Player Matchup

Chang'e
Chang'e
Crankork
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dellzisor
Anubis
Level 69
God Stats
41W - 12L
1,874 SR
Queue Stats
180W - 133L
1,663 Elo+
Party 1
Artemis
Artemis
sebas4590
Artemis
Level 42
God Stats
30W - 14L
1,590 SR
Queue Stats
229W - 187L
1,635 Elo+
Party 1
Team Averages
Level 79
1,655 SR
1,599 Elo+

VS

Team Averages
Level 70
1,381 SR
1,642 Elo+
Anhur
Anhur
GandulMatei
Anhur
Level 13
God Stats
0W - 1L
1,429 SR
Queue Stats
2W - 1L
1,866 Elo+
Solo
Zeus
Zeus
VINUGAMER
Zeus
Level 95
God Stats
15W - 10L
1,415 SR
Queue Stats
234W - 193L
1,515 Elo+
Party 2
Nike
Nike
achaborracha
Nike
Level 103
God Stats
2W - 4L
1,299 SR
Queue Stats
217W - 205L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crankork
Chang'e
13
3 / 3 / 11
8,992
749
8,317
9,150
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Dellzisor
Anubis
13
3 / 2 / 11
8,871
739
6,412
6,674
2,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
sebas4590
Artemis
15
11 / 0 / 6
10,619
885
10,698
9,944
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 0
8,490
708
3,851
10,810
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
11
1 / 5 / 1
7,405
617
9,370
8,483
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 4
7,977
665
5,886
11,957
8,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
5
5
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Crankork
Chang'e
3
3
11
2.83
W
Anubis
Dellzisor
Anubis
3
2
11
4.25
L
3
9
0
0.33
L
Zeus
1
5
1
0.3
L
1
3
4
1
W
Artemis
sebas4590
Artemis
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,427
Damage
19,107
25,768
Taken
31,250
8,644
Mitigated
12,775
14,900
Healing
3,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Crankork
Chang'e
8,317
413
1,759
4,866
9,150
2,698
224
3,130
5,680
28,559
0
W
Anubis
Dellzisor
Anubis
6,412
507
0
2,206
6,674
2,530
636
1,619
4,871
31,168
0
L
3,851
1,654
0
1,296
10,810
2,385
122
5,034
5,596
0
22,104
L
Zeus
9,370
515
0
628
8,483
1,944
0
3,904
4,415
34,184
0
L
5,886
542
0
1,105
11,957
8,446
0
5,197
6,422
0
30,938
W
Artemis
sebas4590
Artemis
10,698
5,529
0
6,069
9,944
3,416
86
3,797
5,815
0
53,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,482
Gold Earned
23,872
167
Minions Killed
142
0
Camps Cleared
0
659,518
Distance Traveled
631,347
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,992
749
46
4
0
222,577
4
W
Anubis
8,871
739
52
4
0
204,251
0
L
Anhur
8,490
708
52
4
0
189,129
4
L
Zeus
7,405
617
53
4
0
207,991
2
L
Nike
7,977
665
37
3
0
234,227
0
W
Artemis
10,619
885
69
6
0
232,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role