Player Matchup

Thor
Thor
Kaka4062
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,312 Elo+
Solo
Fenrir
Fenrir
SoulSupport
Fenrir
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
331W - 375L
1,587 Elo+
Solo
Guan Yu
Guan Yu
gerosva
Guan Yu
Level 13
God Stats
33W - 38L
1,518 SR
Queue Stats
35W - 41L
1,458 Elo+
Solo
Persephone
Persephone
krowll
Persephone
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,435 Elo+
Solo
Neith
Neith
nickwgomes
Neith
Level 22
God Stats
45W - 47L
1,526 SR
Queue Stats
164W - 159L
1,454 Elo+
Solo
Team Averages
Level 14
1,509 SR
1,449 Elo+

VS

Team Averages
Level 23
1,502 SR
1,400 Elo+
Mercury
Mercury
CalvaHD
Mercury
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,514 Elo+
Solo
Artemis
Artemis
Cherboo
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HadoukenJr
Anhur
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,294 Elo+
Party 1
Zeus
Zeus
SableKhan556363
Zeus
Level 5
God Stats
21W - 19L
1,508 SR
Queue Stats
26W - 22L
1,333 Elo+
Solo
Camazotz
Camazotz
Yckaro
Camazotz
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 34L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
3 / 13 / 12
11,342
1,031
8,883
21,298
8,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
17
7 / 14 / 6
12,047
1,095
14,169
27,295
10,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Guan Yu
gerosva
Guan Yu
17
4 / 3 / 14
11,501
1,046
6,097
18,906
21,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
krowll
Persephone
17
5 / 10 / 11
12,431
1,130
12,273
16,499
6,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
18
3 / 5 / 15
11,775
1,070
9,890
12,803
4,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CalvaHD
Mercury
19
10 / 11 / 18
13,321
1,211
18,436
16,417
6,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Cherboo
Artemis
20
18 / 4 / 17
15,740
1,431
43,557
15,409
6,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Anhur
19
4 / 1 / 17
11,877
1,080
6,610
5,885
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 14
11,667
1,061
12,294
6,230
2,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Yckaro
Camazotz
19
9 / 5 / 16
13,015
1,183
10,851
12,836
4,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
127
22
Kills
45
45
Deaths
22
58
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Mercury
CalvaHD
Mercury
10
11
18
1.73
W
Artemis
Cherboo
Artemis
18
4
17
6.63
W
Anhur
4
1
17
12.5
L
Thor
3
13
12
0.69
W
4
1
14
11
L
Fenrir
7
14
6
0.71
W
Camazotz
Yckaro
Camazotz
9
5
16
3.4
L
Guan Yu
gerosva
Guan Yu
4
3
14
3.67
L
Persephone
krowll
Persephone
5
10
11
1.05
L
Neith
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,312
Damage
91,748
96,801
Taken
56,777
52,358
Mitigated
20,969
4,446
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CalvaHD
Mercury
18,436
13,436
0
0
16,417
6,087
0
5,046
11,371
0
33,777
W
Artemis
Cherboo
Artemis
43,557
32,890
0
6,533
15,409
6,021
0
2,054
13,355
0
81,851
W
Anhur
6,610
3,670
0
957
5,885
1,948
0
1,531
4,354
0
18,999
L
Thor
8,883
1,646
0
0
21,298
8,564
0
2,796
18,502
0
22,460
W
12,294
873
0
0
6,230
2,123
0
891
5,339
33,526
0
L
Fenrir
14,169
3,130
0
392
27,295
10,089
0
2,043
25,252
0
28,392
W
Camazotz
Yckaro
Camazotz
10,851
4,281
0
4,153
12,836
4,790
0
2,751
10,085
0
22,519
L
Guan Yu
gerosva
Guan Yu
6,097
537
450
1,267
18,906
21,991
0
4,138
14,768
0
14,311
L
Persephone
krowll
Persephone
12,273
1,333
0
1,038
16,499
6,816
0
2,163
14,326
44,481
0
L
Neith
9,890
4,171
0
1,299
12,803
4,898
0
1,153
11,650
0
38,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,096
Gold Earned
65,620
198
Minions Killed
218
6
Camps Cleared
7
1,004,968
Distance Traveled
961,208
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,321
1,211
24
2
0
215,632
2
W
Artemis
15,740
1,431
85
8
4
214,065
0
W
Anhur
11,877
1,080
20
2
0
162,406
0
L
Thor
11,342
1,031
30
3
1
168,209
2
W
Zeus
11,667
1,061
63
6
1
187,388
0
L
Fenrir
12,047
1,095
12
1
2
223,262
2
W
Camazotz
13,015
1,183
26
2
2
181,717
0
L
Guan Yu
11,501
1,046
17
2
1
240,793
0
L
Persephone
12,431
1,130
79
7
1
203,233
1
L
Neith
11,775
1,070
60
5
1
169,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role