Player Matchup

Kumbhakarna
Kumbhakarna
GugudinoBr
Kumbhakarna
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,274 Elo+
Solo
Anubis
Anubis
Joaquicha
Anubis
Level 21
God Stats
15W - 23L
1,291 SR
Queue Stats
21W - 31L
1,233 Elo+
Party 2
Olorun
Olorun
frantdf-arevaloc
Olorun
Level 29
God Stats
22W - 36L
1,333 SR
Queue Stats
101W - 192L
1,208 Elo+
Party 1
The Morrigan
The Morrigan
jorge_rial2006
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,162 Elo+
Party 2
Nemesis
Nemesis
na448cho
Nemesis
Level 25
God Stats
17W - 22L
1,693 SR
Queue Stats
317W - 435L
1,199 Elo+
Party 1
Team Averages
Level 20
1,463 SR
1,215 Elo+

VS

Team Averages
Level 13
1,508 SR
1,346 Elo+
Pele
Pele
Bk marcos7281
Pele
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 17L
1,201 Elo+
Solo
Bellona
Bellona
ElpandAA
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
FELPMONSTRO
Merlin
Level 23
God Stats
4W - 3L
1,488 SR
Queue Stats
73W - 97L
1,267 Elo+
Solo
Nu Wa
Nu Wa
Sunflower6026
Nu Wa
Level 28
God Stats
1W - 3L
1,553 SR
Queue Stats
55W - 84L
1,263 Elo+
Solo
Heimdallr
Heimdallr
theBrockss
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GugudinoBr
Kumbhakarna
13
0 / 3 / 3
8,671
482
4,105
10,819
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Joaquicha
Anubis
15
5 / 3 / 1
9,443
525
7,943
9,169
3,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 1 / 6
9,491
527
14,525
15,151
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
jorge_rial2006
The Morrigan
12
1 / 5 / 2
7,405
411
1,899
7,844
2,311
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
na448cho
Nemesis
16
9 / 0 / 1
10,083
560
5,313
9,944
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
9,259
514
11,091
13,252
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
ElpandAA
Bellona
13
5 / 6 / 2
8,141
452
10,280
14,845
12,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
0 / 6 / 0
6,229
346
3,675
8,124
2,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 6 / 2
6,912
384
5,813
12,991
6,103
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
theBrockss
Heimdallr
1
0 / 0 / 0
4,909
273
0
546
84
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
21
Kills
11
12
Deaths
21
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
L
Bellona
ElpandAA
Bellona
5
6
2
1
L
Merlin
0
6
0
0
W
Kumbhakarna
GugudinoBr
Kumbhakarna
0
3
3
0.5
W
Anubis
Joaquicha
Anubis
5
3
1
1.83
L
0
6
2
0.17
W
6
1
6
9
W
The Morrigan
jorge_rial2006
The Morrigan
1
5
2
0.4
W
Nemesis
na448cho
Nemesis
9
0
1
9.5
L
Heimdallr
theBrockss
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,785
Damage
30,859
52,927
Taken
49,758
27,060
Mitigated
25,278
19,117
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,091
4,052
0
3,376
13,252
4,385
0
3,338
9,914
0
53,271
L
Bellona
ElpandAA
Bellona
10,280
4,096
0
2,020
14,845
12,283
0
10,293
4,552
0
40,679
L
Merlin
3,675
1,200
0
1,078
8,124
2,423
428
6,096
2,028
26,526
0
W
Kumbhakarna
GugudinoBr
Kumbhakarna
4,105
560
0
168
10,819
9,786
1,266
608
10,211
34,557
0
W
Anubis
Joaquicha
Anubis
7,943
399
111
3,153
9,169
3,597
2,296
369
8,800
52,702
0
L
5,813
1,781
369
3,938
12,991
6,103
334
8,686
4,305
29,613
0
W
14,525
5,898
0
11,182
15,151
6,165
2,512
7,104
8,047
66,922
0
W
The Morrigan
jorge_rial2006
The Morrigan
1,899
673
342
1,382
7,844
2,311
1,480
513
7,331
26,200
2,546
W
Nemesis
na448cho
Nemesis
5,313
2,413
0
2,779
9,944
5,201
0
894
9,050
0
61,089
L
Heimdallr
theBrockss
Heimdallr
0
0
0
0
546
84
0
0
546
0
695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,093
Gold Earned
35,450
415
Minions Killed
212
0
Camps Cleared
0
1,515,032
Distance Traveled
1,106,555
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,259
514
81
5
0
345,445
1
L
Bellona
8,141
452
59
3
0
267,653
2
L
Merlin
6,229
346
36
2
0
211,955
0
W
Kumbhakarna
8,671
482
65
4
0
325,124
0
W
Anubis
9,443
525
89
5
0
256,801
1
L
Nu Wa
6,912
384
34
2
0
256,858
3
W
Olorun
9,491
527
111
6
0
279,244
0
W
The Morrigan
7,405
411
49
3
0
277,056
5
W
Nemesis
10,083
560
101
6
0
376,807
0
L
Heimdallr
4,909
273
2
0
0
24,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role