Player Matchup

Ymir
Ymir
Beefsal
Ymir
Level 36
God Stats
4W - 11L
1,583 SR
Queue Stats
245W - 295L
1,361 Elo+
Solo
Olorun
Olorun
DarkDavid99
Olorun
Level 47
God Stats
15W - 7L
1,499 SR
Queue Stats
437W - 499L
1,282 Elo+
Solo
Neith
Neith
FatKingPizzle
Neith
Level 33
God Stats
25W - 34L
1,471 SR
Queue Stats
194W - 248L
1,363 Elo+
Solo
Pele
Pele
MadManClipz
Pele
Level 23
God Stats
5W - 13L
1,279 SR
Queue Stats
55W - 77L
1,262 Elo+
Party 1
Erlang Shen
Erlang Shen
StayBus
Erlang Shen
Level 46
God Stats
3W - 7L
1,500 SR
Queue Stats
96W - 119L
1,309 Elo+
Party 1
Team Averages
Level 37
1,467 SR
1,316 Elo+

VS

Team Averages
Level 42
1,483 SR
1,354 Elo+
Ravana
Ravana
Tauoa808DnomyaR
Ravana
Level 46
God Stats
4W - 1L
1,689 SR
Queue Stats
141W - 165L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
YslGetGlitchy
Sun Wukong
Level 47
God Stats
6W - 5L
1,620 SR
Queue Stats
126W - 131L
1,455 Elo+
Solo
Chronos
Chronos
chaosfragz
Chronos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 164L
1,365 Elo+
Party 2
Geb
Geb
pasta009
Geb
Level 45
God Stats
6W - 7L
1,311 SR
Queue Stats
9W - 12L
1,270 Elo+
Solo
Chernobog
Chernobog
uwubait
Chernobog
Level 44
God Stats
7W - 9L
1,295 SR
Queue Stats
187W - 224L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Beefsal
Ymir
12
1 / 3 / 1
8,279
436
5,110
10,869
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
16
1 / 4 / 0
9,246
487
6,769
13,251
4,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 4 / 0
7,695
405
6,905
8,908
2,806
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
5,145
271
0
0
0
Erlang Shen
StayBus
Erlang Shen
15
1 / 3 / 0
9,166
482
8,538
15,553
10,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
9,459
498
4,873
8,165
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
YslGetGlitchy
Sun Wukong
17
5 / 1 / 2
10,618
559
12,245
15,998
10,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
chaosfragz
Chronos
18
4 / 1 / 4
11,212
590
10,645
9,181
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 4
8,775
462
792
9,480
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
uwubait
Chernobog
13
1 / 1 / 5
8,276
436
4,507
9,548
3,322
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
5
Kills
14
14
Deaths
5
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
Beefsal
Ymir
1
3
1
0.5
L
Olorun
1
4
0
0.25
L
2
4
0
0.5
L
0
0
0
0
L
Erlang Shen
StayBus
Erlang Shen
1
3
0
0.33
W
3
1
5
5.5
W
Sun Wukong
YslGetGlitchy
Sun Wukong
5
1
2
6
W
Chronos
chaosfragz
Chronos
4
1
4
6
W
1
1
4
3
W
Chernobog
uwubait
Chernobog
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,322
Damage
33,062
48,581
Taken
52,372
26,878
Mitigated
27,090
12,631
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Beefsal
Ymir
5,110
509
0
760
10,869
8,278
106
1,904
8,876
41,928
0
L
Olorun
6,769
2,441
83
5,370
13,251
4,822
452
6,277
6,670
64,689
0
L
6,905
3,148
0
1,057
8,908
2,806
700
2,301
6,535
0
29,714
L
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
StayBus
Erlang Shen
8,538
4,364
0
5,361
15,553
10,972
636
450
15,063
0
64,575
W
4,873
1,826
0
886
8,165
3,478
445
1,571
6,594
0
70,598
W
Sun Wukong
YslGetGlitchy
Sun Wukong
12,245
4,383
0
5,022
15,998
10,847
2,519
1,688
14,310
0
66,523
W
Chronos
chaosfragz
Chronos
10,645
1,641
282
1,705
9,181
3,935
1,957
5,059
4,122
75,355
0
W
792
96
0
3,098
9,480
5,508
790
1,520
7,960
21,152
0
W
Chernobog
uwubait
Chernobog
4,507
2,202
0
4,557
9,548
3,322
2,565
2,041
7,507
0
41,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,531
Gold Earned
48,340
384
Minions Killed
491
0
Camps Cleared
0
1,259,658
Distance Traveled
1,763,859
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,279
436
71
4
0
259,385
3
L
Olorun
9,246
487
130
7
0
358,885
6
L
Neith
7,695
405
56
3
0
293,997
5
L
Pele
5,145
271
0
0
0
923
0
L
Erlang Shen
9,166
482
127
7
0
346,468
0
W
Ravana
9,459
498
106
6
0
391,923
9
W
Sun Wukong
10,618
559
128
7
0
313,410
0
W
Chronos
11,212
590
162
9
0
371,437
4
W
Geb
8,775
462
31
2
0
367,849
12
W
Chernobog
8,276
436
64
3
0
319,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role