Player Matchup

Ymir
Ymir
Gold IV
J0sh22
Ymir
Gold IV
Level 122
God Stats
10W - 3L
1,708 SR
Queue Stats
69W - 52L
1,426 MMR
Solo
Arachne
Arachne
Gold IV
Middle--Keeko
Arachne
Gold IV
Level 83
God Stats
2W - 3L
1,376 SR
Queue Stats
38W - 39L
1,420 MMR
Solo
Tyr
Tyr
Silver II
bxNoSkillxd
Tyr
Silver II
Level 88
God Stats
2W - 0L
1,648 SR
Queue Stats
49W - 44L
1,416 MMR
Solo
Merlin
Merlin
Gold II
iXenojiva
Merlin
Gold II
Level 67
God Stats
8W - 4L
1,677 SR
Queue Stats
140W - 142L
1,480 MMR
Solo
Rama
Rama
Silver II
iker3009
Rama
Silver II
Level 107
God Stats
3W - 3L
1,444 SR
Queue Stats
39W - 42L
1,421 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,571 SR
1,432 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,501 SR
1,438 MMR
Chiron
Chiron
Gold I
Deacon885
Chiron
Gold I
Level 116
God Stats
46W - 42L
1,570 SR
Queue Stats
425W - 419L
1,678 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
IamZizou-Salah
Ao Kuang
Bronze III
Level 62
God Stats
9W - 9L
1,516 SR
Queue Stats
128W - 124L
1,461 MMR
Solo
Anubis
Anubis
Silver II
SerCry_69
Anubis
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,369 MMR
Party 2
Sylvanus
Sylvanus
Silver I
Spidees
Sylvanus
Silver I
Level 76
God Stats
9W - 10L
1,556 SR
Queue Stats
52W - 62L
1,273 MMR
Party 1
The Morrigan
The Morrigan
Silver III
javisock
The Morrigan
Silver III
Level 107
God Stats
1W - 2L
1,364 SR
Queue Stats
53W - 56L
1,407 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
J0sh22
Ymir
20
3 / 3 / 20
15,570
556
12,817
30,905
32,212
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
20
22 / 5 / 3
18,456
659
27,340
29,750
14,507
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 3 / 9
15,725
562
17,053
23,088
21,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
iXenojiva
Merlin
20
7 / 1 / 14
15,835
566
18,510
11,894
5,969
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
20
9 / 5 / 8
16,361
584
22,025
20,401
8,576
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ScyllaDanzaburouCu ChulainnGilgameshSet

VS

Bans
AwilixKing ArthurJanusIzanamiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Deacon885
Chiron
20
7 / 8 / 3
14,651
523
17,746
26,769
11,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
20
3 / 10 / 3
12,465
445
9,314
28,142
11,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
SerCry_69
Anubis
20
3 / 11 / 3
12,953
463
17,042
22,859
12,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Spidees
Sylvanus
16
3 / 8 / 4
11,149
398
13,176
25,143
25,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
javisock
The Morrigan
18
1 / 11 / 5
12,198
436
15,277
18,675
7,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
35
48
Kills
17
17
Deaths
48
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
Deacon885
Chiron
7
8
3
1.06
L
Ao Kuang
3
10
3
0.45
W
Ymir
J0sh22
Ymir
3
3
20
4.33
W
Arachne
22
5
3
4.7
L
Anubis
SerCry_69
Anubis
3
11
3
0.41
L
Sylvanus
Spidees
Sylvanus
3
8
4
0.63
W
7
3
9
3.83
W
Merlin
iXenojiva
Merlin
7
1
14
14
W
Rama
9
5
8
2.6
L
The Morrigan
javisock
The Morrigan
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,745
Damage
72,555
116,038
Taken
121,588
83,072
Mitigated
68,269
41,192
Healing
33,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Deacon885
Chiron
17,746
10,096
1,018
9,488
26,769
11,322
468
5,084
21,636
0
111,945
L
Ao Kuang
9,314
2,887
0
10,946
28,142
11,921
0
9,492
18,650
64,675
0
W
Ymir
J0sh22
Ymir
12,817
3,137
0
8,712
30,905
32,212
861
12,163
18,555
61,458
0
W
Arachne
27,340
19,079
0
11,268
29,750
14,507
6,609
16,135
13,379
0
148,520
L
Anubis
SerCry_69
Anubis
17,042
1,088
0
5,861
22,859
12,538
819
3,458
19,401
96,195
0
L
Sylvanus
Spidees
Sylvanus
13,176
3,584
1,057
4,833
25,143
25,461
114
7,621
17,522
40,838
7,311
W
17,053
2,881
0
7,500
23,088
21,808
207
12,846
10,118
0
86,725
W
Merlin
iXenojiva
Merlin
18,510
500
0
4,410
11,894
5,969
812
5,790
5,976
129,096
0
W
Rama
22,025
18,040
0
9,302
20,401
8,576
3,111
7,576
12,807
0
137,876
L
The Morrigan
javisock
The Morrigan
15,277
2,260
0
638
18,675
7,027
0
5,545
13,003
80,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,947
Gold Earned
63,416
810
Minions Killed
648
0
Camps Cleared
0
2,579,146
Distance Traveled
2,124,523
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,651
523
163
6
0
437,803
2
L
Ao Kuang
12,465
445
112
4
0
478,444
2
W
Ymir
15,570
556
58
2
0
518,141
6
W
Arachne
18,456
659
194
7
0
562,414
2
L
Anubis
12,953
463
147
5
0
370,099
4
L
Sylvanus
11,149
398
70
3
0
423,727
5
W
Tyr
15,725
562
191
7
0
481,087
3
W
Merlin
15,835
566
188
7
0
529,039
17
W
Rama
16,361
584
179
6
0
488,465
2
L
The Morrigan
12,198
436
156
6
0
414,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role