Player Matchup

Kumbhakarna
Kumbhakarna
Digyru
Kumbhakarna
Level 22
God Stats
4W - 2L
1,709 SR
Queue Stats
57W - 68L
1,343 Elo+
Solo
Pele
Pele
Elizabeth2206
Pele
Level 28
God Stats
8W - 9L
1,500 SR
Queue Stats
216W - 252L
1,367 Elo+
Solo
Rama
Rama
Envyforcee
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
McBoioman
Ao Kuang
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
158W - 227L
1,323 Elo+
Solo
Danzaburou
Danzaburou
VGK Donut XIII
Danzaburou
Level 25
God Stats
18W - 21L
1,455 SR
Queue Stats
45W - 53L
1,444 Elo+
Solo
Team Averages
Level 22
1,533 SR
1,388 Elo+

VS

Team Averages
Level 22
1,399 SR
1,354 Elo+
Izanami
Izanami
 
Izanami
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Athenea5934
Bellona
Level 29
God Stats
1W - 3L
1,291 SR
Queue Stats
11W - 27L
1,190 Elo+
Solo
Da Ji
Da Ji
ColdllX
Da Ji
Level 16
God Stats
19W - 28L
1,205 SR
Queue Stats
46W - 58L
1,228 Elo+
Party 1
Sol
Sol
Emiliano68yt
Sol
Level 29
God Stats
11W - 4L
1,500 SR
Queue Stats
309W - 342L
1,533 Elo+
Solo
Hera
Hera
RichieMacAttack
Hera
Level 27
God Stats
23W - 15L
1,498 SR
Queue Stats
110W - 133L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Digyru
Kumbhakarna
17
1 / 7 / 3
11,240
937
11,729
32,286
40,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 8 / 2
10,274
856
2,985
21,720
8,238
16
1 / 7 / 1
10,466
872
16,390
17,460
6,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
McBoioman
Ao Kuang
17
4 / 11 / 2
11,592
966
12,054
28,091
11,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
VGK Donut XIII
Danzaburou
14
0 / 1 / 0
9,232
769
1,389
1,797
581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
7 / 3 / 13
12,588
1,049
23,048
11,884
5,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
Athenea5934
Bellona
19
2 / 0 / 16
11,773
981
7,693
12,591
9,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
ColdllX
Da Ji
19
5 / 3 / 14
12,160
1,013
16,771
10,970
5,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
16 / 0 / 12
15,095
1,258
34,278
9,569
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 0 / 14
12,163
1,014
10,018
6,527
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
103
6
Kills
34
34
Deaths
6
8
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
13
4.5
W
Bellona
Athenea5934
Bellona
2
0
16
10
W
Da Ji
ColdllX
Da Ji
5
3
14
4
L
Kumbhakarna
Digyru
Kumbhakarna
1
7
3
0.36
L
0
8
2
0.13
W
16
0
12
22
L
1
7
1
0.21
L
Ao Kuang
McBoioman
Ao Kuang
4
11
2
0.45
W
4
0
14
11
L
Danzaburou
VGK Donut XIII
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,547
Damage
91,808
101,354
Taken
51,541
66,718
Mitigated
26,845
6,408
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
23,048
16,762
0
3,416
11,884
5,483
0
4,157
7,675
0
38,841
W
Bellona
Athenea5934
Bellona
7,693
2,014
0
1,152
12,591
9,125
0
6,608
5,811
10
25,500
W
Da Ji
ColdllX
Da Ji
16,771
4,759
0
131
10,970
5,208
0
5,556
5,150
0
27,381
L
Kumbhakarna
Digyru
Kumbhakarna
11,729
1,626
231
498
32,286
40,091
0
16,737
15,549
37,873
0
L
2,985
303
0
256
21,720
8,238
0
8,489
13,231
0
20,922
W
34,278
16,267
0
6,779
9,569
4,246
0
4,159
5,334
68,703
0
L
16,390
8,927
354
804
17,460
6,403
0
5,775
11,685
0
38,148
L
Ao Kuang
McBoioman
Ao Kuang
12,054
2,128
0
4,145
28,091
11,405
0
13,052
15,039
34,226
0
W
10,018
3,607
0
60
6,527
2,783
0
2,701
3,788
27,970
0
L
Danzaburou
VGK Donut XIII
Danzaburou
1,389
618
0
120
1,797
581
0
243
1,554
0
2,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,804
Gold Earned
63,779
189
Minions Killed
248
3
Camps Cleared
9
864,476
Distance Traveled
1,078,794
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,588
1,049
44
4
1
182,992
0
W
Bellona
11,773
981
47
4
4
222,872
0
W
Da Ji
12,160
1,013
25
2
2
257,925
0
L
Kumbhakarna
11,240
937
67
6
0
228,448
2
L
Pele
10,274
856
33
3
0
203,389
6
W
Sol
15,095
1,258
87
7
1
207,708
0
L
Rama
10,466
872
42
4
0
179,364
0
L
Ao Kuang
11,592
966
45
4
3
208,367
0
W
Hera
12,163
1,014
45
4
1
207,297
0
L
Danzaburou
9,232
769
2
0
0
44,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role