Player Matchup

Bellona
Bellona
Angryßee
Bellona
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 18L
1,429 Elo+
Party 2
Jormungandr
Jormungandr
KawasakiYakii
Jormungandr
Level 29
God Stats
4W - 5L
1,396 SR
Queue Stats
119W - 139L
1,396 Elo+
Party 2
Kali
Kali
KellySeveride
Kali
Level 16
God Stats
7W - 1L
1,814 SR
Queue Stats
23W - 27L
1,411 Elo+
Party 2
Anhur
Anhur
Larsinator1
Anhur
Level 29
God Stats
6W - 5L
1,502 SR
Queue Stats
139W - 132L
1,544 Elo+
Solo
Anubis
Anubis
Szimszon
Anubis
Level 20
God Stats
8W - 7L
1,420 SR
Queue Stats
25W - 30L
1,396 Elo+
Party 2
Team Averages
Level 22
1,526 SR
1,435 Elo+

VS

Team Averages
Level 16
1,402 SR
1,495 Elo+
Ah Puch
Ah Puch
AtoZ1to9
Ah Puch
Level 24
God Stats
3W - 7L
1,423 SR
Queue Stats
122W - 138L
1,450 Elo+
Solo
Athena
Athena
Chrjs
Athena
Level 9
God Stats
0W - 3L
1,290 SR
Queue Stats
33W - 25L
1,594 Elo+
Party 1
Bellona
Bellona
Predatus98
Bellona
Level 10
God Stats
13W - 15L
1,261 SR
Queue Stats
120W - 137L
1,384 Elo+
Solo
Camazotz
Camazotz
lharmi
Camazotz
Level 7
God Stats
1W - 6L
1,500 SR
Queue Stats
32W - 23L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
zeldamon3
Jing Wei
Level 28
God Stats
18W - 19L
1,538 SR
Queue Stats
86W - 84L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Angryßee
Bellona
14
0 / 1 / 2
8,262
516
4,273
8,492
6,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
KawasakiYakii
Jormungandr
12
3 / 2 / 9
8,097
506
7,442
7,612
5,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 6
7,812
488
3,004
8,662
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 2 / 4
9,311
582
12,896
11,259
3,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Szimszon
Anubis
13
6 / 2 / 2
8,484
530
3,565
8,055
3,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AtoZ1to9
Ah Puch
13
3 / 6 / 2
8,011
501
13,537
10,920
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Chrjs
Athena
10
1 / 6 / 4
6,992
437
4,965
12,958
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Predatus98
Bellona
12
1 / 2 / 1
7,642
478
1,302
8,348
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
lharmi
Camazotz
12
1 / 3 / 3
7,371
461
2,946
12,652
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
zeldamon3
Jing Wei
13
2 / 3 / 2
7,842
490
3,880
8,088
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
19
Kills
8
8
Deaths
20
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Angryßee
Bellona
0
1
2
1
L
Ah Puch
AtoZ1to9
Ah Puch
3
6
2
0.67
L
Athena
Chrjs
Athena
1
6
4
0.5
W
Jormungandr
KawasakiYakii
Jormungandr
3
2
9
3.75
W
1
1
6
4
W
9
2
4
5.5
L
Bellona
Predatus98
Bellona
1
2
1
0.75
W
Anubis
Szimszon
Anubis
6
2
2
3.5
L
Camazotz
lharmi
Camazotz
1
3
3
0.83
L
Jing Wei
zeldamon3
Jing Wei
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,180
Damage
26,630
44,080
Taken
52,966
22,403
Mitigated
20,676
11,245
Healing
17,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Angryßee
Bellona
4,273
1,451
0
2,136
8,492
6,654
712
1,905
6,405
0
39,191
L
Ah Puch
AtoZ1to9
Ah Puch
13,537
702
0
4,164
10,920
3,063
110
2,074
8,846
54,808
0
L
Athena
Chrjs
Athena
4,965
1,465
0
2,745
12,958
5,115
356
4,768
8,190
16,527
0
W
Jormungandr
KawasakiYakii
Jormungandr
7,442
1,721
576
581
7,612
5,546
537
3,940
3,672
34,031
0
W
3,004
1,443
0
2,122
8,662
3,607
1,022
2,052
6,610
0
43,558
W
12,896
6,362
0
3,633
11,259
3,502
1,638
5,799
5,460
0
54,415
L
Bellona
Predatus98
Bellona
1,302
152
0
2,108
8,348
6,802
260
1,124
7,224
0
29,521
W
Anubis
Szimszon
Anubis
3,565
135
0
2,197
8,055
3,094
886
4,806
3,249
34,462
0
L
Camazotz
lharmi
Camazotz
2,946
631
0
5,241
12,652
3,939
698
837
11,815
0
48,237
L
Jing Wei
zeldamon3
Jing Wei
3,880
2,442
0
3,538
8,088
1,757
0
2,204
5,884
0
40,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,966
Gold Earned
37,858
405
Minions Killed
344
0
Camps Cleared
0
1,508,777
Distance Traveled
1,368,974
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,262
516
98
6
0
325,797
3
L
Ah Puch
8,011
501
81
5
0
272,491
3
L
Athena
6,992
437
17
1
0
291,957
4
W
Jormungandr
8,097
506
56
4
0
304,237
6
W
Kali
7,812
488
74
5
0
296,169
1
W
Anhur
9,311
582
97
6
0
274,468
3
L
Bellona
7,642
478
79
5
0
226,033
0
W
Anubis
8,484
530
80
5
0
308,106
5
L
Camazotz
7,371
461
90
6
0
270,369
3
L
Jing Wei
7,842
490
77
5
0
308,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role