Player Matchup

Artemis
Artemis
DTDelyrium
Artemis
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Nitsuki99
Baron Samedi
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 157L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
SpoofandOof
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 113
1,500 SR
1,460 Elo+

VS

Team Averages
Level 65
1,494 SR
1,434 Elo+
Anhur
Anhur
EnabledFlame0
Anhur
Level 62
God Stats
1W - 0L
1,499 SR
Queue Stats
147W - 175L
1,410 Elo+
Solo
Merlin
Merlin
NinjaGamist
Merlin
Level 68
God Stats
35W - 32L
1,648 SR
Queue Stats
419W - 349L
1,456 Elo+
Party 1
Athena
Athena
tyassassin1234
Athena
Level 65
God Stats
5W - 2L
1,335 SR
Queue Stats
349W - 279L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DTDelyrium
Artemis
3
0 / 0 / 0
7,218
481
0
744
245
Baron Samedi
Nitsuki99
Baron Samedi
16
2 / 3 / 0
9,782
652
11,452
11,692
5,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
SpoofandOof
Gilgamesh
8
0 / 2 / 0
8,876
592
2,248
4,508
1,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
10,404
694
3,218
9,002
3,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
14
3 / 0 / 1
10,148
677
7,609
5,695
2,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 2 / 4
10,643
710
2,680
11,207
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
5
5
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
DTDelyrium
Artemis
0
0
0
0
W
1
0
4
3
W
Merlin
3
0
1
3.5
L
Baron Samedi
Nitsuki99
Baron Samedi
2
3
0
0.67
L
Gilgamesh
SpoofandOof
Gilgamesh
0
2
0
0
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,700
Damage
13,507
16,944
Taken
25,904
7,455
Mitigated
16,147
3,946
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DTDelyrium
Artemis
0
0
0
0
744
245
0
744
0
0
0
W
3,218
1,444
0
2,670
9,002
3,601
353
3,895
5,107
0
56,742
W
Merlin
7,609
638
0
2,129
5,695
2,602
1,555
2,489
3,206
55,312
0
L
Baron Samedi
Nitsuki99
Baron Samedi
11,452
657
164
3,740
11,692
5,623
116
7,176
4,516
63,048
0
L
Gilgamesh
SpoofandOof
Gilgamesh
2,248
814
0
42
4,508
1,587
0
2,401
2,107
0
8,866
W
2,680
665
0
2,367
11,207
9,944
135
5,156
6,051
11,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,876
Gold Earned
31,195
115
Minions Killed
204
0
Camps Cleared
0
525,871
Distance Traveled
813,617
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,218
481
0
0
0
0
0
W
Anhur
10,404
694
104
7
0
241,495
5
W
Merlin
10,148
677
85
6
0
266,632
0
L
Baron Samedi
9,782
652
96
6
0
225,855
0
L
Gilgamesh
8,876
592
19
1
0
300,016
0
W
Athena
10,643
710
15
1
0
305,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role