Player Matchup

Scylla
Scylla
Micacius
Scylla
Level 104
God Stats
2W - 3L
1,223 SR
Queue Stats
42W - 68L
1,367 Elo+
Party 2
Heimdallr
Heimdallr
Milldor0619
Heimdallr
Level 109
God Stats
14W - 19L
1,370 SR
Queue Stats
613W - 768L
1,377 Elo+
Solo
Ares
Ares
jhonsina1312
Ares
Level 15
God Stats
4W - 3L
1,483 SR
Queue Stats
27W - 35L
1,318 Elo+
Party 2
Team Averages
Level 76
1,359 SR
1,354 Elo+

VS

Team Averages
Level 46
1,443 SR
1,242 Elo+
Heimdallr
Heimdallr
Flaxman Low
Heimdallr
Level 23
God Stats
3W - 14L
1,695 SR
Queue Stats
300W - 560L
1,166 Elo+
Party 1
Cthulhu
Cthulhu
Spitzbart501
Cthulhu
Level 28
God Stats
1W - 4L
1,211 SR
Queue Stats
247W - 458L
1,156 Elo+
Party 1
Sol
Sol
genio271viajero
Sol
Level 86
God Stats
9W - 13L
1,424 SR
Queue Stats
189W - 272L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Micacius
Scylla
16
6 / 1 / 6
11,705
732
16,412
11,711
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Milldor0619
Heimdallr
13
0 / 2 / 8
9,999
625
9,144
8,335
3,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 1 / 5
12,446
778
12,638
17,880
20,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Flaxman Low
Heimdallr
12
0 / 7 / 3
9,012
563
7,104
11,701
5,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Spitzbart501
Cthulhu
12
0 / 3 / 4
9,223
576
9,536
19,427
15,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 0
10,791
674
10,629
14,599
4,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
4
4
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Flaxman Low
Heimdallr
0
7
3
0.21
W
Scylla
Micacius
Scylla
6
1
6
9
W
Heimdallr
Milldor0619
Heimdallr
0
2
8
2
L
Cthulhu
Spitzbart501
Cthulhu
0
3
4
0.67
L
4
4
0
1
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,194
Damage
27,269
37,926
Taken
45,727
27,355
Mitigated
25,449
9,371
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Flaxman Low
Heimdallr
7,104
3,132
0
0
11,701
5,181
0
7,242
4,459
0
29,754
W
Scylla
Micacius
Scylla
16,412
1,049
0
2,544
11,711
4,088
1,317
5,853
5,498
64,584
0
W
Heimdallr
Milldor0619
Heimdallr
9,144
4,599
0
1,070
8,335
3,162
1,395
5,296
2,769
0
42,575
L
Cthulhu
Spitzbart501
Cthulhu
9,536
377
0
2,276
19,427
15,519
0
13,696
5,731
30,654
0
L
10,629
2,729
0
5,593
14,599
4,749
70
8,242
6,357
46,798
0
W
12,638
401
744
5,013
17,880
20,105
621
8,196
9,354
28,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,150
Gold Earned
29,026
170
Minions Killed
146
0
Camps Cleared
0
880,309
Distance Traveled
839,443
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,012
563
39
2
0
262,251
2
W
Scylla
11,705
732
85
5
0
268,888
0
W
Heimdallr
9,999
625
62
4
0
287,175
0
L
Cthulhu
9,223
576
41
3
0
268,789
0
L
Sol
10,791
674
66
4
0
308,403
3
W
Ares
12,446
778
23
1
0
324,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role