Player Matchup

Ra
Ra
IPADAM
Ra
Level 53
God Stats
0W - 1L
1,347 SR
Queue Stats
71W - 77L
1,456 Elo+
Party 4
Camazotz
Camazotz
Langsam_wie_Nix_
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,172 Elo+
Party 1
Neith
Neith
MrGupps
Neith
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 4
Hera
Hera
Pimokopf
Hera
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 16L
1,172 Elo+
Party 1
Agni
Agni
TGCx-Bullseye
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,172 Elo+
Party 1
Team Averages
Level 17
1,426 SR
1,295 Elo+

VS

Team Averages
Level 18
1,453 SR
1,459 Elo+
Olorun
Olorun
Desyphered
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Set
Set
Nalaaq99
Set
Level 3
God Stats
3W - 7L
1,571 SR
Queue Stats
7W - 13L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
NickLR50
Nu Wa
Level 14
God Stats
5W - 2L
1,154 SR
Queue Stats
27W - 25L
1,360 Elo+
Solo
Skadi
Skadi
Xtopheas
Skadi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
palmerlite
Gilgamesh
Level 59
God Stats
1W - 0L
1,538 SR
Queue Stats
9W - 11L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
16 / 9 / 4
14,645
1,465
22,965
19,663
8,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
0 / 10 / 7
9,211
921
3,762
17,407
10,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
MrGupps
Neith
17
0 / 10 / 7
10,423
1,042
6,578
17,310
7,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hera
16
4 / 6 / 7
10,404
1,040
7,958
11,847
3,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 12 / 12
9,917
992
12,694
16,490
5,383
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Desyphered
Olorun
18
5 / 9 / 22
11,409
1,141
11,284
12,436
4,283
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 5 / 26
11,332
1,133
12,040
11,498
4,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
NickLR50
Nu Wa
20
12 / 2 / 23
12,540
1,254
18,134
12,103
4,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Xtopheas
Skadi
19
12 / 3 / 22
12,949
1,295
18,340
10,229
4,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
palmerlite
Gilgamesh
19
15 / 2 / 14
13,735
1,374
20,048
14,463
10,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
154
21
Kills
47
47
Deaths
21
37
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Olorun
Desyphered
Olorun
5
9
22
1.78
L
Ra
16
9
4
2
L
0
10
7
0.35
L
Neith
MrGupps
Neith
0
10
7
0.35
W
3
5
26
3.2
W
Nu Wa
NickLR50
Nu Wa
12
2
23
11.75
L
Hera
4
6
7
1.25
L
1
12
12
0.58
W
Skadi
Xtopheas
Skadi
12
3
22
7.67
W
Gilgamesh
palmerlite
Gilgamesh
15
2
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,957
Damage
79,846
82,717
Taken
60,729
35,548
Mitigated
26,681
7,724
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Desyphered
Olorun
11,284
7,060
93
1,008
12,436
4,283
0
7,548
4,734
25,551
0
L
Ra
22,965
1,763
826
3,545
19,663
8,320
0
7,599
12,064
41,675
0
L
3,762
1,543
0
1,071
17,407
10,770
0
5,569
11,838
0
8,969
L
Neith
MrGupps
Neith
6,578
4,286
0
1,011
17,310
7,321
0
7,165
10,145
0
25,585
W
12,040
5,527
0
585
11,498
4,039
0
9,073
2,223
0
19,676
W
Nu Wa
NickLR50
Nu Wa
18,134
5,220
337
2,761
12,103
4,078
0
8,387
3,458
32,646
0
L
Hera
7,958
3,593
0
0
11,847
3,754
0
3,469
8,378
15,829
0
L
12,694
2,264
0
1,271
16,490
5,383
0
5,616
10,874
23,774
0
W
Skadi
Xtopheas
Skadi
18,340
10,470
0
1,184
10,229
4,047
0
7,889
2,146
0
39,730
W
Gilgamesh
palmerlite
Gilgamesh
20,048
6,888
918
1,617
14,463
10,234
0
9,722
4,551
0
40,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,600
Gold Earned
61,965
132
Minions Killed
152
5
Camps Cleared
8
774,525
Distance Traveled
866,125
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,409
1,141
24
2
4
128,827
1
L
Ra
14,645
1,465
46
5
1
215,795
1
L
Camazotz
9,211
921
9
1
3
123,935
0
L
Neith
10,423
1,042
37
4
0
152,837
0
W
Set
11,332
1,133
18
2
2
181,755
0
W
Nu Wa
12,540
1,254
23
2
0
199,505
0
L
Hera
10,404
1,040
21
2
0
143,238
2
L
Agni
9,917
992
19
2
1
138,720
4
W
Skadi
12,949
1,295
46
5
1
178,566
0
W
Gilgamesh
13,735
1,374
41
4
1
177,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role