Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ItsmeLlamaHyper
Bellona
Level 28
God Stats
5W - 1L
1,810 SR
Queue Stats
85W - 84L
1,513 Elo+
Solo
Heimdallr
Heimdallr
MrQuishma
Heimdallr
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
186W - 213L
1,418 Elo+
Solo
The Morrigan
The Morrigan
extreeemSnipeZz
The Morrigan
Level 29
God Stats
6W - 4L
1,724 SR
Queue Stats
50W - 51L
1,420 Elo+
Solo
Artemis
Artemis
livze01062005
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,648 Elo+
Party 2
Team Averages
Level 19
1,607 SR
1,500 Elo+

VS

Team Averages
Level 26
1,530 SR
1,480 Elo+
Cu Chulainn
Cu Chulainn
FreshPrinceWill1
Cu Chulainn
Level 29
God Stats
14W - 12L
1,355 SR
Queue Stats
313W - 357L
1,373 Elo+
Solo
Aphrodite
Aphrodite
JodiaGR
Aphrodite
Level 28
God Stats
5W - 2L
1,470 SR
Queue Stats
90W - 72L
1,419 Elo+
Solo
Yemoja
Yemoja
ND Did00
Yemoja
Level 9
God Stats
3W - 1L
1,823 SR
Queue Stats
18W - 14L
1,526 Elo+
Party 1
Agni
Agni
RS Raoxu
Agni
Level 57
God Stats
4W - 0L
1,500 SR
Queue Stats
61W - 57L
1,511 Elo+
Party 1
Thor
Thor
SniperKral01
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
6 / 4 / 1
6,419
494
4,285
8,522
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 1 / 0
4,058
312
0
753
280
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
MrQuishma
Heimdallr
8
0 / 4 / 1
5,013
386
2,510
5,683
1,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
extreeemSnipeZz
The Morrigan
13
0 / 4 / 1
6,923
533
3,033
7,049
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
9
1 / 6 / 4
6,490
499
5,430
8,848
3,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FreshPrinceWill1
Cu Chulainn
11
2 / 4 / 7
6,599
508
4,691
10,184
4,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
JodiaGR
Aphrodite
10
1 / 0 / 3
6,548
504
2,144
3,851
1,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
ND Did00
Yemoja
10
1 / 2 / 5
6,730
518
3,949
7,873
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
14
11 / 0 / 1
8,881
683
6,984
4,213
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 2 / 0
6,190
476
1,525
7,836
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
17
19
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
4
1
1.63
W
Cu Chulainn
FreshPrinceWill1
Cu Chulainn
2
4
7
1.38
L
0
1
0
0
W
Aphrodite
JodiaGR
Aphrodite
1
0
3
2.5
L
Heimdallr
MrQuishma
Heimdallr
0
4
1
0.13
W
Yemoja
ND Did00
Yemoja
1
2
5
1.75
W
Agni
11
0
1
11.5
W
2
2
0
1
L
The Morrigan
extreeemSnipeZz
The Morrigan
0
4
1
0.13
L
Artemis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,258
Damage
19,293
30,855
Taken
33,957
11,493
Mitigated
13,994
3,995
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,285
1,878
0
1,080
8,522
2,750
427
3,111
5,411
0
17,001
W
Cu Chulainn
FreshPrinceWill1
Cu Chulainn
4,691
1,419
0
2,439
10,184
4,593
713
203
9,981
2,754
22,029
L
0
0
0
122
753
280
0
0
753
0
1,031
W
Aphrodite
JodiaGR
Aphrodite
2,144
774
2,159
2,591
3,851
1,492
1,091
44
3,807
20,479
0
L
Heimdallr
MrQuishma
Heimdallr
2,510
587
0
900
5,683
1,941
0
2,856
2,827
0
16,477
W
Yemoja
ND Did00
Yemoja
3,949
802
602
1,357
7,873
4,050
763
903
6,970
25,799
0
W
Agni
6,984
712
0
1,481
4,213
1,410
964
640
3,573
45,536
0
W
1,525
225
0
2,919
7,836
2,449
1,059
0
7,836
0
22,056
L
The Morrigan
extreeemSnipeZz
The Morrigan
3,033
736
0
1,893
7,049
2,703
71
3,648
3,357
44,477
6,012
L
Artemis
5,430
3,400
0
0
8,848
3,819
422
3,707
5,141
0
19,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
34,948
185
Minions Killed
258
0
Camps Cleared
0
923,484
Distance Traveled
1,305,001
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,419
494
37
3
0
271,826
1
W
Cu Chulainn
6,599
508
28
2
0
238,811
0
L
Bellona
4,058
312
2
0
0
13,638
0
W
Aphrodite
6,548
504
39
3
0
258,254
2
L
Heimdallr
5,013
386
25
2
0
176,932
0
W
Yemoja
6,730
518
36
3
0
252,123
2
W
Agni
8,881
683
97
7
0
269,243
2
W
Thor
6,190
476
58
4
0
286,570
0
L
The Morrigan
6,923
533
93
7
0
241,703
0
L
Artemis
6,490
499
28
2
0
219,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role