Player Matchup

Da Ji
Da Ji
GOMESCARDOZO
Da Ji
Level 24
God Stats
18W - 23L
1,415 SR
Queue Stats
37W - 54L
1,350 Elo+
Solo
Set
Set
ICAzebra
Set
Level 28
God Stats
8W - 5L
1,776 SR
Queue Stats
198W - 174L
1,480 Elo+
Solo
Neith
Neith
LettucePirosis
Neith
Level 7
God Stats
2W - 3L
1,442 SR
Queue Stats
11W - 16L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wakare
Tsukuyomi
Level 18
God Stats
2W - 2L
1,248 SR
Queue Stats
8W - 9L
1,499 Elo+
Solo
Ares
Ares
jacktheripperlr
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,403 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,415 Elo+

VS

Team Averages
Level 13
1,432 SR
1,318 Elo+
Chaac
Chaac
ElMachawi91
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,296 Elo+
Solo
Nox
Nox
HardChampiom
Nox
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 44L
1,259 Elo+
Party 1
Camazotz
Camazotz
RaspberryRampage
Camazotz
Level 29
God Stats
4W - 4L
1,468 SR
Queue Stats
175W - 192L
1,453 Elo+
Solo
Thanatos
Thanatos
VHTS
Thanatos
Level 8
God Stats
40W - 47L
1,307 SR
Queue Stats
49W - 56L
1,271 Elo+
Party 1
Bakasura
Bakasura
schiavone
Bakasura
Level 14
God Stats
23W - 26L
1,383 SR
Queue Stats
69W - 68L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 19
14,693
980
13,613
22,533
10,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
20 / 10 / 19
18,499
1,233
48,237
28,804
16,311
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 4 / 21
14,140
943
8,798
11,339
4,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Wakare
Tsukuyomi
20
11 / 2 / 21
16,881
1,125
30,766
16,214
12,210
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 11 / 28
16,019
1,068
15,585
26,455
37,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 20
14,844
990
24,916
25,674
33,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 9 / 20
15,343
1,023
12,874
20,672
8,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 10 / 16
16,324
1,088
19,832
37,111
13,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
VHTS
Thanatos
20
9 / 10 / 16
16,066
1,071
19,578
19,434
6,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
schiavone
Bakasura
20
11 / 7 / 10
15,955
1,064
18,242
23,327
9,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
120
45
Kills
38
38
Deaths
45
108
Assists
82
Player
Kills
Deaths
Assists
KDA
L
4
9
20
1.56
W
6
11
19
1.41
L
6
9
20
1.78
W
20
10
19
2.95
W
2
4
21
3.13
L
8
10
16
1.6
L
Thanatos
VHTS
Thanatos
9
10
16
1.7
W
Tsukuyomi
Wakare
Tsukuyomi
11
2
21
10.75
W
6
11
28
1.82
L
Bakasura
schiavone
Bakasura
11
7
10
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,999
Damage
95,442
105,345
Taken
126,218
81,673
Mitigated
71,738
8,027
Healing
25,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,916
5,078
0
4,223
25,674
33,584
0
3,107
22,567
0
47,904
W
13,613
4,294
0
0
22,533
10,361
0
3,971
18,186
0
24,143
L
12,874
885
1,038
1,485
20,672
8,329
0
3,196
17,476
29,365
0
W
48,237
26,792
0
5,761
28,804
16,311
0
3,923
24,531
0
78,629
W
8,798
4,271
0
1,626
11,339
4,834
0
535
10,510
0
38,805
L
19,832
7,695
0
9,609
37,111
13,743
0
4,191
32,920
0
64,873
L
Thanatos
VHTS
Thanatos
19,578
5,951
0
7,140
19,434
6,214
0
2,918
16,516
0
35,607
W
Tsukuyomi
Wakare
Tsukuyomi
30,766
8,164
0
640
16,214
12,210
0
1,170
14,827
0
54,965
W
15,585
2,290
0
0
26,455
37,957
0
3,275
22,434
39,607
0
L
Bakasura
schiavone
Bakasura
18,242
12,736
0
1,926
23,327
9,868
0
2,173
21,154
0
35,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,232
Gold Earned
78,532
260
Minions Killed
252
5
Camps Cleared
11
1,221,276
Distance Traveled
1,317,275
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,844
990
51
3
3
267,087
2
W
Da Ji
14,693
980
21
1
0
258,273
0
L
Nox
15,343
1,023
45
3
1
258,452
2
W
Set
18,499
1,233
62
4
1
254,911
3
W
Neith
14,140
943
74
5
3
207,266
0
L
Camazotz
16,324
1,088
84
6
1
273,423
0
L
Thanatos
16,066
1,071
31
2
0
255,215
2
W
Tsukuyomi
16,881
1,125
54
4
1
248,533
1
W
Ares
16,019
1,068
49
3
0
252,293
1
L
Bakasura
15,955
1,064
41
3
6
263,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role