Player Matchup

Poseidon
Poseidon
Indigo018
Poseidon
Level 28
God Stats
0W - 2L
1,617 SR
Queue Stats
102W - 104L
1,469 Elo+
Solo
Chiron
Chiron
Poison9
Chiron
Level 46
God Stats
2W - 2L
1,770 SR
Queue Stats
146W - 107L
1,568 Elo+
Party 1
Bacchus
Bacchus
i9zyd
Bacchus
Level 28
God Stats
2W - 3L
1,422 SR
Queue Stats
67W - 62L
1,454 Elo+
Party 1
Team Averages
Level 34
1,603 SR
1,497 Elo+

VS

Team Averages
Level 40
1,725 SR
1,546 Elo+
Scylla
Scylla
Honorkapwn
Scylla
Level 26
God Stats
8W - 5L
1,685 SR
Queue Stats
20W - 13L
1,610 Elo+
Solo
Xing Tian
Xing Tian
Maxgaoff
Xing Tian
Level 26
God Stats
40W - 31L
1,688 SR
Queue Stats
228W - 208L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
ReALSkiLLZ15
Danzaburou
Level 67
God Stats
8W - 6L
1,803 SR
Queue Stats
219W - 189L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Indigo018
Poseidon
13
0 / 7 / 2
9,308
548
4,599
10,634
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Poison9
Chiron
12
1 / 5 / 1
9,415
554
9,394
12,897
4,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
i9zyd
Bacchus
12
1 / 4 / 1
10,052
591
6,689
15,168
16,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Honorkapwn
Scylla
15
5 / 0 / 9
11,306
665
14,814
7,176
2,564
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Maxgaoff
Xing Tian
13
3 / 1 / 11
10,693
629
5,472
14,385
15,874
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ReALSkiLLZ15
Danzaburou
16
8 / 1 / 7
12,471
734
11,726
9,566
3,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
16
16
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
Honorkapwn
Scylla
5
0
9
9.5
L
Poseidon
Indigo018
Poseidon
0
7
2
0.14
W
Xing Tian
Maxgaoff
Xing Tian
3
1
11
8.5
L
Chiron
Poison9
Chiron
1
5
1
0.3
W
Danzaburou
ReALSkiLLZ15
Danzaburou
8
1
7
11.5
L
Bacchus
i9zyd
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,682
Damage
32,012
38,699
Taken
31,127
24,408
Mitigated
22,229
6,101
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Honorkapwn
Scylla
14,814
893
0
1,310
7,176
2,564
666
2,445
4,731
64,707
0
L
Poseidon
Indigo018
Poseidon
4,599
558
0
1,313
10,634
3,431
0
4,891
5,743
46,354
0
W
Xing Tian
Maxgaoff
Xing Tian
5,472
694
0
0
14,385
15,874
155
5,287
9,098
15,322
0
L
Chiron
Poison9
Chiron
9,394
1,588
910
1,184
12,897
4,102
0
6,712
6,175
0
40,071
W
Danzaburou
ReALSkiLLZ15
Danzaburou
11,726
2,818
0
3,448
9,566
3,791
2,246
3,592
5,974
0
60,016
L
Bacchus
i9zyd
Bacchus
6,689
932
568
2,126
15,168
16,875
0
8,703
6,465
22,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
34,470
176
Minions Killed
180
0
Camps Cleared
0
881,176
Distance Traveled
940,130
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,306
665
76
4
0
304,554
4
L
Poseidon
9,308
548
74
4
0
269,487
2
W
Xing Tian
10,693
629
11
1
0
314,192
4
L
Chiron
9,415
554
73
4
0
286,342
4
W
Danzaburou
12,471
734
93
5
0
321,384
0
L
Bacchus
10,052
591
29
2
0
325,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role