Player Matchup

Gilgamesh
Gilgamesh
Phandr3X
Gilgamesh
Level 10
God Stats
2W - 0L
1,774 SR
Queue Stats
12W - 18L
1,249 Elo+
Party 3
Ra
Ra
ShadyNK
Ra
Level 14
God Stats
1W - 3L
1,715 SR
Queue Stats
108W - 87L
1,347 Elo+
Party 1
Jing Wei
Jing Wei
Spaiccus
Jing Wei
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,352 Elo+
Party 3
Ullr
Ullr
Toptun
Ullr
Level 22
God Stats
5W - 0L
1,500 SR
Queue Stats
150W - 128L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
YunoAmino
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,329 Elo+
Party 3
Team Averages
Level 14
1,598 SR
1,346 Elo+

VS

Team Averages
Level 13
1,567 SR
1,297 Elo+
Arachne
Arachne
AntiCorre
Arachne
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,215 Elo+
Solo
Heimdallr
Heimdallr
GK23RUS
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,209 Elo+
Solo
Vamana
Vamana
SiriusDevil
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,326 Elo+
Party 2
Chaac
Chaac
StartHeart
Chaac
Level 15
God Stats
5W - 2L
1,619 SR
Queue Stats
22W - 24L
1,326 Elo+
Party 2
The Morrigan
The Morrigan
añra2006
The Morrigan
Level 26
God Stats
0W - 1L
1,716 SR
Queue Stats
7W - 14L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Phandr3X
Gilgamesh
19
1 / 10 / 11
14,714
420
14,686
32,003
28,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 8 / 20
17,456
499
30,128
31,933
17,231
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Spaiccus
Jing Wei
20
6 / 10 / 8
16,439
470
17,271
23,244
12,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
Toptun
Ullr
20
15 / 7 / 9
19,067
545
37,797
43,759
22,315
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
YunoAmino
Cthulhu
20
13 / 4 / 22
17,979
514
37,139
50,669
58,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AntiCorre
Arachne
20
9 / 10 / 3
16,085
460
21,373
35,138
23,225
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
GK23RUS
Heimdallr
20
4 / 10 / 8
14,989
428
20,645
22,896
12,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
20
6 / 11 / 8
15,875
454
21,832
36,652
45,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
20
11 / 7 / 6
16,825
481
29,490
57,207
69,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
añra2006
The Morrigan
20
6 / 4 / 7
15,955
456
26,669
18,731
8,249
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
68
42
Kills
36
39
Deaths
42
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Arachne
AntiCorre
Arachne
9
10
3
1.05
L
Heimdallr
GK23RUS
Heimdallr
4
10
8
0.8
W
Gilgamesh
Phandr3X
Gilgamesh
1
10
11
0.65
W
7
8
20
2.13
L
Vamana
6
11
8
0.91
W
Jing Wei
Spaiccus
Jing Wei
6
10
8
1
L
Chaac
11
7
6
2
W
Ullr
Toptun
Ullr
15
7
9
2.79
W
Cthulhu
YunoAmino
Cthulhu
13
4
22
6
L
The Morrigan
añra2006
The Morrigan
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,021
Damage
120,009
181,608
Taken
170,624
139,745
Mitigated
158,912
77,319
Healing
47,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AntiCorre
Arachne
21,373
12,134
0
11,128
35,138
23,225
49
9,310
25,462
0
134,817
L
Heimdallr
GK23RUS
Heimdallr
20,645
9,249
0
1,768
22,896
12,406
1,402
9,365
13,071
0
68,327
W
Gilgamesh
Phandr3X
Gilgamesh
14,686
4,406
0
635
32,003
28,564
1,141
3,351
28,294
0
93,415
W
30,128
4,292
11,537
15,040
31,933
17,231
1,644
5,055
26,352
126,936
0
L
Vamana
21,832
9,256
0
8,058
36,652
45,705
308
13,951
21,875
2,555
70,173
W
Jing Wei
Spaiccus
Jing Wei
17,271
13,941
0
1,420
23,244
12,727
1,043
3,882
19,087
0
118,102
L
Chaac
29,490
6,411
0
24,591
57,207
69,327
1,379
23,671
32,536
0
91,485
W
Ullr
Toptun
Ullr
37,797
32,879
0
23,675
43,759
22,315
9,288
7,709
35,643
0
160,366
W
Cthulhu
YunoAmino
Cthulhu
37,139
4,082
2,599
22,413
50,669
58,908
952
11,248
38,664
113,780
0
L
The Morrigan
añra2006
The Morrigan
26,669
3,241
317
1,760
18,731
8,249
869
8,405
9,691
116,442
1,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,655
Gold Earned
79,729
768
Minions Killed
641
0
Camps Cleared
0
3,114,153
Distance Traveled
2,966,130
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,085
460
163
5
0
589,035
1
L
Heimdallr
14,989
428
72
2
0
602,663
0
W
Gilgamesh
14,714
420
121
3
0
591,617
2
W
Ra
17,456
499
216
6
0
654,039
1
L
Vamana
15,875
454
106
3
0
630,542
0
W
Jing Wei
16,439
470
144
4
0
536,715
0
L
Chaac
16,825
481
127
4
0
577,352
1
W
Ullr
19,067
545
195
6
0
636,026
1
W
Cthulhu
17,979
514
92
3
0
695,756
1
L
The Morrigan
15,955
456
173
5
0
566,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role