Player Matchup

Persephone
Persephone
AquaSpikes
Persephone
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,463 Elo+
Party 2
Set
Set
MrSleepy2223
Set
Level 29
God Stats
1W - 1L
1,255 SR
Queue Stats
18W - 23L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
ShockCollarKid
Cthulhu
Level 24
God Stats
36W - 20L
1,646 SR
Queue Stats
199W - 157L
1,553 Elo+
Solo
Team Averages
Level 38
1,467 SR
1,481 Elo+

VS

Team Averages
Level 40
1,551 SR
1,558 Elo+
Cerberus
Cerberus
DinoPinguin
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,374 Elo+
Solo
Ra
Ra
Kaiflamemonarch
Ra
Level 65
God Stats
9W - 4L
1,564 SR
Queue Stats
213W - 138L
1,648 Elo+
Party 1
Achilles
Achilles
TwistedGaea
Achilles
Level 29
God Stats
11W - 7L
1,590 SR
Queue Stats
169W - 88L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AquaSpikes
Persephone
11
0 / 5 / 4
7,897
607
8,817
7,660
2,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 6 / 1
8,128
625
5,509
11,902
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 3
7,560
582
4,756
8,710
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DinoPinguin
Cerberus
13
4 / 2 / 10
9,257
712
5,938
9,081
8,888
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 1 / 13
9,215
709
6,970
8,307
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TwistedGaea
Achilles
13
10 / 1 / 4
10,047
773
8,942
12,994
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
16
16
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Persephone
AquaSpikes
Persephone
0
5
4
0.4
W
Cerberus
DinoPinguin
Cerberus
4
2
10
4.5
W
2
1
13
8.5
L
3
6
1
0.58
L
1
5
3
0.5
W
Achilles
TwistedGaea
Achilles
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,082
Damage
21,850
28,272
Taken
30,382
11,318
Mitigated
22,872
5,480
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AquaSpikes
Persephone
8,817
219
0
235
7,660
2,174
0
3,476
3,755
30,060
0
W
Cerberus
DinoPinguin
Cerberus
5,938
219
0
1,432
9,081
8,888
643
3,701
5,140
22,232
0
W
6,970
447
2,833
3,528
8,307
3,085
1,060
5,718
2,499
48,632
0
L
5,509
3,026
477
3,274
11,902
5,072
0
4,879
6,517
0
21,974
L
4,756
233
0
1,494
8,710
4,072
32
4,103
4,372
20,141
0
W
Achilles
TwistedGaea
Achilles
8,942
2,019
0
4,296
12,994
10,899
859
4,218
8,566
0
24,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,585
Gold Earned
28,519
110
Minions Killed
178
0
Camps Cleared
0
654,229
Distance Traveled
727,379
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,897
607
51
4
0
256,311
1
W
Cerberus
9,257
712
57
4
0
207,225
3
W
Ra
9,215
709
92
7
0
250,457
1
L
Set
8,128
625
25
2
0
199,218
3
L
Cthulhu
7,560
582
34
3
0
198,700
0
W
Achilles
10,047
773
29
2
0
269,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role