Player Matchup

Bellona
Bellona
Alchamii
Bellona
Level 2
God Stats
3W - 1L
1,770 SR
Queue Stats
4W - 2L
1,638 Elo+
Solo
Bacchus
Bacchus
Baldoonis
Bacchus
Level 23
God Stats
2W - 2L
1,546 SR
Queue Stats
140W - 156L
1,488 Elo+
Solo
Fenrir
Fenrir
Honorkapwn
Fenrir
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 35L
1,428 Elo+
Solo
Neith
Neith
P0lyMEraSE
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,817 Elo+
Solo
Chronos
Chronos
maxm
Chronos
Level 24
God Stats
18W - 11L
1,686 SR
Queue Stats
164W - 117L
1,605 Elo+
Solo
Team Averages
Level 16
1,600 SR
1,595 Elo+

VS

Team Averages
Level 17
1,579 SR
1,571 Elo+
Thanatos
Thanatos
Cabooseksa
Thanatos
Level 6
God Stats
8W - 4L
1,729 SR
Queue Stats
15W - 9L
1,636 Elo+
Party 1
Artemis
Artemis
Danny404
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,718 Elo+
Solo
Neith
Neith
F0kingBots
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,433 Elo+
Solo
Sylvanus
Sylvanus
FMMW
Sylvanus
Level 47
God Stats
64W - 41L
1,665 SR
Queue Stats
224W - 205L
1,569 Elo+
Party 1
Bellona
Bellona
yercabara89
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alchamii
Bellona
5
0 / 3 / 1
3,692
527
1,030
3,323
1,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Baldoonis
Bacchus
6
0 / 1 / 5
4,239
606
2,009
3,803
2,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Honorkapwn
Fenrir
8
3 / 1 / 0
4,732
676
1,898
2,692
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
7
5 / 1 / 1
4,824
689
3,498
3,697
828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
maxm
Chronos
9
3 / 0 / 0
5,154
736
2,302
2,891
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cabooseksa
Thanatos
7
3 / 2 / 1
4,577
654
2,229
4,464
1,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Danny404
Artemis
5
0 / 4 / 2
3,458
494
2,561
3,280
1,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Neith
1
0 / 0 / 0
2,853
408
0
0
0
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
FMMW
Sylvanus
5
0 / 4 / 1
3,717
531
1,300
5,596
2,394
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
yercabara89
Bellona
8
3 / 3 / 1
4,853
693
2,229
5,060
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
6
6
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alchamii
Bellona
0
3
1
0.17
W
Bacchus
Baldoonis
Bacchus
0
1
5
2.5
L
Thanatos
Cabooseksa
Thanatos
3
2
1
1.75
L
Artemis
Danny404
Artemis
0
4
2
0.25
L
Neith
0
0
0
0
L
Sylvanus
FMMW
Sylvanus
0
4
1
0.13
W
Fenrir
Honorkapwn
Fenrir
3
1
0
3
W
Neith
5
1
1
5.5
W
Chronos
maxm
Chronos
3
0
0
3
L
Bellona
yercabara89
Bellona
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,737
Damage
8,319
16,406
Taken
18,400
6,106
Mitigated
8,004
4,528
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alchamii
Bellona
1,030
325
0
388
3,323
1,550
0
0
3,323
0
9,083
W
Bacchus
Baldoonis
Bacchus
2,009
358
0
396
3,803
2,159
0
843
2,960
8,954
0
L
Thanatos
Cabooseksa
Thanatos
2,229
706
0
2,640
4,464
1,378
581
1,168
3,296
0
15,126
L
Artemis
Danny404
Artemis
2,561
1,339
0
0
3,280
1,024
438
270
3,010
0
6,659
L
Neith
0
0
0
0
0
0
0
0
0
0
473
L
Sylvanus
FMMW
Sylvanus
1,300
598
173
1,145
5,596
2,394
0
1,789
3,807
7,796
0
W
Fenrir
Honorkapwn
Fenrir
1,898
429
0
1,194
2,692
729
161
0
2,692
0
17,174
W
Neith
3,498
1,953
0
1,612
3,697
828
42
457
3,240
0
14,725
W
Chronos
maxm
Chronos
2,302
767
0
938
2,891
840
933
0
2,891
26,256
0
L
Bellona
yercabara89
Bellona
2,229
588
0
1,448
5,060
3,208
221
1,084
3,976
0
20,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,641
Gold Earned
19,458
166
Minions Killed
108
0
Camps Cleared
0
699,415
Distance Traveled
491,677
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,692
527
23
3
0
143,310
0
W
Bacchus
4,239
606
14
2
0
149,744
2
L
Thanatos
4,577
654
36
5
0
124,497
0
L
Artemis
3,458
494
10
1
0
116,196
1
L
Neith
2,853
408
3
0
0
12,232
0
L
Sylvanus
3,717
531
14
2
0
126,554
0
W
Fenrir
4,732
676
37
5
0
157,339
1
W
Neith
4,824
689
30
4
0
121,267
0
W
Chronos
5,154
736
62
9
0
127,755
2
L
Bellona
4,853
693
45
6
0
112,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role