Player Matchup

Da Ji
Da Ji
Bronze III
Kakazaorf
Da Ji
Bronze III
Level 64
God Stats
0W - 1L
1,524 SR
Queue Stats
88W - 87L
1,400 MMR
Solo
Artemis
Artemis
Gold IV
La PredatorX
Artemis
Gold IV
Level 126
God Stats
3W - 1L
1,714 SR
Queue Stats
77W - 74L
1,531 MMR
Party 1
Guan Yu
Guan Yu
Gold III
Roas19
Guan Yu
Gold III
Level 122
God Stats
32W - 23L
1,610 SR
Queue Stats
615W - 623L
1,481 MMR
Solo
Hades
Hades
Gold V
Unstoppable1921
Hades
Gold V
Level 68
God Stats
41W - 25L
1,571 SR
Queue Stats
130W - 163L
1,418 MMR
Solo
Cthulhu
Cthulhu
Gold V
VoW x Unknown
Cthulhu
Gold V
Level 103
God Stats
1W - 5L
1,473 SR
Queue Stats
194W - 190L
1,414 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,578 SR
1,449 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,501 SR
1,449 MMR
Ymir
Ymir
Gold V
Dragonslyer700
Ymir
Gold V
Level 154
God Stats
1W - 0L
1,689 SR
Queue Stats
34W - 26L
1,571 MMR
Party 2
Susano
Susano
Gold V
JairoHond85
Susano
Gold V
Level 122
God Stats
4W - 2L
1,484 SR
Queue Stats
132W - 127L
1,427 MMR
Party 2
King Arthur
King Arthur
Gold IV
SCP 1179
King Arthur
Gold IV
Level 101
God Stats
3W - 4L
1,545 SR
Queue Stats
60W - 53L
1,411 MMR
Solo
Apollo
Apollo
Silver II
ladwing
Apollo
Silver II
Level 126
God Stats
11W - 7L
1,493 SR
Queue Stats
209W - 198L
1,390 MMR
Solo
Ra
Ra
Gold IV
mmf2003
Ra
Gold IV
Level 116
God Stats
1W - 1L
1,296 SR
Queue Stats
21W - 22L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kakazaorf
Da Ji
8
0 / 3 / 0
4,725
473
1,945
9,086
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
La PredatorX
Artemis
10
2 / 2 / 0
5,447
545
4,358
7,367
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Roas19
Guan Yu
10
0 / 4 / 0
5,522
552
2,115
8,560
5,414
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,899
490
2,376
4,894
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
8
0 / 2 / 1
4,930
493
2,792
9,978
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
TsukuyomiGilgameshDanzaburouCu ChulainnAthena

VS

Bans
SetTiamatTyrAphroditeArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
5,303
530
2,337
6,329
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
10
3 / 0 / 4
5,951
595
4,145
4,885
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
SCP 1179
King Arthur
12
5 / 0 / 1
6,750
675
7,270
7,056
4,278
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
ladwing
Apollo
10
3 / 2 / 0
6,183
618
5,440
5,523
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 3
6,291
629
4,716
3,740
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Susano
3
0
4
5
L
Da Ji
Kakazaorf
Da Ji
0
3
0
0
L
Artemis
La PredatorX
Artemis
2
2
0
1
L
Guan Yu
Roas19
Guan Yu
0
4
0
0
W
King Arthur
SCP 1179
King Arthur
5
0
1
5.5
L
0
2
0
0
L
Cthulhu
0
2
1
0.25
W
Apollo
ladwing
Apollo
3
2
0
1.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,586
Damage
23,908
39,885
Taken
27,533
16,542
Mitigated
12,120
14,173
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,337
697
0
2,862
6,329
3,270
0
2,253
4,076
7,381
0
W
Susano
4,145
669
0
1,912
4,885
1,578
0
693
4,192
0
28,558
L
Da Ji
Kakazaorf
Da Ji
1,945
193
0
3,296
9,086
2,742
0
1,188
7,848
0
19,669
L
Artemis
La PredatorX
Artemis
4,358
2,295
0
3,402
7,367
1,719
0
272
7,069
0
28,915
L
Guan Yu
Roas19
Guan Yu
2,115
487
0
2,478
8,560
5,414
0
0
8,560
0
28,214
W
King Arthur
SCP 1179
King Arthur
7,270
949
0
2,195
7,056
4,278
0
0
7,056
0
39,669
L
2,376
254
0
1,643
4,894
1,681
0
1,279
3,523
23,553
0
L
Cthulhu
2,792
214
219
3,135
9,978
4,986
0
3,968
5,832
17,174
0
W
Apollo
ladwing
Apollo
5,440
3,448
0
1,461
5,523
1,712
1,236
468
5,055
0
34,660
W
4,716
602
280
1,795
3,740
1,282
416
1,754
1,986
41,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,523
Gold Earned
30,478
254
Minions Killed
329
0
Camps Cleared
0
930,649
Distance Traveled
1,041,774
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,303
530
13
1
0
199,124
3
W
Susano
5,951
595
56
6
0
249,689
0
L
Da Ji
4,725
473
49
5
0
193,046
2
L
Artemis
5,447
545
48
5
0
174,599
2
L
Guan Yu
5,522
552
73
7
0
202,743
4
W
King Arthur
6,750
675
90
9
0
221,301
2
L
Hades
4,899
490
56
6
0
170,186
3
L
Cthulhu
4,930
493
28
3
0
190,075
2
W
Apollo
6,183
618
69
7
0
173,892
3
W
Ra
6,291
629
101
10
0
197,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role