Player Matchup

Tsukuyomi
Tsukuyomi
Diamond II
NOVAKOEHN
Tsukuyomi
Diamond II
Level 156
God Stats
8W - 4L
1,756 SR
Queue Stats
168W - 138L
2,417 MMR
Solo
Sol
Sol
Masters
StevenSpyder
Sol
Masters
Level 160
God Stats
2W - 3L
1,753 SR
Queue Stats
367W - 343L
2,505 MMR
Solo
Ymir
Ymir
Diamond I
TheKill3rDemon
Ymir
Diamond I
Level 149
God Stats
3W - 4L
1,554 SR
Queue Stats
245W - 233L
2,441 MMR
Solo
Ullr
Ullr
Diamond I
Very Egotistic
Ullr
Diamond I
Level 160
God Stats
14W - 18L
1,805 SR
Queue Stats
289W - 269L
2,488 MMR
Party 1
Awilix
Awilix
Masters
Yoffu
Awilix
Masters
Level 156
God Stats
6W - 4L
1,927 SR
Queue Stats
375W - 359L
2,650 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,759 SR
2,500 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 93
1,528 SR
2,307 MMR
Artio
Artio
Grandmaster
Cowbôy
Artio
Grandmaster
Level 67
God Stats
2W - 0L
1,525 SR
Queue Stats
105W - 33L
3,085 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
M3LO SZN
Erlang Shen
Diamond II
Level 147
God Stats
5W - 10L
1,401 SR
Queue Stats
641W - 626L
2,218 MMR
Solo
Merlin
Merlin
Masters
Magooba
Merlin
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Diamond II
Pigѕ
Fenrir
Diamond II
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 28L
2,546 MMR
Party 2
Izanami
Izanami
Diamond III
WrightDoNoWrong
Izanami
Diamond III
Level 143
God Stats
37W - 29L
1,712 SR
Queue Stats
328W - 318L
2,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NOVAKOEHN
Tsukuyomi
19
1 / 13 / 1
11,954
478
12,798
26,590
13,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 2 / 3
13,299
532
12,329
17,928
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 5 / 5
11,032
441
5,501
27,504
25,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 3 / 4
13,813
553
18,702
24,310
8,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Awilix
Yoffu
Awilix
17
3 / 7 / 4
11,393
456
9,282
22,638
8,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatLokiAthenaSetGuan Yu

VS

Bans
GilgameshJanusScyllaSobekApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cowbôy
Artio
20
14 / 2 / 8
16,022
641
34,153
33,243
44,581
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
M3LO SZN
Erlang Shen
4
0 / 0 / 0
8,045
322
0
0
0
Merlin
Magooba
Merlin
20
8 / 3 / 8
15,484
619
31,141
12,312
5,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Pigѕ
Fenrir
19
4 / 4 / 16
14,857
594
13,097
30,407
31,035
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 3 / 5
14,218
569
11,490
18,809
7,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
12
Kills
30
30
Deaths
12
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artio
Cowbôy
Artio
14
2
8
9
W
Erlang Shen
M3LO SZN
Erlang Shen
0
0
0
0
W
Merlin
Magooba
Merlin
8
3
8
4
L
Tsukuyomi
NOVAKOEHN
Tsukuyomi
1
13
1
0.12
W
Fenrir
Pigѕ
Fenrir
4
4
16
3
L
2
2
3
1.75
L
0
5
5
0.5
L
6
3
4
2.67
W
4
3
5
2.17
L
Awilix
Yoffu
Awilix
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,612
Damage
89,881
118,970
Taken
94,771
59,416
Mitigated
89,099
25,972
Healing
47,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Cowbôy
Artio
34,153
3,956
3,598
22,373
33,243
44,581
1,322
4,652
28,435
104,383
0
W
Erlang Shen
M3LO SZN
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Magooba
Merlin
31,141
1,109
492
2,992
12,312
5,636
2,562
4,716
7,440
129,028
0
L
Tsukuyomi
NOVAKOEHN
Tsukuyomi
12,798
1,983
0
6,838
26,590
13,287
43
14,500
10,433
0
85,978
W
Fenrir
Pigѕ
Fenrir
13,097
2,139
0
9,828
30,407
31,035
1,369
6,872
23,302
0
45,672
L
12,329
3,269
0
5,764
17,928
4,880
1,840
10,824
6,028
105,240
0
L
5,501
642
0
3,300
27,504
25,107
0
11,914
14,068
59,682
0
L
18,702
9,072
0
9,209
24,310
8,012
2,646
10,607
12,926
0
120,609
W
11,490
7,703
0
8,292
18,809
7,847
10,359
3,379
15,290
0
133,812
L
Awilix
Yoffu
Awilix
9,282
3,211
0
861
22,638
8,130
0
13,529
8,692
0
76,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,491
Gold Earned
68,626
784
Minions Killed
623
0
Camps Cleared
0
2,202,072
Distance Traveled
1,895,037
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
16,022
641
165
7
0
466,196
7
W
Erlang Shen
8,045
322
0
0
0
0
0
W
Merlin
15,484
619
214
9
0
469,894
6
L
Tsukuyomi
11,954
478
149
6
0
397,902
5
W
Fenrir
14,857
594
58
2
0
515,041
7
L
Sol
13,299
532
217
9
0
435,371
4
L
Ymir
11,032
441
118
5
0
424,148
2
L
Ullr
13,813
553
184
7
0
458,443
1
W
Izanami
14,218
569
186
7
0
443,906
2
L
Awilix
11,393
456
116
5
0
486,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role