Player Matchup

Chang'e
Chang'e
Cymek05
Chang'e
Level 105
God Stats
7W - 3L
1,729 SR
Queue Stats
21W - 26L
1,348 Elo+
Solo
Rama
Rama
SideshowMax
Rama
Level 45
God Stats
1W - 1L
1,569 SR
Queue Stats
18W - 22L
1,320 Elo+
Solo
Bastet
Bastet
sandwichozambon
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,599 SR
1,389 Elo+

VS

Team Averages
Level 43
1,516 SR
1,411 Elo+
Danzaburou
Danzaburou
MartSanGG
Danzaburou
Level 23
God Stats
3W - 4L
1,547 SR
Queue Stats
16W - 34L
1,232 Elo+
Party 1
Kumbhakarna
Kumbhakarna
domisan69
Kumbhakarna
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
inquistion115
Thoth
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cymek05
Chang'e
16
1 / 2 / 4
12,641
575
8,875
18,785
5,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 2
12,680
576
12,721
15,403
5,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

15
3 / 3 / 0
13,270
603
12,758
15,431
7,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MartSanGG
Danzaburou
6
0 / 0 / 0
9,904
450
1,407
2,250
637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
domisan69
Kumbhakarna
16
1 / 2 / 6
13,269
603
8,221
25,762
35,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 3 / 1
14,218
646
25,053
14,581
6,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
8
8
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cymek05
Chang'e
1
2
4
1.5
L
Danzaburou
MartSanGG
Danzaburou
0
0
0
0
W
1
3
2
0.67
L
Kumbhakarna
domisan69
Kumbhakarna
1
2
6
2
L
7
3
1
2.5
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,354
Damage
34,681
49,619
Taken
42,593
18,891
Mitigated
42,192
23,843
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cymek05
Chang'e
8,875
1,588
6,058
10,755
18,785
5,916
1,752
13,288
5,497
47,983
0
L
Danzaburou
MartSanGG
Danzaburou
1,407
231
0
866
2,250
637
0
260
1,990
0
6,671
W
12,721
8,354
0
4,270
15,403
5,093
1,636
10,183
5,220
0
91,578
L
Kumbhakarna
domisan69
Kumbhakarna
8,221
1,411
0
2,081
25,762
35,186
36
5,716
20,046
25,199
0
L
25,053
317
0
2,116
14,581
6,369
0
2,969
11,612
112,392
0
W
12,758
3,273
277
2,483
15,431
7,882
0
10,041
5,390
0
39,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,591
Gold Earned
37,391
224
Minions Killed
207
0
Camps Cleared
0
1,067,396
Distance Traveled
894,153
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,641
575
52
2
0
338,317
0
L
Danzaburou
9,904
450
7
0
0
109,312
0
W
Rama
12,680
576
130
6
0
294,754
3
L
Kumbhakarna
13,269
603
31
1
0
431,838
4
L
Thoth
14,218
646
169
8
0
353,003
11
W
Bastet
13,270
603
42
2
0
434,325
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role