Player Matchup

Ganesha
Ganesha
Bronze III
KILIAM17
Ganesha
Bronze III
Level 155
God Stats
1W - 0L
1,236 SR
Queue Stats
4W - 5L
1,501 MMR
Solo
Cupid
Cupid
Gold II
cdvjose
Cupid
Gold II
Level 109
God Stats
2W - 4L
1,524 SR
Queue Stats
106W - 104L
1,447 MMR
Party 4
Discordia
Discordia
Gold II
ixMaiisson_ATS
Discordia
Gold II
Level 147
God Stats
2W - 2L
1,661 SR
Queue Stats
96W - 87L
1,509 MMR
Party 3
Bakasura
Bakasura
Gold V
l_ukas_012
Bakasura
Gold V
Level 84
God Stats
6W - 1L
1,724 SR
Queue Stats
29W - 14L
1,523 MMR
Party 3
Sun Wukong
Sun Wukong
Silver I
luisseijo
Sun Wukong
Silver I
Level 121
God Stats
1W - 1L
1,638 SR
Queue Stats
16W - 15L
1,535 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,557 SR
1,503 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,529 SR
1,501 MMR
Neith
Neith
Gold III
Dannn Hall
Neith
Gold III
Level 100
God Stats
106W - 80L
1,663 SR
Queue Stats
200W - 197L
1,484 MMR
Solo
Thoth
Thoth
Gold I
MaaGiiiK_BaasTos
Thoth
Gold I
Level 156
God Stats
6W - 7L
1,306 SR
Queue Stats
501W - 492L
1,571 MMR
Party 2
Kali
Kali
Gold III
azoh38
Kali
Gold III
Level 152
God Stats
6W - 6L
1,486 SR
Queue Stats
203W - 210L
1,450 MMR
Party 2
Ymir
Ymir
Silver III
keian_01
Ymir
Silver III
Level 86
God Stats
3W - 5L
1,681 SR
Queue Stats
45W - 39L
1,454 MMR
Party 1
King Arthur
King Arthur
Bronze III
white_viper_PK
King Arthur
Bronze III
Level 89
God Stats
1W - 1L
1,509 SR
Queue Stats
4W - 3L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KILIAM17
Ganesha
10
0 / 1 / 10
6,649
604
5,140
7,582
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
cdvjose
Cupid
12
10 / 1 / 0
7,705
700
8,032
6,371
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
ixMaiisson_ATS
Discordia
13
4 / 1 / 0
7,326
666
2,712
3,778
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
l_ukas_012
Bakasura
13
1 / 1 / 1
6,842
622
4,127
8,888
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
luisseijo
Sun Wukong
11
0 / 1 / 0
6,187
562
2,689
5,925
3,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GilgameshScyllaHun BatzAthenaApollo

VS

Bans
SetNu WaTsukuyomiDanzaburouChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 4 / 1
5,014
456
4,691
6,126
1,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 4 / 1
6,072
552
2,397
4,761
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kali
azoh38
Kali
10
2 / 1 / 0
6,105
555
2,859
7,614
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
0 / 6 / 1
5,150
468
3,305
9,404
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
white_viper_PK
King Arthur
12
1 / 0 / 0
6,253
568
4,238
5,317
2,714
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
5
5
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
1
0.38
W
Ganesha
KILIAM17
Ganesha
0
1
10
5
L
1
4
1
0.38
L
Kali
azoh38
Kali
2
1
0
2
W
Cupid
cdvjose
Cupid
10
1
0
10
W
Discordia
ixMaiisson_ATS
Discordia
4
1
0
4
L
Ymir
0
6
1
0.08
W
Bakasura
l_ukas_012
Bakasura
1
1
1
1.5
W
Sun Wukong
luisseijo
Sun Wukong
0
1
0
0
L
King Arthur
white_viper_PK
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,700
Damage
17,490
32,544
Taken
33,222
13,117
Mitigated
13,544
11,278
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,691
1,931
0
1,410
6,126
1,484
27
1,358
4,768
0
21,833
W
Ganesha
KILIAM17
Ganesha
5,140
356
0
3,655
7,582
3,385
0
1,926
5,616
15,893
0
L
2,397
188
0
200
4,761
1,337
0
2,049
2,687
31,357
0
L
Kali
azoh38
Kali
2,859
1,034
0
2,727
7,614
2,625
0
1,765
5,570
0
33,284
W
Cupid
cdvjose
Cupid
8,032
5,704
81
2,650
6,371
2,168
0
1,292
5,079
0
39,924
W
Discordia
ixMaiisson_ATS
Discordia
2,712
41
0
859
3,778
1,014
128
480
3,182
45,889
0
L
Ymir
3,305
610
0
1,451
9,404
5,384
0
2,539
6,666
17,037
0
W
Bakasura
l_ukas_012
Bakasura
4,127
2,973
0
2,496
8,888
3,296
0
1,674
7,040
0
49,178
W
Sun Wukong
luisseijo
Sun Wukong
2,689
385
0
1,537
5,925
3,254
0
0
5,925
0
32,630
L
King Arthur
white_viper_PK
King Arthur
4,238
419
0
750
5,317
2,714
0
141
5,123
0
40,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,709
Gold Earned
28,594
396
Minions Killed
284
0
Camps Cleared
0
1,127,126
Distance Traveled
1,034,315
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,014
456
34
3
0
180,305
4
W
Ganesha
6,649
604
3
0
0
222,181
3
L
Thoth
6,072
552
74
7
0
200,498
3
L
Kali
6,105
555
65
6
0
230,806
0
W
Cupid
7,705
700
97
9
0
201,889
3
W
Discordia
7,326
666
100
9
0
212,930
3
L
Ymir
5,150
468
27
2
0
190,984
3
W
Bakasura
6,842
622
119
11
0
257,277
0
W
Sun Wukong
6,187
562
77
7
0
232,849
3
L
King Arthur
6,253
568
84
8
0
231,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role