Player Matchup

Cabrakan
Cabrakan
AirAfter
Cabrakan
Level 29
God Stats
11W - 6L
1,626 SR
Queue Stats
230W - 201L
1,609 Elo+
Solo
Odin
Odin
ThePureZenith
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ToXic xKING1
Cthulhu
Level 7
God Stats
9W - 5L
1,605 SR
Queue Stats
12W - 10L
1,472 Elo+
Solo
Chang'e
Chang'e
elijahne1
Chang'e
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,648 Elo+
Party 2
Merlin
Merlin
killerlamma3234
Merlin
Level 5
God Stats
2W - 1L
1,416 SR
Queue Stats
2W - 7L
1,184 Elo+
Solo
Team Averages
Level 10
1,529 SR
1,483 Elo+

VS

Team Averages
Level 6
1,330 SR
1,303 Elo+
Skadi
Skadi
Birdie_KD_BC
Skadi
Level 8
God Stats
0W - 1L
1,226 SR
Queue Stats
6W - 6L
1,302 Elo+
Solo
Ra
Ra
MSJCDeadShot
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,282 Elo+
Party 1
Ares
Ares
MSJCRawRifle
Ares
Level 5
God Stats
0W - 2L
1,283 SR
Queue Stats
11W - 18L
1,310 Elo+
Party 1
Fenrir
Fenrir
ResentedBus212
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,411 Elo+
Solo
Ymir
Ymir
pradinukas69
Ymir
Level 7
God Stats
13W - 16L
1,142 SR
Queue Stats
18W - 28L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AirAfter
Cabrakan
19
21 / 0 / 7
14,329
1,303
26,068
8,524
5,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 17
10,033
912
6,158
10,757
8,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
ToXic xKING1
Cthulhu
19
5 / 1 / 20
11,678
1,062
13,594
10,562
11,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
elijahne1
Chang'e
17
6 / 4 / 16
11,084
1,008
9,724
9,180
4,282
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 4 / 14
10,174
925
3,309
7,603
3,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

281

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,466
770
591
1,854
525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 14 / 8
10,270
934
13,534
16,536
6,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 9 / 8
9,945
904
7,722
19,533
19,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 5 / 3
11,331
1,030
11,483
16,623
10,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 5 / 5
10,525
957
6,102
12,568
11,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
38
34
Kills
13
13
Deaths
35
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AirAfter
Cabrakan
21
0
7
24.5
L
0
2
1
0.25
L
2
14
8
0.43
L
1
9
8
0.56
L
8
5
3
1.9
W
1
4
17
2.38
W
Cthulhu
ToXic xKING1
Cthulhu
5
1
20
15
W
Chang'e
elijahne1
Chang'e
6
4
16
3.5
W
1
4
14
2
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,853
Damage
39,432
46,626
Taken
67,114
32,935
Mitigated
48,880
8,068
Healing
1,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AirAfter
Cabrakan
26,068
2,690
0
3,072
8,524
5,111
0
6,336
2,188
37,872
0
L
591
378
0
0
1,854
525
0
715
1,109
0
4,899
L
13,534
2,315
337
174
16,536
6,737
0
13,438
2,928
29,261
0
L
7,722
798
0
0
19,533
19,446
0
16,234
3,059
14,575
0
L
11,483
5,643
0
1,115
16,623
10,293
0
12,329
4,024
0
20,558
W
6,158
2,640
0
0
10,757
8,133
0
6,631
4,126
0
17,463
W
Cthulhu
ToXic xKING1
Cthulhu
13,594
1,012
1,212
431
10,562
11,586
0
5,849
4,713
38,309
0
W
Chang'e
elijahne1
Chang'e
9,724
1,803
1,195
1,570
9,180
4,282
0
5,045
4,135
22,693
0
W
3,309
1,390
0
588
7,603
3,823
0
3,497
4,106
7,188
0
L
6,102
371
0
0
12,568
11,879
0
9,151
3,299
34,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,298
Gold Earned
50,537
150
Minions Killed
135
0
Camps Cleared
3
915,237
Distance Traveled
828,287
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,329
1,303
26
2
0
196,827
0
L
Skadi
8,466
770
9
1
1
49,968
0
L
Ra
10,270
934
34
3
1
171,054
0
L
Ares
9,945
904
12
1
0
202,493
0
L
Fenrir
11,331
1,030
20
2
1
239,206
0
W
Odin
10,033
912
31
3
0
189,605
1
W
Cthulhu
11,678
1,062
65
6
0
236,272
2
W
Chang'e
11,084
1,008
16
1
0
160,576
0
W
Merlin
10,174
925
12
1
0
131,957
2
L
Ymir
10,525
957
60
5
0
165,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role