Player Matchup

Anhur
Anhur
Aakoos
Anhur
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Deltagang
Odin
Level 26
God Stats
1W - 0L
1,924 SR
Queue Stats
90W - 102L
1,579 Elo+
Solo
Kukulkan
Kukulkan
LuqKi
Kukulkan
Level 11
God Stats
1W - 0L
1,171 SR
Queue Stats
8W - 9L
1,382 Elo+
Solo
Ganesha
Ganesha
MiniChopper2504
Ganesha
Level 25
God Stats
1W - 2L
1,227 SR
Queue Stats
103W - 68L
1,693 Elo+
Solo
Bastet
Bastet
ScantsL04
Bastet
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 142L
1,771 Elo+
Solo
Team Averages
Level 15
1,464 SR
1,585 Elo+

VS

Team Averages
Level 18
1,553 SR
1,546 Elo+
King Arthur
King Arthur
Mamatidewa
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
MrKravaa
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
RosenKrasivBG
Kukulkan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
StrashenPastet
Aphrodite
Level 18
God Stats
6W - 5L
1,766 SR
Queue Stats
8W - 12L
1,566 Elo+
Party 1
Cupid
Cupid
TishoRibata
Cupid
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 53L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aakoos
Anhur
10
5 / 2 / 1
6,193
619
5,165
7,214
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
9
1 / 1 / 1
5,304
530
1,215
3,603
1,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
LuqKi
Kukulkan
9
1 / 2 / 2
5,376
538
2,786
3,430
1,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 7
5,622
562
3,427
8,312
2,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
ScantsL04
Bastet
12
5 / 0 / 3
6,616
662
4,139
6,135
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mamatidewa
King Arthur
10
2 / 2 / 1
5,663
566
3,184
6,789
2,871
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
9
1 / 3 / 3
5,343
534
1,889
5,470
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
RosenKrasivBG
Kukulkan
9
2 / 3 / 3
5,324
532
5,372
6,049
1,778
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
StrashenPastet
Aphrodite
5
0 / 2 / 0
4,156
416
1,261
3,936
816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
2 / 2 / 1
4,773
477
3,530
4,141
703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
7
7
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aakoos
Anhur
5
2
1
2.75
W
Odin
1
1
1
1.5
W
Kukulkan
LuqKi
Kukulkan
1
2
2
1
L
King Arthur
Mamatidewa
King Arthur
2
2
1
1.25
W
0
2
7
1.75
L
Pele
1
3
3
0.83
L
Kukulkan
RosenKrasivBG
Kukulkan
2
3
3
1.17
W
Bastet
ScantsL04
Bastet
5
0
3
6.5
L
Aphrodite
StrashenPastet
Aphrodite
0
2
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,732
Damage
15,236
28,694
Taken
26,385
9,513
Mitigated
7,667
4,477
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aakoos
Anhur
5,165
2,124
0
3,083
7,214
1,858
110
1,300
5,846
0
27,826
W
Odin
1,215
311
0
620
3,603
1,992
816
627
2,938
0
14,977
W
Kukulkan
LuqKi
Kukulkan
2,786
660
0
160
3,430
1,060
480
1,764
1,516
22,328
0
L
King Arthur
Mamatidewa
King Arthur
3,184
319
0
1,306
6,789
2,871
0
1,103
5,567
0
26,782
W
3,427
645
0
500
8,312
2,875
60
1,420
6,808
13,376
0
L
Pele
1,889
432
0
1,636
5,470
1,499
44
1,603
3,867
0
23,321
L
Kukulkan
RosenKrasivBG
Kukulkan
5,372
772
0
650
6,049
1,778
0
1,531
4,488
24,844
0
W
Bastet
ScantsL04
Bastet
4,139
424
0
114
6,135
1,728
18
1,092
4,953
0
35,269
L
Aphrodite
StrashenPastet
Aphrodite
1,261
384
348
1,085
3,936
816
0
1,241
2,695
5,269
0
L
3,530
2,160
0
968
4,141
703
0
735
3,406
0
15,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,111
Gold Earned
25,259
231
Minions Killed
180
0
Camps Cleared
0
966,268
Distance Traveled
956,495
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,193
619
61
6
0
175,299
2
W
Odin
5,304
530
47
5
0
202,289
3
W
Kukulkan
5,376
538
53
5
0
175,925
0
L
King Arthur
5,663
566
58
6
0
192,446
0
W
Ganesha
5,622
562
11
1
0
197,108
1
L
Pele
5,343
534
45
5
0
235,056
2
L
Kukulkan
5,324
532
44
4
0
186,526
0
W
Bastet
6,616
662
59
6
0
215,647
0
L
Aphrodite
4,156
416
7
1
0
178,528
1
L
Cupid
4,773
477
26
3
0
163,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role