Player Matchup

Bacchus
Bacchus
DerpyJames
Bacchus
Level 158
God Stats
3W - 3L
1,536 SR
Queue Stats
153W - 132L
1,590 Elo+
Party 1
Odin
Odin
DraKmon123
Odin
Level 125
God Stats
13W - 18L
1,516 SR
Queue Stats
226W - 198L
1,616 Elo+
Party 1
Camazotz
Camazotz
Drakinex
Camazotz
Level 39
God Stats
8W - 12L
1,619 SR
Queue Stats
584W - 643L
1,413 Elo+
Solo
Poseidon
Poseidon
The_Sliver_King
Poseidon
Level 42
God Stats
50W - 45L
1,471 SR
Queue Stats
88W - 101L
1,421 Elo+
Solo
Ra
Ra
iCooLs v
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,745 Elo+
Party 1
Team Averages
Level 74
1,528 SR
1,557 Elo+

VS

Team Averages
Level 54
1,537 SR
1,547 Elo+
Olorun
Olorun
Erasmusss
Olorun
Level 69
God Stats
39W - 26L
1,575 SR
Queue Stats
449W - 301L
1,625 Elo+
Party 2
Cabrakan
Cabrakan
KobeRawlins
Cabrakan
Level 47
God Stats
26W - 23L
1,518 SR
Queue Stats
243W - 195L
1,534 Elo+
Solo
Danzaburou
Danzaburou
RaijinXFujin
Danzaburou
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ra
Ra
WrathSamael
Ra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Loki
Loki
XResidentDoomX
Loki
Level 47
God Stats
9W - 8L
1,592 SR
Queue Stats
237W - 193L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DerpyJames
Bacchus
14
1 / 6 / 5
9,062
1,007
11,907
21,472
31,212
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 4 / 2
9,012
1,001
6,127
9,355
7,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Drakinex
Camazotz
14
2 / 17 / 4
8,974
997
7,951
25,768
10,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
15
1 / 7 / 4
9,393
1,044
6,188
9,409
3,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 10 / 6
9,251
1,028
9,449
16,493
7,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Erasmusss
Olorun
19
18 / 3 / 23
12,767
1,419
28,815
13,692
6,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
KobeRawlins
Cabrakan
18
9 / 3 / 27
11,974
1,330
18,433
11,593
12,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
RaijinXFujin
Danzaburou
17
2 / 0 / 26
10,614
1,179
8,088
8,583
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 2 / 22
10,102
1,122
9,015
7,908
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
10 / 0 / 23
10,926
1,214
12,262
6,237
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
165
8
Kills
44
44
Deaths
8
21
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DerpyJames
Bacchus
1
6
5
0.58
L
3
4
2
1
L
Camazotz
Drakinex
Camazotz
2
17
4
0.24
W
Olorun
Erasmusss
Olorun
18
3
23
9.83
W
Cabrakan
KobeRawlins
Cabrakan
9
3
27
7.5
W
Danzaburou
RaijinXFujin
Danzaburou
2
0
26
15
L
Poseidon
1
7
4
0.43
W
5
2
22
8
W
10
0
23
21.5
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,622
Damage
76,613
82,497
Taken
48,013
60,531
Mitigated
27,443
5,576
Healing
20,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DerpyJames
Bacchus
11,907
903
0
0
21,472
31,212
0
14,387
7,085
15,920
0
L
6,127
1,201
0
1,311
9,355
7,272
0
6,814
2,541
0
12,473
L
Camazotz
Drakinex
Camazotz
7,951
1,160
0
2,528
25,768
10,776
0
15,749
10,019
0
10,853
W
Olorun
Erasmusss
Olorun
28,815
16,659
675
4,866
13,692
6,314
0
7,835
5,857
42,907
0
W
Cabrakan
KobeRawlins
Cabrakan
18,433
2,984
0
912
11,593
12,110
0
7,049
4,544
28,913
0
W
Danzaburou
RaijinXFujin
Danzaburou
8,088
4,330
944
2,996
8,583
3,240
0
5,055
3,528
0
35,762
L
Poseidon
6,188
704
0
0
9,409
3,637
0
7,279
2,130
38,980
0
W
9,015
1,265
6,788
2,668
7,908
3,210
0
4,549
3,359
26,751
0
W
12,262
2,389
0
406
6,237
2,569
0
3,056
3,181
0
21,448
L
9,449
317
883
854
16,493
7,634
0
12,034
4,459
35,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,692
Gold Earned
56,383
147
Minions Killed
186
3
Camps Cleared
8
750,072
Distance Traveled
865,049
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,062
1,007
10
1
1
177,356
3
L
Odin
9,012
1,001
17
2
0
116,221
3
L
Camazotz
8,974
997
5
1
1
173,709
0
W
Olorun
12,767
1,419
29
3
1
174,842
0
W
Cabrakan
11,974
1,330
32
4
1
154,959
0
W
Danzaburou
10,614
1,179
70
8
0
164,173
2
L
Poseidon
9,393
1,044
74
8
0
120,707
0
W
Ra
10,102
1,122
46
5
1
160,429
0
W
Loki
10,926
1,214
9
1
5
210,646
0
L
Ra
9,251
1,028
41
5
1
162,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role