Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
DrxKILLxJOY
Apollo
Level 61
God Stats
15W - 16L
1,444 SR
Queue Stats
267W - 260L
1,319 Elo+
Party 2
Loki
Loki
TTV-ShootaVice
Loki
Level 27
God Stats
24W - 28L
1,273 SR
Queue Stats
94W - 115L
1,309 Elo+
Party 2
Nu Wa
Nu Wa
the_GOD_035
Nu Wa
Level 107
God Stats
1W - 2L
1,444 SR
Queue Stats
270W - 268L
1,519 Elo+
Solo
King Arthur
King Arthur
zcbmkhfsqetuo
King Arthur
Level 26
God Stats
19W - 30L
1,370 SR
Queue Stats
205W - 246L
1,314 Elo+
Party 2
Team Averages
Level 56
1,406 SR
1,392 Elo+

VS

Team Averages
Level 66
1,461 SR
1,406 Elo+
Scylla
Scylla
BerrysNCreme
Scylla
Level 48
God Stats
52W - 44L
1,543 SR
Queue Stats
352W - 367L
1,411 Elo+
Solo
Vulcan
Vulcan
Catrop-_-
Vulcan
Level 86
God Stats
2W - 6L
1,343 SR
Queue Stats
411W - 599L
1,412 Elo+
Party 1
Chaac
Chaac
TCG_ySlbosiXz
Chaac
Level 66
God Stats
38W - 25L
1,588 SR
Queue Stats
259W - 388L
1,436 Elo+
Party 1
Neith
Neith
Tur0z1n-_-LF
Neith
Level 41
God Stats
1W - 2L
1,221 SR
Queue Stats
64W - 114L
1,274 Elo+
Party 1
Loki
Loki
sancamilo01
Loki
Level 88
God Stats
77W - 77L
1,609 SR
Queue Stats
143W - 139L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 3 / 0
6,412
401
3,477
10,368
2,898
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
11
0 / 4 / 0
6,523
408
1,775
8,731
2,911
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 6 / 0
7,012
438
2,451
11,501
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 1
7,717
482
7,795
8,403
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
zcbmkhfsqetuo
King Arthur
12
1 / 4 / 1
7,047
440
3,639
12,349
5,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 1 / 2
8,573
536
7,230
5,536
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Catrop-_-
Vulcan
14
3 / 1 / 9
8,866
554
10,202
6,331
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 10
8,012
501
6,805
8,569
6,757
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 0 / 5
8,684
543
3,456
5,701
1,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 0 / 1
9,394
587
7,866
7,801
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
20
20
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Scylla
2
1
2
3
W
Vulcan
Catrop-_-
Vulcan
3
1
9
7.5
L
Apollo
0
4
0
0
W
3
1
10
8
L
2
6
0
0.33
W
2
0
5
4.5
W
10
0
1
10.5
L
0
3
1
0.17
L
King Arthur
zcbmkhfsqetuo
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,137
Damage
35,559
51,352
Taken
33,938
17,340
Mitigated
15,563
12,894
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,477
945
829
3,233
10,368
2,898
41
1,898
8,364
36,651
0
W
Scylla
7,230
261
0
1,281
5,536
1,845
1,574
802
4,640
52,245
0
W
Vulcan
Catrop-_-
Vulcan
10,202
3,532
0
2,417
6,331
2,167
692
2,707
3,464
56,922
0
L
Apollo
1,775
489
294
2,239
8,731
2,911
0
525
8,198
0
33,621
W
6,805
666
0
2,505
8,569
6,757
0
2,473
5,992
0
39,303
L
2,451
336
0
3,532
11,501
3,577
0
4,204
7,168
0
30,689
W
3,456
660
657
3,311
5,701
1,888
19
1,603
4,016
0
56,001
W
7,866
3,361
0
2,827
7,801
2,906
302
3,051
4,554
0
55,411
L
7,795
2,046
0
410
8,403
2,638
0
3,731
4,497
52,407
0
L
King Arthur
zcbmkhfsqetuo
King Arthur
3,639
111
0
2,357
12,349
5,316
0
6,539
5,693
0
38,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
43,529
385
Minions Killed
493
0
Camps Cleared
0
1,321,317
Distance Traveled
1,476,602
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,412
401
67
4
0
247,445
2
W
Scylla
8,573
536
109
7
0
266,367
5
W
Vulcan
8,866
554
113
7
0
321,710
1
L
Apollo
6,523
408
74
5
0
261,025
5
W
Chaac
8,012
501
64
4
0
331,515
5
L
Loki
7,012
438
69
4
0
271,535
1
W
Neith
8,684
543
108
7
0
266,315
4
W
Loki
9,394
587
99
6
0
290,695
1
L
Nu Wa
7,717
482
115
7
0
254,681
5
L
King Arthur
7,047
440
60
4
0
286,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role