Player Matchup

Geb
Geb
Platinum III
 
Geb
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum IV
DonCilantro2526
Skadi
Platinum IV
Level 137
God Stats
5W - 0L
1,873 SR
Queue Stats
223W - 208L
1,763 MMR
Solo
Awilix
Awilix
Platinum II
Hyperrtension
Awilix
Platinum II
Level 157
God Stats
2W - 0L
1,734 SR
Queue Stats
175W - 162L
1,775 MMR
Solo
Vulcan
Vulcan
Platinum V
ItsW1zard
Vulcan
Platinum V
Level 115
God Stats
2W - 2L
1,679 SR
Queue Stats
121W - 118L
1,778 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
KrossFN
Sun Wukong
Gold III
Level 94
God Stats
8W - 4L
2,038 SR
Queue Stats
49W - 43L
1,773 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,765 SR
1,718 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,672 SR
1,718 MMR
Horus
Horus
Gold I
 
Horus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum II
APJAY
Tiamat
Platinum II
Level 117
God Stats
21W - 14L
1,665 SR
Queue Stats
273W - 265L
1,775 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
MilkyBong5715
Ah Muzen Cab
Platinum V
Level 128
God Stats
8W - 9L
1,689 SR
Queue Stats
103W - 103L
1,775 MMR
Solo
Cthulhu
Cthulhu
Platinum III
PEEPBONES
Cthulhu
Platinum III
Level 48
God Stats
3W - 4L
1,693 SR
Queue Stats
156W - 155L
1,778 MMR
Solo
Mercury
Mercury
Platinum V
ruNNen
Mercury
Platinum V
Level 131
God Stats
4W - 4L
1,811 SR
Queue Stats
160W - 143L
1,759 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 3 / 18
10,465
551
4,673
14,874
13,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 3 / 4
11,309
595
7,671
11,956
4,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
8 / 2 / 14
11,422
601
14,991
12,969
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
ItsW1zard
Vulcan
18
11 / 0 / 8
11,844
623
14,391
8,267
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
KrossFN
Sun Wukong
17
4 / 0 / 7
11,054
582
5,283
12,300
9,136
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
GilgameshSetScyllaDanzaburou

VS

Bans
AthenaKing ArthurCu ChulainnApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 3 / 4
8,151
429
3,489
13,311
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
APJAY
Tiamat
15
1 / 6 / 0
9,007
474
7,560
9,950
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
16
2 / 6 / 2
9,994
526
8,599
14,781
5,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
PEEPBONES
Cthulhu
16
3 / 5 / 0
9,980
525
6,879
15,111
12,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
ruNNen
Mercury
13
1 / 8 / 5
8,531
449
5,353
15,668
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
28
Kills
8
8
Deaths
28
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
18
3.33
L
Horus
 
Horus
1
3
4
1
L
Tiamat
APJAY
Tiamat
1
6
0
0.17
W
4
3
4
2
W
8
2
14
7.5
W
Vulcan
ItsW1zard
Vulcan
11
0
8
15
W
Sun Wukong
KrossFN
Sun Wukong
4
0
7
7.5
L
Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
2
6
2
0.5
L
Cthulhu
PEEPBONES
Cthulhu
3
5
0
0.6
L
Mercury
ruNNen
Mercury
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,009
Damage
31,880
60,366
Taken
68,821
34,864
Mitigated
39,442
17,782
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,673
726
0
2,600
14,874
13,411
353
4,374
10,290
18,200
0
L
Horus
 
Horus
3,489
1,388
577
3,119
13,311
8,735
0
5,869
7,442
0
21,499
L
Tiamat
APJAY
Tiamat
7,560
767
0
1,903
9,950
6,523
0
5,347
4,603
61,316
0
W
7,671
3,408
0
2,738
11,956
4,038
5,768
526
11,390
0
82,383
W
14,991
5,777
0
1,722
12,969
4,898
880
3,485
9,250
0
71,200
W
Vulcan
ItsW1zard
Vulcan
14,391
6,142
178
4,773
8,267
3,381
751
3,645
4,302
91,527
0
W
Sun Wukong
KrossFN
Sun Wukong
5,283
811
0
5,771
12,300
9,136
538
4,778
7,492
0
66,536
L
Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
8,599
3,705
0
4,087
14,781
5,907
2,650
1,587
13,194
0
74,043
L
Cthulhu
PEEPBONES
Cthulhu
6,879
126
0
3,397
15,111
12,212
0
4,188
10,923
65,072
0
L
Mercury
ruNNen
Mercury
5,353
2,194
0
4,369
15,668
6,065
0
2,073
13,595
0
54,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,094
Gold Earned
45,663
575
Minions Killed
544
0
Camps Cleared
0
1,887,919
Distance Traveled
1,744,702
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,465
551
39
2
0
364,291
1
L
Horus
8,151
429
43
2
0
375,339
4
L
Tiamat
9,007
474
114
6
0
329,951
5
W
Skadi
11,309
595
170
9
0
332,772
1
W
Awilix
11,422
601
96
5
0
407,905
6
W
Vulcan
11,844
623
137
7
0
402,438
2
W
Sun Wukong
11,054
582
133
7
0
380,513
3
L
Ah Muzen Cab
9,994
526
159
8
0
324,394
0
L
Cthulhu
9,980
525
134
7
0
323,356
3
L
Mercury
8,531
449
94
5
0
391,662
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role