Player Matchup

Hera
Hera
Entonao
Hera
Level 43
God Stats
23W - 30L
1,406 SR
Queue Stats
226W - 310L
1,291 Elo+
Party 2
Heimdallr
Heimdallr
ItsVega222
Heimdallr
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
361W - 421L
1,284 Elo+
Party 2
Nemesis
Nemesis
alex04077
Nemesis
Level 55
God Stats
6W - 5L
1,530 SR
Queue Stats
206W - 275L
1,310 Elo+
Party 2
Cerberus
Cerberus
palermus_03
Cerberus
Level 28
God Stats
25W - 35L
1,401 SR
Queue Stats
93W - 150L
1,294 Elo+
Party 2
Sun Wukong
Sun Wukong
sernaa_21_
Sun Wukong
Level 14
God Stats
0W - 2L
1,338 SR
Queue Stats
6W - 11L
1,358 Elo+
Party 2
Team Averages
Level 37
1,435 SR
1,307 Elo+

VS

Team Averages
Level 78
1,498 SR
1,406 Elo+
Gilgamesh
Gilgamesh
HardNet_Quickrun
Gilgamesh
Level 89
God Stats
9W - 4L
1,554 SR
Queue Stats
73W - 66L
1,459 Elo+
Party 3
Merlin
Merlin
ItsStrikezZ
Merlin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,423 Elo+
Party 1
Tyr
Tyr
ThepggamerHD-_-P
Tyr
Level 68
God Stats
6W - 7L
1,374 SR
Queue Stats
99W - 117L
1,412 Elo+
Party 3
Olorun
Olorun
alucci
Olorun
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,292 Elo+
Party 1
King Arthur
King Arthur
lAmMarcoRuggeri
King Arthur
Level 126
God Stats
11W - 6L
1,564 SR
Queue Stats
314W - 297L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Entonao
Hera
14
8 / 8 / 0
9,250
463
12,563
13,744
4,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ItsVega222
Heimdallr
12
0 / 10 / 2
7,483
374
7,374
16,850
6,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
alex04077
Nemesis
12
3 / 10 / 3
8,751
438
11,999
20,290
8,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
palermus_03
Cerberus
13
2 / 10 / 1
8,725
436
4,626
21,606
15,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
sernaa_21_
Sun Wukong
14
0 / 3 / 0
8,194
410
5,025
15,560
9,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
14 / 2 / 6
12,764
638
15,519
11,697
8,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
14
1 / 7 / 9
9,455
473
8,025
9,468
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 3 / 10
11,767
588
14,561
16,171
9,567
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Olorun
alucci
Olorun
17
8 / 1 / 12
11,214
561
15,656
15,939
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
lAmMarcoRuggeri
King Arthur
19
4 / 0 / 7
12,141
607
12,787
14,853
10,651
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
83
13
Kills
39
41
Deaths
13
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hera
Entonao
Hera
8
8
0
1
W
Gilgamesh
14
2
6
8.5
W
Merlin
1
7
9
0.79
L
Heimdallr
ItsVega222
Heimdallr
0
10
2
0.1
W
12
3
10
5.67
L
Nemesis
alex04077
Nemesis
3
10
3
0.45
W
Olorun
alucci
Olorun
8
1
12
14
W
King Arthur
lAmMarcoRuggeri
King Arthur
4
0
7
7.5
L
Cerberus
palermus_03
Cerberus
2
10
1
0.25
L
Sun Wukong
sernaa_21_
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,587
Damage
66,548
88,050
Taken
68,128
44,479
Mitigated
37,970
20,995
Healing
22,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Entonao
Hera
12,563
3,515
219
4,204
13,744
4,559
613
3,683
9,801
54,029
0
W
Gilgamesh
15,519
5,097
0
2,123
11,697
8,093
3,776
1,606
10,091
0
95,156
W
Merlin
8,025
301
0
427
9,468
3,413
260
5,839
3,629
39,732
0
L
Heimdallr
ItsVega222
Heimdallr
7,374
1,658
0
2,220
16,850
6,301
0
6,009
10,831
0
40,296
W
14,561
2,850
318
4,541
16,171
9,567
0
3,697
12,474
33
53,539
L
Nemesis
alex04077
Nemesis
11,999
4,831
0
4,896
20,290
8,111
0
4,271
15,941
0
34,289
W
Olorun
alucci
Olorun
15,656
8,599
736
8,883
15,939
6,246
5,132
3,653
12,286
69,014
0
W
King Arthur
lAmMarcoRuggeri
King Arthur
12,787
1,498
0
5,071
14,853
10,651
156
2,394
12,459
0
84,419
L
Cerberus
palermus_03
Cerberus
4,626
381
0
5,007
21,606
15,547
0
7,412
14,100
30,163
0
L
Sun Wukong
sernaa_21_
Sun Wukong
5,025
1,049
0
4,449
15,560
9,961
0
1,865
13,663
0
47,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,403
Gold Earned
57,341
388
Minions Killed
564
0
Camps Cleared
0
1,595,763
Distance Traveled
2,065,682
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,250
463
83
4
0
300,071
0
W
Gilgamesh
12,764
638
158
8
0
424,128
1
W
Merlin
9,455
473
62
3
0
324,440
1
L
Heimdallr
7,483
374
73
4
0
334,379
0
W
Tyr
11,767
588
68
3
0
434,759
6
L
Nemesis
8,751
438
53
3
0
369,163
0
W
Olorun
11,214
561
106
5
0
451,784
0
W
King Arthur
12,141
607
170
9
0
430,571
5
L
Cerberus
8,725
436
73
4
0
270,634
0
L
Sun Wukong
8,194
410
106
5
0
321,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role