Player Matchup

King Arthur
King Arthur
Bolke
King Arthur
Level 125
God Stats
5W - 4L
1,609 SR
Queue Stats
101W - 85L
1,552 Elo+
Party 3
Khepri
Khepri
CapitanNuggetz
Khepri
Level 28
God Stats
0W - 3L
1,263 SR
Queue Stats
96W - 133L
1,405 Elo+
Party 2
Awilix
Awilix
Lil Ginger5139
Awilix
Level 107
God Stats
37W - 33L
1,560 SR
Queue Stats
91W - 76L
1,545 Elo+
Party 3
Persephone
Persephone
Nemise
Persephone
Level 42
God Stats
1W - 2L
1,858 SR
Queue Stats
56W - 59L
1,784 Elo+
Party 2
Izanami
Izanami
Xepocensta
Izanami
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 71
1,558 SR
1,557 Elo+

VS

Team Averages
Level 78
1,665 SR
1,590 Elo+
Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Azgrotth
Mulan
Level 144
God Stats
5W - 1L
1,459 SR
Queue Stats
25W - 19L
1,534 Elo+
Party 1
Vulcan
Vulcan
ErMaRtiNeZ
Vulcan
Level 68
God Stats
2W - 0L
1,803 SR
Queue Stats
69W - 36L
1,693 Elo+
Party 1
Set
Set
gines79
Set
Level 29
God Stats
3W - 1L
1,686 SR
Queue Stats
83W - 56L
1,641 Elo+
Party 1
Tyr
Tyr
tixg300
Tyr
Level 29
God Stats
11W - 4L
1,878 SR
Queue Stats
81W - 41L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bolke
King Arthur
13
4 / 4 / 1
7,990
444
8,985
14,870
11,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 9 / 3
7,411
412
3,652
21,643
9,931
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 6 / 3
8,787
488
6,193
15,895
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
Nemise
Persephone
13
0 / 8 / 2
7,512
417
5,065
11,257
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Xepocensta
Izanami
12
1 / 6 / 0
8,088
449
5,111
14,276
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 2 / 7
10,221
568
8,578
11,124
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Azgrotth
Mulan
16
9 / 0 / 12
10,655
592
11,885
11,027
9,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
ErMaRtiNeZ
Vulcan
18
13 / 1 / 9
11,776
654
28,957
11,175
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
15
8 / 2 / 6
10,070
559
8,929
10,722
5,248
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
18
1 / 3 / 4
10,687
594
7,278
15,192
12,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
8
Kills
34
33
Deaths
8
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
7
3.25
W
Mulan
Azgrotth
Mulan
9
0
12
15
L
King Arthur
Bolke
King Arthur
4
4
1
1.13
L
0
9
3
0.17
W
Vulcan
ErMaRtiNeZ
Vulcan
13
1
9
17.5
L
3
6
3
0.75
L
Persephone
Nemise
Persephone
0
8
2
0.13
L
Izanami
Xepocensta
Izanami
1
6
0
0.17
W
Set
8
2
6
5.5
W
Tyr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,006
Damage
65,627
77,941
Taken
59,240
35,522
Mitigated
35,359
14,486
Healing
20,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,578
2,785
0
6,118
11,124
3,372
3,459
1,201
9,923
79,214
0
W
Mulan
Azgrotth
Mulan
11,885
2,600
0
4,072
11,027
9,309
691
1,850
9,095
0
38,656
L
King Arthur
Bolke
King Arthur
8,985
348
0
3,586
14,870
11,989
0
2,318
12,552
0
36,752
L
3,652
761
0
2,736
21,643
9,931
0
13,646
7,997
14,543
0
W
Vulcan
ErMaRtiNeZ
Vulcan
28,957
9,191
0
2,151
11,175
4,521
1,314
3,440
7,377
99,587
0
L
6,193
1,733
0
4,880
15,895
6,353
192
6,407
9,488
0
36,079
L
Persephone
Nemise
Persephone
5,065
511
0
198
11,257
3,201
0
7,701
3,548
41,078
0
L
Izanami
Xepocensta
Izanami
5,111
3,262
0
3,086
14,276
4,048
44
7,458
6,818
0
50,950
W
Set
8,929
3,314
0
1,432
10,722
5,248
84
999
9,557
0
54,939
W
Tyr
7,278
1,605
0
6,980
15,192
12,909
249
789
13,671
0
74,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,788
Gold Earned
53,409
328
Minions Killed
580
0
Camps Cleared
0
1,632,698
Distance Traveled
1,783,902
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,221
568
134
7
0
326,323
4
W
Mulan
10,655
592
50
3
0
377,253
2
L
King Arthur
7,990
444
60
3
0
340,551
3
L
Khepri
7,411
412
19
1
0
334,990
4
W
Vulcan
11,776
654
160
9
0
357,283
2
L
Awilix
8,787
488
75
4
0
352,709
3
L
Persephone
7,512
417
65
4
0
314,852
1
L
Izanami
8,088
449
109
6
0
289,596
3
W
Set
10,070
559
81
5
0
365,867
2
W
Tyr
10,687
594
155
9
0
357,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role