Player Matchup

Yemoja
Yemoja
SaigonSkull
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,250 Elo+
Solo
Mercury
Mercury
SiriusDevil
Mercury
Level 15
God Stats
5W - 3L
1,426 SR
Queue Stats
22W - 24L
1,310 Elo+
Party 2
Chaac
Chaac
StartHeart
Chaac
Level 15
God Stats
5W - 2L
1,547 SR
Queue Stats
22W - 24L
1,310 Elo+
Party 2
Artemis
Artemis
jggu
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
呆子的世界
Zeus
Level 12
God Stats
2W - 0L
1,640 SR
Queue Stats
12W - 17L
1,319 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,338 Elo+

VS

Team Averages
Level 24
1,466 SR
1,335 Elo+
Kumbhakarna
Kumbhakarna
Blaxial KARA
Kumbhakarna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 61L
1,234 Elo+
Party 3
Heimdallr
Heimdallr
BlaxialAcrux
Heimdallr
Level 38
God Stats
0W - 2L
1,330 SR
Queue Stats
137W - 155L
1,343 Elo+
Party 3
Bellona
Bellona
Masheni
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Quarless45
Zeus
Level 7
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 6L
1,329 Elo+
Solo
Arachne
Arachne
admMikado
Arachne
Level 27
God Stats
3W - 6L
1,732 SR
Queue Stats
151W - 201L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 0 / 6
8,483
446
3,987
6,325
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
SiriusDevil
Mercury
20
2 / 1 / 2
11,329
596
3,371
15,562
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
18
9 / 0 / 4
11,399
600
16,074
16,137
22,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
jggu
Artemis
15
5 / 3 / 1
9,211
485
10,504
9,949
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 4 / 5
10,017
527
11,144
8,812
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Blaxial KARA
Kumbhakarna
11
0 / 1 / 2
6,866
361
2,030
11,026
7,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
BlaxialAcrux
Heimdallr
13
1 / 4 / 2
8,164
430
6,743
11,158
4,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Masheni
Bellona
15
1 / 8 / 1
9,021
475
5,294
14,416
10,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 5 / 1
9,483
499
5,440
7,492
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
admMikado
Arachne
16
4 / 4 / 3
9,857
519
11,790
14,969
7,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
22
Kills
8
8
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Blaxial KARA
Kumbhakarna
0
1
2
1
L
Heimdallr
BlaxialAcrux
Heimdallr
1
4
2
0.5
L
Bellona
Masheni
Bellona
1
8
1
0.19
L
2
5
1
0.5
W
Yemoja
0
0
6
3
W
Mercury
SiriusDevil
Mercury
2
1
2
3
W
Chaac
9
0
4
11
L
Arachne
admMikado
Arachne
4
4
3
1.38
W
Artemis
jggu
Artemis
5
3
1
1.83
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,080
Damage
31,297
56,785
Taken
59,061
41,958
Mitigated
32,534
23,391
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Blaxial KARA
Kumbhakarna
2,030
269
315
2,885
11,026
7,391
0
3,166
7,710
11,768
0
L
Heimdallr
BlaxialAcrux
Heimdallr
6,743
2,111
553
3,021
11,158
4,288
0
3,827
7,203
0
50,526
L
Bellona
Masheni
Bellona
5,294
1,432
0
1,259
14,416
10,807
0
1,532
12,010
0
32,015
L
5,440
360
0
401
7,492
2,642
590
3,855
3,385
43,925
0
W
Yemoja
3,987
372
2,655
1,623
6,325
4,269
145
1,706
4,569
9,674
0
W
Mercury
SiriusDevil
Mercury
3,371
1,117
0
8,410
15,562
6,833
1,285
966
14,558
0
112,415
W
Chaac
16,074
1,943
0
9,088
16,137
22,618
1,306
738
15,359
0
75,456
L
Arachne
admMikado
Arachne
11,790
8,721
0
2,133
14,969
7,406
170
2,139
12,512
0
65,915
W
Artemis
jggu
Artemis
10,504
4,801
0
846
9,949
4,849
2,065
1,382
8,561
0
63,969
W
11,144
750
0
769
8,812
3,389
579
2,963
5,650
48,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,439
Gold Earned
43,391
597
Minions Killed
414
0
Camps Cleared
0
1,851,867
Distance Traveled
1,684,394
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,866
361
25
1
0
347,261
3
L
Heimdallr
8,164
430
95
5
0
313,763
5
L
Bellona
9,021
475
75
4
0
331,671
1
L
Zeus
9,483
499
103
5
0
284,481
0
W
Yemoja
8,483
446
15
1
0
329,710
2
W
Mercury
11,329
596
190
10
0
458,991
0
W
Chaac
11,399
600
151
8
0
362,758
0
L
Arachne
9,857
519
116
6
0
407,218
0
W
Artemis
9,211
485
121
6
0
359,105
2
W
Zeus
10,017
527
120
6
0
341,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role