Player Matchup

Merlin
Merlin
Alondill
Merlin
Level 12
God Stats
2W - 2L
1,312 SR
Queue Stats
3W - 9L
1,206 Elo+
Solo
Cupid
Cupid
DarKhan9669
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
Fackles
Baron Samedi
Level 32
God Stats
7W - 4L
1,640 SR
Queue Stats
76W - 72L
1,398 Elo+
Party 1
Pele
Pele
JerryoftheRock
Pele
Level 25
God Stats
39W - 49L
1,415 SR
Queue Stats
109W - 120L
1,373 Elo+
Solo
Bellona
Bellona
MrFrozenBEAN
Bellona
Level 6
God Stats
33W - 9L
1,703 SR
Queue Stats
38W - 17L
1,426 Elo+
Party 1
Team Averages
Level 20
1,514 SR
1,355 Elo+

VS

Team Averages
Level 22
1,431 SR
1,336 Elo+
Neith
Neith
Almeroth
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,294 Elo+
Party 2
Hel
Hel
Harigèro
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,295 Elo+
Party 2
Chernobog
Chernobog
Herxsares2000
Chernobog
Level 19
God Stats
3W - 6L
1,553 SR
Queue Stats
85W - 87L
1,404 Elo+
Solo
Bellona
Bellona
MRA2008
Bellona
Level 4
God Stats
0W - 4L
1,104 SR
Queue Stats
0W - 4L
1,281 Elo+
Solo
Merlin
Merlin
pr0fiAlbatros
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alondill
Merlin
20
10 / 4 / 23
14,845
1,060
25,526
9,826
4,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
13 / 5 / 25
15,165
1,083
34,595
17,714
8,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
Fackles
Baron Samedi
20
7 / 2 / 33
14,247
1,018
21,719
15,838
13,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
8 / 0 / 28
14,320
1,023
9,988
6,429
7,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
MrFrozenBEAN
Bellona
20
7 / 1 / 28
14,421
1,030
14,269
20,991
23,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Almeroth
Neith
19
2 / 3 / 6
12,575
898
10,388
14,456
7,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 7 / 7
13,036
931
13,067
25,512
19,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Herxsares2000
Chernobog
19
5 / 12 / 5
13,783
985
18,995
23,978
12,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
MRA2008
Bellona
18
1 / 14 / 4
11,810
844
13,086
32,458
31,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 9 / 6
11,413
815
10,254
14,459
5,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
39
45
Kills
11
12
Deaths
45
137
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
Almeroth
Neith
2
3
6
1.67
W
Merlin
Alondill
Merlin
10
4
23
5.38
W
13
5
25
5.1
W
Baron Samedi
Fackles
Baron Samedi
7
2
33
11.75
L
3
7
7
0.93
L
Chernobog
Herxsares2000
Chernobog
5
12
5
0.63
W
8
0
28
22
L
Bellona
MRA2008
Bellona
1
14
4
0.21
W
Bellona
MrFrozenBEAN
Bellona
7
1
28
21
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,097
Damage
65,790
70,798
Taken
110,863
57,722
Mitigated
77,333
26,850
Healing
16,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Almeroth
Neith
10,388
4,467
0
2,082
14,456
7,403
0
6,667
7,789
0
37,400
W
Merlin
Alondill
Merlin
25,526
1,767
0
924
9,826
4,331
0
3,074
6,752
50,737
0
W
34,595
21,418
2,155
5,863
17,714
8,804
0
8,512
9,202
0
53,847
W
Baron Samedi
Fackles
Baron Samedi
21,719
3,161
5,489
5,728
15,838
13,341
0
6,467
9,371
65,233
0
L
13,067
367
7,243
6,108
25,512
19,983
0
11,668
13,764
38,108
0
L
Chernobog
Herxsares2000
Chernobog
18,995
12,084
0
0
23,978
12,852
0
7,769
16,209
0
53,041
W
9,988
2,432
0
2,399
6,429
7,903
0
1,024
5,405
0
23,142
L
Bellona
MRA2008
Bellona
13,086
4,328
0
1,141
32,458
31,299
0
13,208
19,250
415
23,775
W
Bellona
MrFrozenBEAN
Bellona
14,269
2,916
0
4,292
20,991
23,343
0
4,659
16,332
0
19,035
L
10,254
1,497
0
0
14,459
5,796
0
7,853
6,606
31,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,998
Gold Earned
62,617
236
Minions Killed
252
9
Camps Cleared
9
1,332,522
Distance Traveled
1,133,845
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,575
898
63
5
0
228,180
0
W
Merlin
14,845
1,060
57
4
3
244,935
1
W
Cupid
15,165
1,083
54
4
1
237,425
0
W
Baron Samedi
14,247
1,018
92
7
1
247,618
3
L
Hel
13,036
931
51
4
1
297,345
0
L
Chernobog
13,783
985
53
4
7
239,075
2
W
Pele
14,320
1,023
23
2
3
319,320
0
L
Bellona
11,810
844
31
2
1
232,998
1
W
Bellona
14,421
1,030
10
1
1
283,224
0
L
Merlin
11,413
815
54
4
0
136,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role