Player Matchup

Chernobog
Chernobog
Azaltia
Chernobog
Level 29
God Stats
12W - 9L
1,462 SR
Queue Stats
103W - 104L
1,457 Elo+
Party 1
Ra
Ra
Jijiwood
Ra
Level 21
God Stats
4W - 3L
1,492 SR
Queue Stats
24W - 29L
1,346 Elo+
Party 2
Da Ji
Da Ji
Lightning727
Da Ji
Level 17
God Stats
4W - 9L
1,258 SR
Queue Stats
25W - 31L
1,297 Elo+
Solo
Ares
Ares
Vergo1992
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,500 Elo+
Party 2
Bellona
Bellona
thekilerbest184
Bellona
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 102L
1,412 Elo+
Party 1
Team Averages
Level 20
1,442 SR
1,402 Elo+

VS

Team Averages
Level 13
1,500 SR
1,369 Elo+
Cerberus
Cerberus
Derv Moore
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,397 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Sleepysloth3988
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
979 Elo+
Party 3
Sol
Sol
Sqeui
Sol
Level 34
God Stats
18W - 16L
1,499 SR
Queue Stats
197W - 213L
1,467 Elo+
Party 4
Jormungandr
Jormungandr
bosie boy 2005
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Susano
Susano
italofabio2001
Susano
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Azaltia
Chernobog
19
8 / 4 / 4
12,927
616
16,681
13,897
5,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
9 / 2 / 1
13,136
626
13,106
7,424
4,147
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 2
11,634
554
4,253
12,424
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
14
0 / 7 / 6
9,471
451
4,657
16,701
9,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
10 / 3 / 9
12,723
606
16,008
15,528
12,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Derv Moore
Cerberus
15
8 / 6 / 5
10,575
504
9,425
18,760
18,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Sleepysloth3988
Tsukuyomi
10
1 / 11 / 2
7,408
353
3,701
12,238
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Sqeui
Sol
18
7 / 6 / 9
11,617
553
18,564
18,310
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
bosie boy 2005
Jormungandr
13
0 / 3 / 3
7,724
368
3,820
12,534
9,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 6 / 0
7,699
367
1,797
9,999
3,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
31
Kills
17
18
Deaths
32
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Azaltia
Chernobog
8
4
4
2.5
L
Cerberus
Derv Moore
Cerberus
8
6
5
1.75
W
9
2
1
4.75
W
4
2
2
2.5
L
Tsukuyomi
Sleepysloth3988
Tsukuyomi
1
11
2
0.18
L
Sol
Sqeui
Sol
7
6
9
1.92
W
Ares
0
7
6
0.43
L
Jormungandr
bosie boy 2005
Jormungandr
0
3
3
0.5
L
1
6
0
0.17
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,705
Damage
37,307
65,974
Taken
71,841
36,741
Mitigated
42,026
15,770
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Azaltia
Chernobog
16,681
11,415
0
3,892
13,897
5,064
1,603
7,035
6,480
0
92,652
L
Cerberus
Derv Moore
Cerberus
9,425
1,191
0
2,511
18,760
18,925
0
3,820
14,940
23,375
0
W
13,106
2,538
643
3,554
7,424
4,147
4,093
3,451
3,763
72,562
0
W
4,253
916
0
3,032
12,424
5,199
5,973
1,554
10,816
0
65,486
L
Tsukuyomi
Sleepysloth3988
Tsukuyomi
3,701
965
0
828
12,238
3,724
0
3,976
8,262
0
20,018
L
Sol
Sqeui
Sol
18,564
5,936
0
7,059
18,310
6,895
0
4,873
13,437
64,440
0
W
Ares
4,657
525
0
250
16,701
9,723
1,192
12,595
3,762
14,285
0
L
Jormungandr
bosie boy 2005
Jormungandr
3,820
798
0
1,117
12,534
9,336
0
3,323
9,211
33,509
0
L
1,797
286
0
111
9,999
3,146
900
1,771
8,228
0
22,322
W
16,008
5,556
0
4,399
15,528
12,608
1,199
6,041
9,344
0
73,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,891
Gold Earned
45,023
583
Minions Killed
284
0
Camps Cleared
0
1,784,072
Distance Traveled
1,638,427
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,927
616
166
8
0
355,076
0
L
Cerberus
10,575
504
42
2
0
414,786
0
W
Ra
13,136
626
139
7
0
335,300
0
W
Da Ji
11,634
554
133
6
0
381,932
0
L
Tsukuyomi
7,408
353
30
1
0
280,601
3
L
Sol
11,617
553
120
6
0
347,279
0
W
Ares
9,471
451
12
1
0
308,492
0
L
Jormungandr
7,724
368
57
3
0
306,309
2
L
Susano
7,699
367
35
2
0
289,452
0
W
Bellona
12,723
606
133
6
0
403,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role