Player Matchup

Chronos
Chronos
Banditbeast4919
Chronos
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
181W - 171L
1,529 Elo+
Solo
Sylvanus
Sylvanus
DrowsyCordMike
Sylvanus
Level 26
God Stats
23W - 17L
1,852 SR
Queue Stats
89W - 83L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
SplicinRaven
Gilgamesh
Level 27
God Stats
13W - 6L
1,897 SR
Queue Stats
173W - 146L
1,518 Elo+
Solo
Chaac
Chaac
TeidiKamaa
Chaac
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
157W - 207L
1,322 Elo+
Party 1
Fenrir
Fenrir
dimmaski
Fenrir
Level 14
God Stats
8W - 8L
1,762 SR
Queue Stats
42W - 49L
1,278 Elo+
Party 1
Team Averages
Level 22
1,702 SR
1,412 Elo+

VS

Team Averages
Level 19
1,437 SR
1,409 Elo+
Izanami
Izanami
Ask4myYt
Izanami
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,582 Elo+
Solo
Cthulhu
Cthulhu
Hellburgers
Cthulhu
Level 16
God Stats
21W - 18L
1,520 SR
Queue Stats
48W - 48L
1,487 Elo+
Party 2
Kali
Kali
Wxyde
Kali
Level 27
God Stats
0W - 3L
1,325 SR
Queue Stats
9W - 20L
1,119 Elo+
Solo
Agni
Agni
dude_man6969
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 69L
1,503 Elo+
Party 2
Hel
Hel
lil split158
Hel
Level 24
God Stats
13W - 16L
1,340 SR
Queue Stats
344W - 310L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 2
10,739
671
12,332
8,868
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
13
1 / 2 / 0
8,465
529
2,036
8,550
4,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
SplicinRaven
Gilgamesh
16
4 / 1 / 5
9,315
582
10,020
8,056
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
13
3 / 1 / 2
8,157
510
6,472
8,331
4,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
dimmaski
Fenrir
13
3 / 1 / 2
8,294
518
3,597
8,988
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ask4myYt
Izanami
15
2 / 3 / 0
8,447
528
7,294
9,767
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Hellburgers
Cthulhu
11
1 / 3 / 0
6,119
382
2,810
9,504
6,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Wxyde
Kali
12
2 / 6 / 1
7,447
465
4,353
12,627
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
6,877
430
5,450
9,225
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
6,199
387
3,458
9,853
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
21
Kills
5
5
Deaths
21
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ask4myYt
Izanami
2
3
0
0.67
W
10
0
2
11
W
Sylvanus
1
2
0
0.5
L
Cthulhu
Hellburgers
Cthulhu
1
3
0
0.33
W
Gilgamesh
SplicinRaven
Gilgamesh
4
1
5
6.5
W
Chaac
3
1
2
4
L
Kali
Wxyde
Kali
2
6
1
0.42
W
Fenrir
dimmaski
Fenrir
3
1
2
4
L
0
4
1
0.13
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,457
Damage
23,365
42,793
Taken
50,976
19,658
Mitigated
21,033
13,207
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ask4myYt
Izanami
7,294
3,980
0
1,430
9,767
3,354
642
2,576
7,191
0
63,968
W
12,332
6,424
0
3,720
8,868
3,376
2,314
3,034
5,646
68,939
0
W
Sylvanus
2,036
1,242
0
2,496
8,550
4,978
336
834
7,716
30,742
0
L
Cthulhu
Hellburgers
Cthulhu
2,810
143
28
1,978
9,504
6,298
0
1,513
7,991
25,431
0
W
Gilgamesh
SplicinRaven
Gilgamesh
10,020
3,012
0
1,824
8,056
4,088
1,595
3,127
4,551
0
50,326
W
Chaac
6,472
924
0
2,491
8,331
4,149
423
989
7,162
0
45,481
L
Kali
Wxyde
Kali
4,353
1,947
0
1,805
12,627
5,283
0
3,764
8,863
0
39,323
W
Fenrir
dimmaski
Fenrir
3,597
671
0
2,676
8,988
3,067
545
2,806
6,000
0
37,804
L
5,450
641
0
1,373
9,225
2,886
0
3,206
6,019
30,813
0
L
3,458
441
3,798
4,221
9,853
3,212
0
3,309
6,544
26,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,970
Gold Earned
35,089
443
Minions Killed
365
0
Camps Cleared
0
1,474,266
Distance Traveled
1,318,017
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,447
528
123
8
0
284,629
3
W
Chronos
10,739
671
134
8
0
288,256
1
W
Sylvanus
8,465
529
55
3
0
235,243
3
L
Cthulhu
6,119
382
49
3
0
222,152
0
W
Gilgamesh
9,315
582
105
7
0
285,296
9
W
Chaac
8,157
510
72
5
0
300,120
0
L
Kali
7,447
465
76
5
0
261,651
2
W
Fenrir
8,294
518
77
5
0
365,351
0
L
Agni
6,877
430
70
4
0
280,498
3
L
Hel
6,199
387
47
3
0
269,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role