Player Matchup

Nemesis
Nemesis
MBH
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 17L
1,685 Elo+
Party 1
Yemoja
Yemoja
Xyalo
Yemoja
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 29L
1,603 Elo+
Party 1
Hun Batz
Hun Batz
iJCx95
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,574 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,621 Elo+

VS

Team Averages
Level 55
1,561 SR
1,601 Elo+
Loki
Loki
BrokeMilkshake
Loki
Level 20
God Stats
4W - 2L
1,432 SR
Queue Stats
25W - 3L
1,844 Elo+
Solo
Persephone
Persephone
Dobbz67
Persephone
Level 119
God Stats
7W - 4L
1,725 SR
Queue Stats
134W - 154L
1,509 Elo+
Solo
Bellona
Bellona
LitheAmoeba7976
Bellona
Level 26
God Stats
12W - 18L
1,527 SR
Queue Stats
14W - 24L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MBH
Nemesis
14
3 / 6 / 2
10,439
696
15,395
17,165
8,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
Xyalo
Yemoja
11
1 / 7 / 3
8,799
587
6,639
16,492
12,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
iJCx95
Hun Batz
12
1 / 7 / 4
9,110
607
2,872
13,448
4,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 7
12,364
824
12,112
13,021
11,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Dobbz67
Persephone
16
7 / 1 / 12
12,204
814
22,832
8,055
2,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 2 / 9
9,774
652
4,898
11,377
6,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
20
20
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
2
7
7.75
W
Persephone
Dobbz67
Persephone
7
1
12
13
W
1
2
9
2.75
L
Nemesis
MBH
Nemesis
3
6
2
0.67
L
Yemoja
Xyalo
Yemoja
1
7
3
0.36
L
Hun Batz
iJCx95
Hun Batz
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,906
Damage
39,842
47,105
Taken
32,453
25,878
Mitigated
20,452
6,038
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,112
2,933
0
5,228
13,021
11,489
584
1,941
11,080
0
52,007
W
Persephone
Dobbz67
Persephone
22,832
880
0
2,943
8,055
2,839
532
2,386
5,668
68,318
0
W
4,898
1,741
981
2,487
11,377
6,124
838
2,305
9,072
0
27,158
L
Nemesis
MBH
Nemesis
15,395
7,253
0
1,791
17,165
8,601
0
6,535
10,258
0
53,391
L
Yemoja
Xyalo
Yemoja
6,639
1,117
1,673
1,522
16,492
12,476
0
8,789
7,401
23,307
626
L
Hun Batz
iJCx95
Hun Batz
2,872
230
0
1,052
13,448
4,801
0
7,550
5,718
0
23,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,348
Gold Earned
34,342
145
Minions Killed
186
0
Camps Cleared
0
800,622
Distance Traveled
893,931
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,364
824
63
4
0
302,161
5
W
Persephone
12,204
814
88
6
0
289,023
4
W
Bellona
9,774
652
35
2
0
302,747
0
L
Nemesis
10,439
696
76
5
0
296,427
4
L
Yemoja
8,799
587
29
2
0
237,180
2
L
Hun Batz
9,110
607
40
3
0
267,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role