Player Matchup

Cerberus
Cerberus
Chaneko
Cerberus
Level 126
God Stats
4W - 2L
1,604 SR
Queue Stats
62W - 55L
1,589 Elo+
Party 2
Neith
Neith
Gwaliss
Neith
Level 9
God Stats
6W - 6L
1,494 SR
Queue Stats
75W - 77L
1,495 Elo+
Party 2
Anubis
Anubis
P0lyMEraSE
Anubis
Level 4
God Stats
3W - 1L
1,806 SR
Queue Stats
7W - 6L
1,866 Elo+
Solo
Bellona
Bellona
oXHAMURABIXo
Bellona
Level 26
God Stats
5W - 3L
1,733 SR
Queue Stats
39W - 34L
1,563 Elo+
Solo
Serqet
Serqet
xabrasx
Serqet
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 53L
1,630 Elo+
Solo
Team Averages
Level 39
1,627 SR
1,629 Elo+

VS

Team Averages
Level 13
1,545 SR
1,626 Elo+
Bellona
Bellona
Alchamii
Bellona
Level 2
God Stats
3W - 1L
1,866 SR
Queue Stats
4W - 2L
1,762 Elo+
Solo
Gilgamesh
Gilgamesh
Kiraish3r3
Gilgamesh
Level 13
God Stats
6W - 3L
1,255 SR
Queue Stats
176W - 156L
1,544 Elo+
Solo
Ares
Ares
OwnedByTrolls
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,662 Elo+
Party 1
Vulcan
Vulcan
Padshay
Vulcan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Shadowerr123
Pele
Level 8
God Stats
4W - 7L
1,604 SR
Queue Stats
8W - 8L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chaneko
Cerberus
15
3 / 3 / 9
10,124
482
11,447
15,200
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Gwaliss
Neith
16
5 / 1 / 8
10,456
498
10,066
9,420
3,462
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
P0lyMEraSE
Anubis
17
5 / 4 / 4
10,556
503
8,215
11,085
4,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
oXHAMURABIXo
Bellona
17
5 / 2 / 6
10,676
508
10,119
13,303
8,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
xabrasx
Serqet
19
7 / 1 / 3
11,911
567
7,058
14,079
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alchamii
Bellona
11
0 / 8 / 0
7,412
353
696
12,142
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Kiraish3r3
Gilgamesh
16
3 / 5 / 5
9,836
468
6,155
17,632
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 4 / 4
9,310
443
7,184
14,731
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Padshay
Vulcan
16
3 / 2 / 5
10,226
487
13,567
7,850
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 7 / 1
9,477
451
7,631
14,172
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
25
Kills
11
11
Deaths
26
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alchamii
Bellona
0
8
0
0
W
Cerberus
Chaneko
Cerberus
3
3
9
2.5
W
Neith
Gwaliss
Neith
5
1
8
9
L
Gilgamesh
Kiraish3r3
Gilgamesh
3
5
5
1.1
L
2
4
4
1
W
Anubis
P0lyMEraSE
Anubis
5
4
4
1.75
L
Vulcan
Padshay
Vulcan
3
2
5
2.75
L
3
7
1
0.5
W
Bellona
oXHAMURABIXo
Bellona
5
2
6
4
W
Serqet
xabrasx
Serqet
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,905
Damage
35,233
63,087
Taken
66,527
34,690
Mitigated
32,368
26,704
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alchamii
Bellona
696
262
0
878
12,142
6,441
0
2,794
9,296
0
26,541
W
Cerberus
Chaneko
Cerberus
11,447
694
0
4,640
15,200
11,355
18
4,509
10,511
42,701
0
W
Neith
Gwaliss
Neith
10,066
5,834
0
4,311
9,420
3,462
408
3,259
6,076
0
67,123
L
Gilgamesh
Kiraish3r3
Gilgamesh
6,155
1,417
0
5,934
17,632
5,979
0
4,806
12,281
0
63,283
L
7,184
729
0
529
14,731
12,762
0
4,543
9,649
20,712
0
W
Anubis
P0lyMEraSE
Anubis
8,215
453
0
5,704
11,085
4,955
456
4,168
6,653
63,161
0
L
Vulcan
Padshay
Vulcan
13,567
2,917
0
2,258
7,850
2,791
0
2,877
4,565
63,788
0
L
7,631
1,220
0
780
14,172
4,395
0
4,642
8,985
0
60,907
W
Bellona
oXHAMURABIXo
Bellona
10,119
2,486
0
5,403
13,303
8,967
614
4,503
8,698
0
62,388
W
Serqet
xabrasx
Serqet
7,058
1,164
0
6,646
14,079
5,951
328
3,477
10,398
0
89,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,723
Gold Earned
46,261
586
Minions Killed
424
0
Camps Cleared
0
1,985,049
Distance Traveled
1,891,682
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,412
353
48
2
0
295,208
1
W
Cerberus
10,124
482
76
4
0
401,497
12
W
Neith
10,456
498
112
5
0
358,416
4
L
Gilgamesh
9,836
468
106
5
0
385,199
0
L
Ares
9,310
443
29
1
0
395,363
3
W
Anubis
10,556
503
115
5
0
369,191
7
L
Vulcan
10,226
487
122
6
0
418,631
6
L
Pele
9,477
451
119
6
0
397,281
6
W
Bellona
10,676
508
125
6
0
373,613
6
W
Serqet
11,911
567
158
8
0
482,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role