Player Matchup

Nemesis
Nemesis
Badslair
Nemesis
Level 16
God Stats
1W - 0L
1,196 SR
Queue Stats
7W - 6L
1,483 Elo+
Party 1
Cerberus
Cerberus
Viarus
Cerberus
Level 29
God Stats
2W - 1L
1,579 SR
Queue Stats
28W - 21L
1,527 Elo+
Party 1
Baba Yaga
Baba Yaga
marqoPie
Baba Yaga
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,568 Elo+
Party 1
Team Averages
Level 34
1,425 SR
1,526 Elo+

VS

Team Averages
Level 47
1,398 SR
1,476 Elo+
Xbalanque
Xbalanque
Ggb0y
Xbalanque
Level 98
God Stats
0W - 1L
1,534 SR
Queue Stats
18W - 20L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
Rustamthebest
Cthulhu
Level 21
God Stats
0W - 2L
1,374 SR
Queue Stats
16W - 20L
1,458 Elo+
Party 2
Hera
Hera
Soraniaa
Hera
Level 22
God Stats
0W - 1L
1,285 SR
Queue Stats
15W - 16L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Badslair
Nemesis
18
8 / 4 / 6
14,574
662
13,613
16,858
7,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Viarus
Cerberus
17
0 / 1 / 14
12,533
570
8,258
23,942
33,839
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
marqoPie
Baba Yaga
18
6 / 3 / 8
14,160
644
19,170
17,421
9,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ggb0y
Xbalanque
17
4 / 3 / 4
14,533
661
20,547
16,248
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
17
1 / 2 / 6
12,872
585
13,796
18,379
19,032
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
14
2 / 9 / 1
12,246
557
10,969
13,093
3,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
14
Kills
7
8
Deaths
14
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Badslair
Nemesis
8
4
6
2.75
L
Xbalanque
Ggb0y
Xbalanque
4
3
4
2
L
Cthulhu
1
2
6
2
L
Hera
2
9
1
0.28
W
Cerberus
Viarus
Cerberus
0
1
14
7
W
Baba Yaga
marqoPie
Baba Yaga
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,041
Damage
45,312
58,221
Taken
47,720
51,132
Mitigated
27,522
13,913
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Badslair
Nemesis
13,613
6,305
0
3,223
16,858
7,971
1,386
5,964
10,894
0
73,975
L
Xbalanque
Ggb0y
Xbalanque
20,547
12,217
0
5,265
16,248
4,610
1,990
8,084
8,144
0
106,569
L
Cthulhu
13,796
492
202
1,024
18,379
19,032
259
11,144
7,235
44,238
0
L
Hera
10,969
1,904
0
703
13,093
3,880
695
8,244
4,849
35,682
0
W
Cerberus
Viarus
Cerberus
8,258
307
0
3,139
23,942
33,839
210
11,994
11,948
36,701
0
W
Baba Yaga
marqoPie
Baba Yaga
19,170
868
0
7,551
17,421
9,322
787
7,400
10,021
103,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
39,651
283
Minions Killed
235
0
Camps Cleared
0
1,182,619
Distance Traveled
1,125,950
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,574
662
81
4
0
414,150
2
L
Xbalanque
14,533
661
135
6
0
381,664
4
L
Cthulhu
12,872
585
57
3
0
406,809
2
L
Hera
12,246
557
43
2
0
337,477
3
W
Cerberus
12,533
570
54
2
0
387,212
3
W
Baba Yaga
14,160
644
148
7
0
381,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role