Player Matchup

Terra
Terra
TSB KLAY
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,318 Elo+
Party 1
Nemesis
Nemesis
TeoFaWin
Nemesis
Level 27
God Stats
9W - 13L
1,421 SR
Queue Stats
60W - 59L
1,416 Elo+
Solo
Scylla
Scylla
Zequle
Scylla
Level 28
God Stats
3W - 4L
1,838 SR
Queue Stats
610W - 636L
1,542 Elo+
Solo
Chaac
Chaac
anti-alu
Chaac
Level 3
God Stats
0W - 3L
1,264 SR
Queue Stats
0W - 5L
1,127 Elo+
Solo
Medusa
Medusa
o Deadd
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,557 Elo+
Party 1
Team Averages
Level 19
1,504 SR
1,392 Elo+

VS

Team Averages
Level 23
1,414 SR
1,427 Elo+
Yemoja
Yemoja
ND Did00
Yemoja
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 14L
1,503 Elo+
Party 2
Achilles
Achilles
PrinceSeries
Achilles
Level 29
God Stats
2W - 2L
1,236 SR
Queue Stats
91W - 84L
1,356 Elo+
Solo
Thanatos
Thanatos
RS Raoxu
Thanatos
Level 57
God Stats
1W - 1L
1,306 SR
Queue Stats
61W - 57L
1,502 Elo+
Party 2
Olorun
Olorun
ToxicMijach
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,366 Elo+
Solo
Izanami
Izanami
daft1409
Izanami
Level 15
God Stats
68W - 36L
1,530 SR
Queue Stats
115W - 96L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
TSB KLAY
Terra
8
1 / 9 / 1
6,044
403
3,591
15,416
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
TeoFaWin
Nemesis
11
1 / 4 / 1
6,812
454
3,412
8,811
2,419
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Zequle
Scylla
13
3 / 5 / 3
7,683
512
9,939
8,697
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
anti-alu
Chaac
10
0 / 10 / 0
6,267
418
6,164
14,954
10,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
o Deadd
Medusa
9
1 / 10 / 1
5,799
387
4,860
12,157
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ND Did00
Yemoja
13
9 / 0 / 12
9,176
612
7,761
8,311
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
PrinceSeries
Achilles
15
11 / 0 / 0
9,236
616
11,703
11,426
13,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
RS Raoxu
Thanatos
13
8 / 3 / 10
8,878
592
9,053
10,857
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
12
2 / 3 / 5
7,221
481
4,406
7,727
2,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
daft1409
Izanami
15
8 / 1 / 6
9,057
604
10,769
9,619
3,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
6
Kills
38
38
Deaths
7
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ND Did00
Yemoja
9
0
12
15
W
Achilles
PrinceSeries
Achilles
11
0
0
11
W
Thanatos
RS Raoxu
Thanatos
8
3
10
4.33
L
Terra
TSB KLAY
Terra
1
9
1
0.17
L
Nemesis
TeoFaWin
Nemesis
1
4
1
0.38
W
Olorun
2
3
5
1.5
L
Scylla
Zequle
Scylla
3
5
3
0.9
L
Chaac
anti-alu
Chaac
0
10
0
0
W
Izanami
daft1409
Izanami
8
1
6
11
L
Medusa
o Deadd
Medusa
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,966
Damage
43,692
60,035
Taken
47,940
27,996
Mitigated
29,880
7,966
Healing
24,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ND Did00
Yemoja
7,761
1,229
2,786
2,241
8,311
6,610
20
2,958
5,353
18,265
0
W
Achilles
PrinceSeries
Achilles
11,703
5,512
0
3,525
11,426
13,589
989
0
11,426
0
44,929
W
Thanatos
RS Raoxu
Thanatos
9,053
3,679
0
8,956
10,857
3,919
70
1,922
8,935
0
39,805
L
Terra
TSB KLAY
Terra
3,591
941
821
2,433
15,416
8,845
0
5,480
9,936
14,492
0
L
Nemesis
TeoFaWin
Nemesis
3,412
2,072
0
602
8,811
2,419
0
736
8,015
0
41,593
W
Olorun
4,406
3,241
141
1,707
7,727
2,477
1,076
5,522
2,205
28,145
0
L
Scylla
Zequle
Scylla
9,939
760
0
1,026
8,697
2,638
0
1,933
6,764
46,418
0
L
Chaac
anti-alu
Chaac
6,164
2,315
0
3,084
14,954
10,592
0
0
14,204
0
29,375
W
Izanami
daft1409
Izanami
10,769
8,145
0
4,702
9,619
3,285
3,286
3,128
6,491
0
76,430
L
Medusa
o Deadd
Medusa
4,860
2,174
0
0
12,157
3,502
0
4,018
8,139
0
17,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,605
Gold Earned
43,568
261
Minions Killed
360
0
Camps Cleared
0
1,262,164
Distance Traveled
1,387,829
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,176
612
19
1
0
288,610
5
W
Achilles
9,236
616
84
6
0
285,046
1
W
Thanatos
8,878
592
75
5
0
299,476
4
L
Terra
6,044
403
20
1
0
271,285
2
L
Nemesis
6,812
454
81
5
0
248,560
0
W
Olorun
7,221
481
52
3
0
247,162
0
L
Scylla
7,683
512
77
5
0
260,446
2
L
Chaac
6,267
418
58
4
0
248,818
1
W
Izanami
9,057
604
130
9
0
267,535
1
L
Medusa
5,799
387
25
2
0
233,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role