Player Matchup

He Bo
He Bo
Gold V
Flexitto
He Bo
Gold V
Level 120
God Stats
1W - 0L
1,776 SR
Queue Stats
9W - 11L
1,491 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,776 SR
1,491 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,443 SR
1,305 MMR
Fenrir
Fenrir
Bronze III
L4astory
Fenrir
Bronze III
Level 66
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 4L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Flexitto
He Bo
20
3 / 8 / 0
18,822
724
18,791
27,894
19,151
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
Ah Muzen CabAnhurHou YiChang'e

VS

Bans
HeimdallrPoseidonChironJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
L4astory
Fenrir
20
8 / 3 / 0
19,283
742
17,549
30,707
34,797
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
8
8
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
Flexitto
He Bo
3
8
0
0.38
L
Fenrir
L4astory
Fenrir
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,791
Damage
17,549
27,894
Taken
30,707
19,151
Mitigated
34,797
7,854
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Flexitto
He Bo
18,791
947
0
7,854
27,894
19,151
2,694
4
27,890
162,502
0
L
Fenrir
L4astory
Fenrir
17,549
2,241
0
10,128
30,707
34,797
3,793
19,066
11,641
0
152,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,822
Gold Earned
19,283
214
Minions Killed
204
0
Camps Cleared
0
446,680
Distance Traveled
557,741
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
18,822
724
214
8
0
446,680
0
L
Fenrir
19,283
742
204
8
0
557,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role