Player Matchup

Heimdallr
Heimdallr
DanoStoryTime
Heimdallr
Level 12
God Stats
9W - 10L
1,986 SR
Queue Stats
26W - 25L
1,572 Elo+
Solo
Janus
Janus
MagCC
Janus
Level 13
God Stats
1W - 5L
1,713 SR
Queue Stats
37W - 35L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr 17185217
Baron Samedi
Level 18
God Stats
1W - 3L
1,334 SR
Queue Stats
148W - 142L
1,640 Elo+
Solo
Kumbhakarna
Kumbhakarna
burnall74
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 88L
1,518 Elo+
Solo
Fenrir
Fenrir
susanokiuby
Fenrir
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 28L
1,660 Elo+
Party 1
Team Averages
Level 17
1,607 SR
1,593 Elo+

VS

Team Averages
Level 17
1,464 SR
1,575 Elo+
Vulcan
Vulcan
LadySunshine97
Vulcan
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 8L
1,613 Elo+
Solo
Neith
Neith
Ysmir2606
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,502 Elo+
Solo
Pele
Pele
ZzOroch1maruzZ
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,534 Elo+
Solo
Aphrodite
Aphrodite
best_healer_ever
Aphrodite
Level 26
God Stats
29W - 24L
1,486 SR
Queue Stats
77W - 57L
1,567 Elo+
Solo
Zhong Kui
Zhong Kui
imadarklightskin
Zhong Kui
Level 25
God Stats
6W - 9L
1,332 SR
Queue Stats
482W - 403L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DanoStoryTime
Heimdallr
5
0 / 3 / 0
7,943
256
1,484
3,603
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Janus
MagCC
Janus
20
2 / 7 / 8
15,163
489
15,279
20,280
6,259
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Mr 17185217
Baron Samedi
20
7 / 10 / 6
13,524
436
25,990
30,773
23,234
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
burnall74
Kumbhakarna
20
7 / 7 / 8
17,056
550
16,416
46,118
53,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
9 / 10 / 7
14,823
478
20,101
38,664
30,381
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 7
14,639
472
24,174
26,714
12,461
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Ysmir2606
Neith
20
5 / 6 / 10
15,262
492
23,614
23,400
9,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 2 / 3
21,856
705
25,992
25,072
14,848
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
20
8 / 2 / 10
15,445
498
15,775
22,843
15,463
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
20
4 / 6 / 11
14,285
461
23,490
28,435
20,468
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
78
25
Kills
37
37
Deaths
25
29
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DanoStoryTime
Heimdallr
0
3
0
0
W
3
9
7
0.72
L
Janus
MagCC
Janus
2
7
8
0.86
L
Baron Samedi
Mr 17185217
Baron Samedi
7
10
6
1
W
Neith
Ysmir2606
Neith
5
6
10
1.67
W
17
2
3
9.25
W
Aphrodite
8
2
10
6.5
L
Kumbhakarna
burnall74
Kumbhakarna
7
7
8
1.57
W
Zhong Kui
4
6
11
1.58
L
Fenrir
9
10
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,270
Damage
113,045
139,438
Taken
126,464
114,498
Mitigated
72,878
29,146
Healing
61,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DanoStoryTime
Heimdallr
1,484
982
0
531
3,603
781
0
1,460
2,143
0
7,557
W
24,174
10,081
840
6,762
26,714
12,461
3,080
11,318
15,316
114,419
0
L
Janus
MagCC
Janus
15,279
284
142
1,698
20,280
6,259
1,116
10,635
9,645
131,244
0
L
Baron Samedi
Mr 17185217
Baron Samedi
25,990
1,188
2,322
10,033
30,773
23,234
0
14,879
15,894
77,073
0
W
Neith
Ysmir2606
Neith
23,614
8,742
0
4,723
23,400
9,638
8,336
8,367
14,947
0
114,603
W
25,992
7,493
0
11,417
25,072
14,848
2,248
6,071
19,001
0
219,892
W
Aphrodite
15,775
2,593
10,884
15,438
22,843
15,463
1,756
14,935
7,908
42,608
0
L
Kumbhakarna
burnall74
Kumbhakarna
16,416
1,041
255
7,797
46,118
53,843
0
21,616
24,502
87,631
0
W
Zhong Kui
23,490
2,045
0
11,047
28,435
20,468
2,731
16,994
11,441
80,547
0
L
Fenrir
20,101
4,204
0
6,368
38,664
30,381
2,610
14,849
23,815
0
105,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,509
Gold Earned
81,487
589
Minions Killed
819
0
Camps Cleared
0
2,147,653
Distance Traveled
2,692,774
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,943
256
12
0
0
58,060
1
W
Vulcan
14,639
472
179
6
0
480,697
4
L
Janus
15,163
489
208
7
0
593,124
4
L
Baron Samedi
13,524
436
100
3
0
365,928
2
W
Neith
15,262
492
168
5
0
497,731
4
W
Pele
21,856
705
283
9
0
628,547
5
W
Aphrodite
15,445
498
66
2
0
560,421
0
L
Kumbhakarna
17,056
550
117
4
0
547,178
0
W
Zhong Kui
14,285
461
123
4
0
525,378
4
L
Fenrir
14,823
478
152
5
0
583,363
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role