Player Matchup

Medusa
Medusa
ChinoChocks
Medusa
Level 26
God Stats
30W - 26L
1,592 SR
Queue Stats
273W - 283L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Drident
Gilgamesh
Level 28
God Stats
4W - 6L
1,399 SR
Queue Stats
87W - 78L
1,511 Elo+
Solo
Hel
Hel
Hatsune-Skyy
Hel
Level 24
God Stats
8W - 2L
1,523 SR
Queue Stats
79W - 73L
1,443 Elo+
Solo
Bakasura
Bakasura
Jonesishtall
Bakasura
Level 19
God Stats
4W - 4L
1,480 SR
Queue Stats
99W - 85L
1,404 Elo+
Solo
Persephone
Persephone
XamTic13
Persephone
Level 29
God Stats
2W - 2L
1,448 SR
Queue Stats
210W - 251L
1,398 Elo+
Solo
Team Averages
Level 25
1,488 SR
1,441 Elo+

VS

Team Averages
Level 23
1,453 SR
1,398 Elo+
Ymir
Ymir
FireGame6410091
Ymir
Level 29
God Stats
18W - 19L
1,510 SR
Queue Stats
175W - 202L
1,475 Elo+
Solo
Persephone
Persephone
Molico
Persephone
Level 24
God Stats
2W - 3L
1,440 SR
Queue Stats
9W - 11L
1,416 Elo+
Solo
King Arthur
King Arthur
SoloOrPolio
King Arthur
Level 10
God Stats
1W - 3L
1,314 SR
Queue Stats
14W - 24L
1,378 Elo+
Solo
Camazotz
Camazotz
ToLeO
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,351 Elo+
Solo
Heimdallr
Heimdallr
logistic_baulk7
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 53L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
12 / 0 / 9
12,848
559
15,292
18,904
10,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Drident
Gilgamesh
20
6 / 0 / 9
13,980
608
10,077
14,378
10,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 4 / 16
10,803
470
9,359
15,523
11,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Jonesishtall
Bakasura
20
14 / 3 / 6
13,987
608
14,563
19,201
12,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
XamTic13
Persephone
20
7 / 3 / 9
14,190
617
17,185
20,762
8,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 11 / 0
10,341
450
16,003
26,038
23,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Molico
Persephone
18
4 / 8 / 1
11,166
485
19,277
14,121
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
SoloOrPolio
King Arthur
10
0 / 3 / 0
8,217
357
3,817
8,533
4,006
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
ToLeO
Camazotz
14
0 / 12 / 1
9,034
393
7,058
23,203
7,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
logistic_baulk7
Heimdallr
15
0 / 7 / 6
9,242
402
11,546
17,095
6,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
18
41
Kills
10
10
Deaths
41
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
0
9
16.5
W
Gilgamesh
Drident
Gilgamesh
6
0
9
10.5
L
6
11
0
0.55
W
2
4
16
2.5
W
Bakasura
Jonesishtall
Bakasura
14
3
6
5.67
L
Persephone
Molico
Persephone
4
8
1
0.56
L
King Arthur
SoloOrPolio
King Arthur
0
3
0
0
L
Camazotz
ToLeO
Camazotz
0
12
1
0.04
W
Persephone
XamTic13
Persephone
7
3
9
3.83
L
Heimdallr
logistic_baulk7
Heimdallr
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,476
Damage
57,701
88,768
Taken
88,990
53,624
Mitigated
46,978
41,973
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,292
9,605
0
3,814
18,904
10,305
5,258
6,772
12,052
0
64,206
W
Gilgamesh
Drident
Gilgamesh
10,077
2,572
0
3,659
14,378
10,971
5,407
2,509
11,825
0
86,547
L
16,003
3,115
0
998
26,038
23,987
32
10,029
14,765
48,734
0
W
9,359
578
9,306
9,445
15,523
11,599
2,093
7,224
8,253
48,064
0
W
Bakasura
Jonesishtall
Bakasura
14,563
9,452
0
7,745
19,201
12,141
5,010
3,498
15,635
0
108,294
L
Persephone
Molico
Persephone
19,277
1,314
0
2,592
14,121
5,247
0
6,070
7,833
75,725
0
L
King Arthur
SoloOrPolio
King Arthur
3,817
909
0
2,601
8,533
4,006
0
0
8,330
0
34,258
L
Camazotz
ToLeO
Camazotz
7,058
1,969
0
6,944
23,203
7,443
474
3,418
19,219
0
50,886
W
Persephone
XamTic13
Persephone
17,185
1,795
291
7,713
20,762
8,608
3,943
14,546
5,723
92,609
0
L
Heimdallr
logistic_baulk7
Heimdallr
11,546
3,369
0
1,379
17,095
6,295
0
7,023
10,062
0
49,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,808
Gold Earned
48,000
718
Minions Killed
433
0
Camps Cleared
0
2,308,414
Distance Traveled
1,718,568
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,848
559
109
5
0
501,319
5
W
Gilgamesh
13,980
608
177
8
0
422,335
0
L
Ymir
10,341
450
66
3
0
390,906
3
W
Hel
10,803
470
79
3
0
445,226
2
W
Bakasura
13,987
608
179
8
0
502,270
3
L
Persephone
11,166
485
110
5
0
352,630
2
L
King Arthur
8,217
357
91
4
0
196,120
2
L
Camazotz
9,034
393
84
4
0
319,423
0
W
Persephone
14,190
617
174
8
0
437,264
0
L
Heimdallr
9,242
402
82
4
0
459,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role