Player Matchup

Zeus
Zeus
Kraken_Ent
Zeus
Level 18
God Stats
3W - 6L
1,317 SR
Queue Stats
19W - 24L
1,158 Elo+
Solo
Kukulkan
Kukulkan
Moreyrah
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
MrWoofers17
Pele
Level 16
God Stats
32W - 28L
1,275 SR
Queue Stats
56W - 50L
1,165 Elo+
Solo
Izanami
Izanami
jamie_ridder
Izanami
Level 28
God Stats
3W - 3L
1,406 SR
Queue Stats
123W - 246L
1,258 Elo+
Solo
Rama
Rama
xD4nGerRipx
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,287 Elo+
Solo
Team Averages
Level 17
1,400 SR
1,273 Elo+

VS

Team Averages
Level 20
1,399 SR
1,250 Elo+
Pele
Pele
Elizabeth2206
Pele
Level 28
God Stats
4W - 5L
1,116 SR
Queue Stats
52W - 87L
1,189 Elo+
Party 1
Ares
Ares
Isaah100
Ares
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,258 Elo+
Solo
Anubis
Anubis
Sr_camarelos
Anubis
Level 22
God Stats
11W - 14L
1,380 SR
Queue Stats
37W - 49L
1,288 Elo+
Party 1
Gilgamesh
Gilgamesh
cryptic-pimple4
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 55L
1,314 Elo+
Solo
Set
Set
harell-maquinal0
Set
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 1
9,156
572
10,476
9,281
2,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Moreyrah
Kukulkan
6
0 / 9 / 1
5,648
353
2,483
6,211
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 1
8,403
525
4,612
10,875
3,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
jamie_ridder
Izanami
13
0 / 6 / 2
8,170
511
7,776
10,287
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 5 / 3
5,716
357
792
7,510
1,583

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 9
7,170
448
1,851
7,453
2,309
Ares
13
5 / 0 / 3
8,902
556
1,493
6,520
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
14
13 / 3 / 4
9,057
566
12,523
11,346
4,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
cryptic-pimple4
Gilgamesh
15
2 / 2 / 4
8,731
546
5,613
10,474
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 1
7,830
489
2,366
9,089
3,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
24
25
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
W
Ares
5
0
3
6.5
L
7
2
1
3.75
L
Kukulkan
Moreyrah
Kukulkan
0
9
1
0.06
L
3
3
1
1.17
W
Anubis
13
3
4
5
W
Gilgamesh
cryptic-pimple4
Gilgamesh
2
2
4
2
W
2
1
1
2.5
L
Izanami
jamie_ridder
Izanami
0
6
2
0.17
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,139
Damage
23,846
44,164
Taken
44,882
11,911
Mitigated
19,998
5,255
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,851
298
0
71
7,453
2,309
46
3,618
3,763
0
15,757
W
Ares
1,493
253
0
917
6,520
4,841
392
3,312
3,200
14,455
0
L
10,476
1,449
0
3,972
9,281
2,954
394
3,277
6,004
51,384
0
L
Kukulkan
Moreyrah
Kukulkan
2,483
836
0
0
6,211
1,072
64
3,230
2,981
9,062
0
L
4,612
1,124
0
611
10,875
3,525
425
1,836
9,039
0
46,451
W
Anubis
12,523
376
0
5,676
11,346
4,528
1,243
2,464
8,784
43,562
0
W
Gilgamesh
cryptic-pimple4
Gilgamesh
5,613
1,796
0
2,207
10,474
4,762
0
2,226
8,248
0
52,757
W
2,366
1,329
0
1,889
9,089
3,558
483
1,127
7,928
0
40,674
L
Izanami
jamie_ridder
Izanami
7,776
5,209
0
672
10,287
2,777
2,506
4,598
5,689
0
52,738
L
792
619
0
0
7,510
1,583
0
1,075
6,435
0
6,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,093
Gold Earned
41,690
279
Minions Killed
275
0
Camps Cleared
0
1,134,544
Distance Traveled
1,476,125
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,170
448
31
2
0
280,280
9
W
Ares
8,902
556
18
1
0
309,280
0
L
Zeus
9,156
572
100
6
0
260,874
2
L
Kukulkan
5,648
353
19
1
0
175,726
2
L
Pele
8,403
525
51
3
0
324,695
0
W
Anubis
9,057
566
59
4
0
269,964
1
W
Gilgamesh
8,731
546
93
6
0
308,656
0
W
Set
7,830
489
74
5
0
307,945
1
L
Izanami
8,170
511
99
6
0
196,940
3
L
Rama
5,716
357
10
1
0
176,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role