Player Matchup

Nemesis
Nemesis
BrianTheEQMaster
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Ymir
Ymir
LumpyJumbo
Ymir
Level 49
God Stats
20W - 27L
1,383 SR
Queue Stats
53W - 47L
1,402 Elo+
Party 3
Heimdallr
Heimdallr
Naddodd
Heimdallr
Level 27
God Stats
0W - 2L
1,713 SR
Queue Stats
19W - 20L
1,384 Elo+
Party 3
Bellona
Bellona
OlfNexusOP
Bellona
Level 85
God Stats
13W - 6L
1,637 SR
Queue Stats
105W - 90L
1,608 Elo+
Party 1
Izanami
Izanami
Rewder
Izanami
Level 17
God Stats
11W - 8L
1,569 SR
Queue Stats
23W - 23L
1,423 Elo+
Party 3
Team Averages
Level 38
1,560 SR
1,464 Elo+

VS

Team Averages
Level 83
1,560 SR
1,524 Elo+
Izanami
Izanami
NeoLimits
Izanami
Level 41
God Stats
8W - 13L
1,382 SR
Queue Stats
12W - 23L
1,504 Elo+
Party 2
Cerberus
Cerberus
SkywolfLXV
Cerberus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 28L
1,576 Elo+
Party 2
Scylla
Scylla
n0noow
Scylla
Level 18
God Stats
5W - 3L
1,525 SR
Queue Stats
78W - 53L
1,384 Elo+
Party 2
Ne Zha
Ne Zha
xIAqaimski
Ne Zha
Level 47
God Stats
29W - 30L
1,604 SR
Queue Stats
122W - 106L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
Åxelus
Gilgamesh
Level 153
God Stats
4W - 1L
1,788 SR
Queue Stats
51W - 25L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 8
10,065
403
5,980
17,291
7,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 5 / 11
13,215
529
17,760
21,777
11,145
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Naddodd
Heimdallr
17
4 / 7 / 3
11,342
454
9,831
16,825
8,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
OlfNexusOP
Bellona
20
10 / 3 / 6
14,223
569
21,121
26,210
30,346
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Rewder
Izanami
17
7 / 3 / 8
11,489
460
14,293
12,519
5,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NeoLimits
Izanami
20
4 / 8 / 3
14,118
565
9,055
16,326
5,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
SkywolfLXV
Cerberus
19
2 / 2 / 13
14,575
583
15,555
22,569
26,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
n0noow
Scylla
17
2 / 9 / 1
11,724
469
1,854
13,505
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
xIAqaimski
Ne Zha
20
4 / 5 / 2
16,331
653
11,046
30,877
13,836
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Åxelus
Gilgamesh
20
15 / 5 / 7
15,533
621
25,913
25,185
15,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
53
29
Kills
27
27
Deaths
29
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
9
8
0.56
L
7
5
11
2.5
L
Heimdallr
Naddodd
Heimdallr
4
7
3
0.79
W
Izanami
NeoLimits
Izanami
4
8
3
0.69
L
Bellona
OlfNexusOP
Bellona
10
3
6
4.33
L
Izanami
Rewder
Izanami
7
3
8
3.67
W
Cerberus
SkywolfLXV
Cerberus
2
2
13
4.25
W
Scylla
n0noow
Scylla
2
9
1
0.28
W
Ne Zha
xIAqaimski
Ne Zha
4
5
2
1
W
Gilgamesh
Åxelus
Gilgamesh
15
5
7
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,985
Damage
63,423
94,622
Taken
108,462
63,093
Mitigated
66,539
22,319
Healing
33,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,980
2,032
0
3,241
17,291
7,599
0
2,084
15,169
0
47,662
L
17,760
3,239
0
4,080
21,777
11,145
471
3,730
18,047
65,958
0
L
Heimdallr
Naddodd
Heimdallr
9,831
2,504
0
3,445
16,825
8,375
996
3,763
12,942
0
64,755
W
Izanami
NeoLimits
Izanami
9,055
5,932
0
4,151
16,326
5,457
5,150
5,085
11,151
0
108,655
L
Bellona
OlfNexusOP
Bellona
21,121
8,125
0
8,237
26,210
30,346
55
3,910
22,300
0
106,582
L
Izanami
Rewder
Izanami
14,293
9,662
0
3,316
12,519
5,628
2,706
3,764
8,755
0
63,715
W
Cerberus
SkywolfLXV
Cerberus
15,555
823
0
4,359
22,569
26,793
302
4,367
17,992
41,455
0
W
Scylla
n0noow
Scylla
1,854
324
0
1,441
13,505
4,980
1,872
1,966
11,059
49,476
0
W
Ne Zha
xIAqaimski
Ne Zha
11,046
4,378
0
17,887
30,877
13,836
901
3,483
27,334
98
119,473
W
Gilgamesh
Åxelus
Gilgamesh
25,913
9,985
0
5,677
25,185
15,473
2,284
5,710
19,205
0
100,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,334
Gold Earned
72,281
562
Minions Killed
659
0
Camps Cleared
0
2,301,240
Distance Traveled
2,242,227
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,065
403
70
3
0
471,362
0
L
Ymir
13,215
529
82
3
0
449,833
4
L
Heimdallr
11,342
454
126
5
0
407,880
2
W
Izanami
14,118
565
186
7
0
415,050
4
L
Bellona
14,223
569
177
7
0
498,084
8
L
Izanami
11,489
460
107
4
0
474,081
2
W
Cerberus
14,575
583
47
2
0
505,686
7
W
Scylla
11,724
469
113
5
0
413,054
0
W
Ne Zha
16,331
653
185
7
0
404,528
3
W
Gilgamesh
15,533
621
128
5
0
503,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role