Player Matchup

Loki
Loki
BountyHunter3075
Loki
Level 69
God Stats
7W - 5L
1,386 SR
Queue Stats
238W - 235L
1,545 Elo+
Party 1
Neith
Neith
Darkened_Hammer0
Neith
Level 6
God Stats
5W - 5L
1,288 SR
Queue Stats
55W - 48L
1,702 Elo+
Party 1
Yemoja
Yemoja
Prismatic_Hero
Yemoja
Level 29
God Stats
6W - 11L
1,315 SR
Queue Stats
12W - 25L
1,397 Elo+
Solo
Achilles
Achilles
UmaruCD12
Achilles
Level 27
God Stats
2W - 2L
1,540 SR
Queue Stats
139W - 111L
1,560 Elo+
Solo
Kukulkan
Kukulkan
thedarklord12321
Kukulkan
Level 10
God Stats
1W - 1L
1,361 SR
Queue Stats
14W - 10L
1,588 Elo+
Solo
Team Averages
Level 28
1,378 SR
1,558 Elo+

VS

Team Averages
Level 17
1,557 SR
1,664 Elo+
Erlang Shen
Erlang Shen
AbdulliS420
Erlang Shen
Level 28
God Stats
6W - 11L
1,473 SR
Queue Stats
174W - 149L
1,538 Elo+
Solo
Skadi
Skadi
Botosaurus5060
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,747 Elo+
Solo
Merlin
Merlin
McQueen PR
Merlin
Level 3
God Stats
2W - 1L
1,832 SR
Queue Stats
4W - 1L
1,882 Elo+
Solo
Ymir
Ymir
PilotStew874737
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,676 Elo+
Solo
Bellona
Bellona
PoisonCorrupted
Bellona
Level 18
God Stats
18W - 14L
1,479 SR
Queue Stats
117W - 151L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,093
682
911
3,232
1,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 2
4,003
667
1,935
1,681
397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 0 / 1
3,827
638
1,539
2,718
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
UmaruCD12
Achilles
8
2 / 1 / 0
4,738
790
791
2,692
712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
3 / 0 / 0
4,761
794
1,839
1,561
465
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AbdulliS420
Erlang Shen
7
1 / 3 / 1
4,108
685
1,828
4,924
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,933
656
936
2,388
535
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
McQueen PR
Merlin
3
0 / 1 / 0
3,050
508
414
601
120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 3 / 0
2,969
495
339
3,407
901
3
1 / 1 / 0
3,252
542
407
1,443
607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
8
Kills
2
2
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AbdulliS420
Erlang Shen
1
3
1
0.5
L
0
0
0
0
W
1
1
1
1.5
W
0
0
2
1
L
Merlin
McQueen PR
Merlin
0
1
0
0
L
0
3
0
0
L
1
1
0
1
W
2
0
1
2.5
W
Achilles
UmaruCD12
Achilles
2
1
0
2
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,015
Damage
3,924
11,884
Taken
12,763
3,338
Mitigated
3,634
4,339
Healing
1,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AbdulliS420
Erlang Shen
1,828
1,254
0
270
4,924
1,471
0
1,357
3,567
0
15,289
L
936
221
0
999
2,388
535
0
828
1,560
0
18,126
W
911
248
0
735
3,232
1,061
405
25
3,207
0
16,805
W
1,935
1,262
0
842
1,681
397
156
170
1,511
0
16,265
L
Merlin
McQueen PR
Merlin
414
0
0
0
601
120
140
191
410
5,302
0
L
339
25
0
0
3,407
901
0
1,002
2,405
2,927
0
L
407
163
0
530
1,443
607
0
0
1,443
0
3,141
W
1,539
149
388
829
2,718
703
0
106
2,612
11,351
0
W
Achilles
UmaruCD12
Achilles
791
177
0
1,045
2,692
712
0
0
2,692
0
18,140
W
1,839
582
0
500
1,561
465
657
350
1,109
17,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,422
Gold Earned
17,312
176
Minions Killed
107
0
Camps Cleared
0
558,055
Distance Traveled
466,302
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,108
685
38
6
0
127,898
0
L
Skadi
3,933
656
45
8
0
108,263
1
W
Loki
4,093
682
48
8
0
126,805
0
W
Neith
4,003
667
29
5
0
92,213
2
L
Merlin
3,050
508
9
2
0
57,586
0
L
Ymir
2,969
495
4
1
0
129,507
2
L
Bellona
3,252
542
11
2
0
43,048
0
W
Yemoja
3,827
638
19
3
0
102,971
3
W
Achilles
4,738
790
44
7
0
125,948
1
W
Kukulkan
4,761
794
36
6
0
110,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role