
Tyr
Tyr
HóuseMD
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,731 Elo+
Solo
Gilgamesh
Gilgamesh
ImNewSoBeNice
Gilgamesh
Level 21
God Stats
6W - 10L
1,477 SR
Queue Stats
189W - 152L
1,587 Elo+
Solo
Raijin
Raijin
MrKroster1
Raijin
Level 27
God Stats
5W - 2L
1,904 SR
Queue Stats
99W - 66L
1,641 Elo+
Solo
Anhur
Anhur
XcarikerX
Anhur
Level 29
God Stats
2W - 3L
1,366 SR
Queue Stats
40W - 23L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CesarDM99
Fenrir
11
5 / 3 / 1
8,780
366
2,732
7,786
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Enki64
Neith
18
1 / 4 / 6
11,464
478
16,618
12,351
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Padshay
Ares
13
0 / 8 / 4
8,681
362
7,695
20,200
17,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 6 / 0
10,297
429
6,474
21,076
9,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
nTonyz
Anubis
17
4 / 13 / 0
10,868
453
10,892
19,146
10,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 16
13,310
555
12,056
24,735
29,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 1 / 8
15,325
639
11,515
20,174
23,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
ImNewSoBeNice
Gilgamesh
20
9 / 1 / 11
15,847
660
9,889
15,638
7,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
MrKroster1
Raijin
20
15 / 0 / 12
15,921
663
27,413
17,567
8,747
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
XcarikerX
Anhur
20
1 / 4 / 3
13,318
555
4,679
20,134
7,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
11
Kills
34
34
Deaths
11
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
3
5
16
2.2
L
Fenrir
CesarDM99
Fenrir
5
3
1
1.83
L
Neith
Enki64
Neith
1
4
6
1
W
6
1
8
10
W
Gilgamesh
ImNewSoBeNice
Gilgamesh
9
1
11
14.5
W
Raijin
MrKroster1
Raijin
15
0
12
21
L
Ares
Padshay
Ares
0
8
4
0.25
L
1
6
0
0.17
W
Anhur
XcarikerX
Anhur
1
4
3
0.63
L
Anubis
nTonyz
Anubis
4
13
0
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,411
Damage
65,552
80,559
Taken
98,248
45,139
Mitigated
77,569
18,277
Healing
41,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,056
1,286
0
5,619
24,735
29,901
1,100
9,106
15,629
39,825
0
L
Fenrir
CesarDM99
Fenrir
2,732
915
0
952
7,786
2,747
0
1,220
6,488
0
34,671
L
Neith
Enki64
Neith
16,618
8,284
0
5,190
12,351
4,621
0
4,487
7,762
0
94,465
W
11,515
2,015
0
10,094
20,174
23,795
676
964
19,210
0
103,175
W
Gilgamesh
ImNewSoBeNice
Gilgamesh
9,889
3,700
0
8,868
15,638
7,829
3,187
1,863
13,163
0
141,012
W
Raijin
MrKroster1
Raijin
27,413
3,422
933
6,112
17,567
8,747
1,259
5,633
11,934
138,365
0
L
Ares
Padshay
Ares
7,695
255
0
2,098
20,200
17,935
0
12,315
7,681
21,992
0
L
6,474
2,357
0
5,713
21,076
9,095
0
8,766
12,228
0
64,735
W
Anhur
XcarikerX
Anhur
4,679
2,808
0
10,079
20,134
7,297
1,844
3,008
17,126
0
125,683
L
Anubis
nTonyz
Anubis
10,892
543
0
4,324
19,146
10,741
0
11,739
6,931
83,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,090
Gold Earned
73,721
547
Minions Killed
872
0
Camps Cleared
0
1,831,913
Distance Traveled
2,337,691
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,310
555
63
3
0
462,661
9
L
Fenrir
8,780
366
80
3
0
222,273
0
L
Neith
11,464
478
175
7
0
421,407
3
W
Tyr
15,325
639
195
8
0
519,727
5
W
Gilgamesh
15,847
660
234
10
0
527,650
4
W
Raijin
15,921
663
221
9
0
438,601
3
L
Ares
8,681
362
23
1
0
383,897
7
L
Set
10,297
429
135
6
0
454,770
4
W
Anhur
13,318
555
159
7
0
389,052
2
L
Anubis
10,868
453
134
6
0
349,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role